Whitehoof Archmage the level 50 Whitehoof Archmage by weichiche

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp50 / 1483%
Sizebig
Lifes / Deaths

Primary Stats

Strength37 (base 10)
Dexterity18 (base 10)
Constitution45 (base 30)
Magic107 (base 60)
Willpower77 (base 60)
Cunning108 (base 59)

Resources

Life1146/1146
Mana484/484
Steam0/90
Positive197/197
Healing Factor1.2441860465117
Regeneration0.31104651162791

Speed

Mental0%
Attack0%
Movement+41.20512205326%
Spell+10%
Global+125.32258064516%

Vision

Sight10
Lite10
Infravision5
See Stealth10
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage63
Accuracy21
Crit Chance48%
APR29
Speed1.00

Offense: Spell

Spellpower98
Crit Chance77%
Speed0.90909090909091

Offense: Mind

Mindpower68
Crit Chance43%
Speed1

Offense: Damage Bonus

Arcane+110%
Cold+53%
All+16%
Lightning+53%
Light+36%
Temporal+53%
Physical+53%
Fire+53%
Darkness+31%

Offense: Damage Penetration

Arcane+64%
Fire+29%
All+14%

Defense: Base

Armour (hardiness)34.783881540954 (30%)
Defense43
Ranged Defense56
Fatigue0
Physical Save49
Spell Save50
Mental Save61

Defense: Resistances

Mind+ 53%( 70%)
Lightning+ 40%( 70%)
Nature+ 51%( 70%)
Temporal+ 42%( 70%)
Darkness+ 49%( 70%)
Arcane+ 70%( 70%)
Cold+ 51%( 70%)
All+ 35%( 70%)

Defense: Immunities

Teleport Resistance100%
Pinning Resistance100%
Bleed Resistance100%
Instadeath Resistance100%
Silence Resistance89%
Stun Resistance55%
Poison Resistance100%
Knockback Resistance25%

Inscriptions (5/5)

Runes
Implants
Runes
Runes
Implants

Class Talents

Spell / Occult technomancy1.30
4/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
4/5
4/5
Spell / Air1.30
1/5
1/5
5/5
0/5
Spell / Arcane1.50
5/5
5/5
3/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
1/5
4/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
4/5
0/5
Spell / Aether1.40
3/5
3/5
4/5
5/5

