Warden the level 18 Drem Solipsist by ZyZ

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceDrem
ClassSolipsist
Level / Exp18 / 5%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength36 (base 32)
Dexterity18 (base 10)
Constitution13 (base 10)
Magic12 (base 10)
Willpower60 (base 46)
Cunning26 (base 15)

Resources

Life355/355
Equilibrium31
Psi319/319
Healing Factor1.3983363011315
Regeneration3.1462566775459

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+115%

Vision

Sight10
Lite5
Infravision5
See Stealth24.602579952692
See Invisible24.602579952692

Offense: Mainhand

Damage22
Accuracy38
Crit Chance8%
APR37
Speed1.00

Offense: Offhand

Damage23
Accuracy38
Crit Chance8%
APR37
Speed1.00

Offense: Spell

Spellpower6
Crit Chance7%
Speed1

Offense: Mind

Mindpower55
Crit Chance16%
Speed1

Offense: Damage Bonus

Nature+11%
Darkness+3%
Light+10%
Cold+6%
Blight+5%
Mind+5%
Fire+14%
All0%

Defense: Base

Armour (hardiness)40.36174050493 (81.898876157654%)
Defense26
Ranged Defense26
Fatigue17
Physical Save33.84
Spell Save33.84
Mental Save40

Defense: Resistances

Blight+ 10%( 70%)
Arcane+ 5%( 70%)
Cold+ 21%( 70%)
All 0%( 70%)
Lightning+ 16%( 70%)
Light+ 39%( 70%)
Temporal 0%( 70%)
Fire+ 34%( 70%)
Nature+ 27%( 70%)

Defense: Immunities

Stun Resistance21%
Confusion Resistance20%
Teleport Resistance20%
Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
5/5
0/5
0/5
0/5
Psionic / Solipsism1.30
4/5
1/5
1/5
1/5
Psionic / Dream Smith1.30
4/5
4/5
4/5
0/5
Psionic / Thought-Forms1.30
1/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
0/5
0/5
Psionic / Mentalism1.30
2/5
1/5
0/5
0/5
Psionic / Feedback1.30
1/5
1/5
0/5
0/5
Race / Drem1.00
1/5
1/5
1/5
0/5
Wild-gift / Antimagic1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
4/5
0/5
0/5
0/5
0/5
Psionic / Dreaming1.30
1/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
done
active
active
done
failed
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! (Madness (Roguelike) difficulty) Completed antimagic training in the Ziguranth camp.
By Warden the Drem Solipsist level 16
20th Shortage 122nd year of Ascendancy at 19:12
see stats
Curse Lifter (Madness (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Warden the Drem Solipsist level 10
45th Dearth 122nd year of Ascendancy at 05:15
see stats
Fast Curse Dispel (Madness (Roguelike) difficulty) Killed Ben Cruthdar the Cursed while saving all the lumberjacks.
By Warden the Drem Solipsist level 10
45th Dearth 122nd year of Ascendancy at 05:15
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Warden the Drem Solipsist level 10
45th Dearth 122nd year of Ascendancy at 05:14
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Warden the Drem Solipsist level 13
20th Loss 122nd year of Ascendancy at 13:30
see stats
The secret city (Madness (Roguelike) difficulty) Discovered the truth about mages.
By Warden the Drem Solipsist level 9
37th Dearth 122nd year of Ascendancy at 21:46
see stats
Unstoppable (Madness (Roguelike) difficulty) Returned from the dead.
By Warden the Drem Solipsist level 15
14th Shortage 122nd year of Ascendancy at 03:48
see stats

Log

--------------------------------
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 94 turns (stop reason: at exit).


--------------------------------

Warden uses
Dig.
Digging starts...

Dug for 13 turns.

Wall turns into floor.


--------------------------------

Warden uses
Dig.
Digging starts...

Dug for 13 turns.

Wall turns into floor.


--------------------------------

Warden uses
Dig.
Digging starts...

Dug for 13 turns.

Wall turns into floor.


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 62 turns (stop reason: at exit).