Uncher the level 15 Skeleton Archer by Haggoroth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp15 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 17)
Dexterity69 (base 41)
Constitution24 (base 24)
Magic12 (base 10)
Willpower10 (base 10)
Cunning32 (base 12)

Resources

Life450/450
Stamina133/133
Healing Factor1.11
Regeneration4.8885703903455

Speed

Mental-28.571428571429%
Attack0%
Movement+12.5%
Spell0%
Global+100%

Vision

Sight10
Lite3
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage93
Accuracy67
Crit Chance66%
APR62
Speed1.12

Offense: Spell

Spellpower17
Crit Chance9%
Speed1

Offense: Mind

Mindpower23.4
Crit Chance9%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense29.825
Ranged Defense29.825
Fatigue5
Physical Save22.9125
Spell Save8.575
Mental Save15.575

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Pinning Resistance23%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Disarm Resistance21%
Poison Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery - bows1.30
5/5
3/5
1/5
1/5
Technique / Combat veteran0.90
1/5
1/5
0/5
0/5
Technique / Archery excellence1.30
2/5
0/5
0/5
0/5
Technique / Archery - slings1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
5/5
1/5
1/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
1/5
1/5
1/5
0/5
Undead / Skeleton1.10
5/5
3/5
2/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done
done
done
done
active
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Uncher the Skeleton Archer level 8
6th Flare 122nd year of Ascendancy at 06:36
see stats
Fear me not! (Nightmare (Adventure) difficulty) Survived the Fearscape!
By Uncher the Skeleton Archer level 8
29th Dusk 122nd year of Ascendancy at 11:23
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Uncher the Skeleton Archer level 10
34th Dusk 122nd year of Ascendancy at 21:59
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Uncher the Skeleton Archer level 13
63rd Dusk 122nd year of Ascendancy at 06:37
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Uncher the Skeleton Archer level 8
1st Dusk 122nd year of Ascendancy at 12:10
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Uncher the Skeleton Archer level 11
46th Dusk 122nd year of Ascendancy at 12:37
see stats

Log

Uncher picks up (c.): vision rune of the duelist (radius 8; dur 14; see dragon).
Uncher picks up (a.):
healing infusion of the psychic (heal 44).
Uncher picks up (c.):
wild infusion of the warrior (resist 22%; cure physical).
Uncher picks up (b.):
insidious poison infusion of the duelist (34 nature damage, 25% healing reduction).
Uncher picks up (f.):
phase door rune of the titan (range 9; power 22; dur 4).
You pickup 0.45 gold pieces.

Uncher picks up (L.):
brass lantern.
You pickup 0.55 gold pieces.

There is a way to the next level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
steel torque of kinetic psionic shield [power 47] (20 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.23 gold from the transmogrification of
flaming quiver of ash arrows (21/21, 19-26.6 power, 7 apr).
You gain 0.50 gold from the transmogrification of
steel shield (6 def, 2 armour, 40 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 0.92 gold from the transmogrification of
blighted rough leather gloves (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 2.00 gold from the transmogrification of
steel waraxe of phasing (15.5-21.7 power, 9 apr).
You gain 3.33 gold from the transmogrification of
potent ash magestaff of warding (17-20.4 power, 3 apr, arcane element).
You gain 0.75 gold from the transmogrification of
steel amulet of dexterity (+3).
You gain 1.72 gold from the transmogrification of
grounding steel amulet of constitution (+2).
You gain 2.18 gold from the transmogrification of
vision rune of the duelist (radius 8; dur 14; see dragon).
You gain 1.80 gold from the transmogrification of
phase door rune (range 7; power 19; dur 4).
You gain 1.50 gold from the transmogrification of
wild infusion of the warrior (resist 22%; cure physical).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure mental).
You gain 2.12 gold from the transmogrification of
insidious poison infusion of the duelist (34 nature damage, 25% healing reduction).
You gain 1.06 gold from the transmogrification of
healing infusion of the psychic (heal 44).
There is a way to the previous level here (press '' or right click to use).
Uncher deactivates Aim.