Generic Talents

Technique / Combat training1.00
3/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
5/5
1/5
1/5
Steamtech / Chemistry1.00
5/5
1/5
2/5
0/5
Steamtech / Physics1.00
2/5
6/5
6/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
5/5
0/5
Race / Whitehooves1.20
4/5
1/5
5/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
active
done
active
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Whitehoof Archmage the Whitehoof Archmage level 6
12nd Retaking 124th year of Ascendancy at 07:35
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Whitehoof Archmage the Whitehoof Archmage level 11
45th Retaking 124th year of Ascendancy at 18:14
see stats
Exterminator Killed 1000 creatures.
By Whitehoof Archmage the Whitehoof Archmage level 29
42nd Dearth 124th year of Ascendancy at 10:10
see stats
I did not want that! Tricked Nektosh into killing one of his own people.
By Whitehoof Archmage the Whitehoof Archmage level 15
43rd Pain 124th year of Ascendancy at 13:13
see stats
Level 10 Got a character to level 10.
By Whitehoof Archmage the Whitehoof Archmage level 10
19th Retaking 124th year of Ascendancy at 12:58
see stats
Level 20 Got a character to level 20.
By Whitehoof Archmage the Whitehoof Archmage level 20
3rd Dearth 124th year of Ascendancy at 09:11
see stats
Level 30 Got a character to level 30.
By Whitehoof Archmage the Whitehoof Archmage level 30
43rd Dearth 124th year of Ascendancy at 02:22
see stats
Level 40 Got a character to level 40.
By Whitehoof Archmage the Whitehoof Archmage level 40
39th Loss 124th year of Ascendancy at 04:36
see stats
Level 50 Got a character to level 50.
By Whitehoof Archmage the Whitehoof Archmage level 50
49th Loss 124th year of Ascendancy at 04:05
see stats
No Steam, No Palace. No Palace, No Palace! Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By Whitehoof Archmage the Whitehoof Archmage level 48
48th Loss 124th year of Ascendancy at 02:22
see stats
Once Upon A Time, In the West... Hear the Eidolon's retelling of the Scourge from the West's journey.
By Whitehoof Archmage the Whitehoof Archmage level 50
44th Remembrance 125th year of Ascendancy at 13:00
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Whitehoof Archmage the Whitehoof Archmage level 48
48th Loss 124th year of Ascendancy at 02:22
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Whitehoof Archmage the Whitehoof Archmage level 50
32nd Destruction 124th year of Ascendancy at 08:01
see stats
Size is everything Did over 1500 damage in one attack.
By Whitehoof Archmage the Whitehoof Archmage level 33
11st Loss 124th year of Ascendancy at 15:16
see stats
Size matters Did over 600 damage in one attack.
By Whitehoof Archmage the Whitehoof Archmage level 27
31st Dearth 124th year of Ascendancy at 13:00
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Whitehoof Archmage the Whitehoof Archmage level 50
8th Destruction 124th year of Ascendancy at 18:26
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Whitehoof Archmage the Whitehoof Archmage level 50
37th Destruction 124th year of Ascendancy at 01:41
see stats
The Rat Lich Killed the terrible Rat Lich.
By Whitehoof Archmage the Whitehoof Archmage level 35
31st Loss 124th year of Ascendancy at 04:46
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By Whitehoof Archmage the Whitehoof Archmage level 22
24th Dearth 124th year of Ascendancy at 00:26
see stats
To the Bitter End You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Whitehoof Archmage the Whitehoof Archmage level 50
13rd Destruction 124th year of Ascendancy at 06:30
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Whitehoof Archmage the Whitehoof Archmage level 38
33rd Loss 124th year of Ascendancy at 01:58
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Whitehoof Archmage the Whitehoof Archmage level 19
2nd Dearth 124th year of Ascendancy at 19:59
see stats

Log

You gain 12.09 gold from the melting of dispeller's elven-silk robe of Angolwen (0 def, 0 armour).
You gain 4.37 gold from the melting of
marshal's elven-silk cloak (3 def, 0 armour).
You collect a new ingredient:
lump of voratun (1).
You gain 8.70 gold from the melting of
blazebringer's voratun waraxe of massacre (50-70 power, 6 apr).
You collect a new ingredient:
lump of stralite (1).
You gain 15.00 gold from the melting of
Trident of the Tides (80-112 power, 20 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 4.87 gold from the melting of
hateful voratun steamsaw of temporal resistance (+15%) (39.5-59.25 power, 0 apr).
You collect a new ingredient:
lump of voratun (1).
You gain 8.19 gold from the melting of
voratun steamgun of true flight.
You gain 7.14 gold from the melting of
blighted dragonbone magestaff (30-36 power, 6 apr, lightning element).
You collect a new ingredient:
lump of voratun (1).
You gain 11.06 gold from the melting of
thought-forged voratun dagger of enduring (37.5-48.75 power, 9 apr).
You gain 0.75 gold from the melting of
voratun amulet.
You collect a new ingredient:
stack of herbs (burdock) (5).
You gain 5.81 gold from the melting of
heroism infusion (die at -381; dur 7; cd 30).
There is a Strange temporal disruption here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Whitehoof Archmage deactivates
Metaphasic Spin.
Whitehoof Archmage deactivates
Disruption Shield.
Whitehoof Archmage deactivates
Essence of Speed.
Whitehoof Archmage deactivates
Stone Skin.
Galen's Flowing Robe activates and increases Whitehoof Archmage's arcane dynamo power!
Whitehoof Archmage deactivates
Shielding.
Whitehoof Archmage deactivates
Feather Wind.
Whitehoof Archmage deactivates
Pure Aether.
Galen's Flowing Robe activates and resets Whitehoof Archmage's Metaphasic Spin cooldown!
Whitehoof Archmage deactivates
Arcane Power.