a very dumb idea the level 11 Cornac Mindslayer by theshim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassMindslayer
Level / Exp11 / 59%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength14 (base 11)
Dexterity15 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower37 (base 27)
Cunning36 (base 34)

Resources

Life-44/245
Equilibrium0
Psi77/127
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy40
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower5
Crit Chance9%
Speed1

Offense: Mind

Mindpower30
Crit Chance14%
Speed1

Offense: Damage Bonus

Lightning+15%
Temporal+3%
Blight+3%
Fire+3%
Mind+3%

Offense: Damage Penetration

Mind+15%
Acid+5%

Defense: Base

Armour (hardiness)16.118138619369 (56.297102139833%)
Defense18
Ranged Defense18
Fatigue8
Physical Save18
Spell Save16
Mental Save22

Defense: Resistances

Nature+ 11%( 70%)
Lightning+ 28%( 70%)
Light+ 3%( 70%)
Temporal+ 6%( 70%)
Blight+ 14%( 70%)
Cold+ 18%( 70%)
Fire+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%
Poison Resistance21%
Blind Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
5/5
5/5
0/5
0/5
Psionic / Augmented striking1.30
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Psionic / Focus1.30
0/5
0/5
0/5
0/5
Psionic / Projection1.30
2/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
5/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.00
1/5
1/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
1/5
1/5
0/5
Psionic / Augmented mobility1.30
1/5
1/5
3/5
1/5
Technique / Combat training1.00
0/5
2/5
0/5
3/5
2/5
0/5

Effects

Quests

done
done
active
active
done
done

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Antimagic! Completed antimagic training in the Ziguranth camp.
By a very dumb idea the Cornac Mindslayer level 10
32nd Dusk 122nd year of Ascendancy at 14:40
see stats
Level 10 Got a character to level 10.
By a very dumb idea the Cornac Mindslayer level 10
19th Dusk 122nd year of Ascendancy at 17:55
see stats
The Arena Unlocked Arena mode.
By a very dumb idea the Cornac Mindslayer level 9
9th Flare 122nd year of Ascendancy at 17:43
see stats

Log

Rogue is afflicted by a crippling illness!
A very dumb idea's Beyond the Flesh hits Rogue for
37 physical, 6 nature, 7 lightning, 12 physical (62 total damage).

a very dumb idea performs a melee critical strike against Rogue!
a very dumb idea hits Rogue for 83 physical, 6 nature, 7 lightning, 12 physical (108 total damage).
A very dumb idea attunes to the damage.

Rogue performs a melee critical strike against a very dumb idea!
Melee retaliation hits Rogue for
2 acid, 2 acid (4 total damage).
Rogue hits a very dumb idea for (12 to psi shield), 17 physical, 6 blight, (10 to psi shield), 14 physical (38 total damage).
A very dumb idea stops regenerating health quickly.

A very dumb idea's Beyond the Flesh hits Rogue for
40 physical, 6 nature, 7 lightning, 12 physical (65 total damage).

a very dumb idea hits Rogue for 44 physical, 6 nature (50 total damage).
A bear trap snaps onto A very dumb idea!

a very dumb idea killed Rogue!
Rogue sapper's bear trap hits
a very dumb idea for (37 to psi shield), 56 physical (56 total damage).
Bear Trap from Rogue sapper hits
a very dumb idea for (7 to psi shield), 11 physical (11 total damage).

You are unable to move!

A very dumb idea uses
Infusion: Healing.
A very dumb idea is freed from a bear trap.

A very dumb idea is free from the illness.

a very dumb idea receives 47 healing from Infusion: Healing.
Resting starts...

Rested for 5 turns (stop reason: hostile spotted to the west (rogue sapper)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the west (rogue sapper)).

A very dumb idea triggers a trap (Rogue sapper's springrazor trap)!

A very dumb idea is entangled in razorwire!