Zap the level 21 Yeek Archmage by Haggoroth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp21 / 23%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity8 (base 10)
Constitution28 (base 31)
Magic44 (base 36)
Willpower51 (base 34)
Cunning18 (base 11)

Resources

Life-14/245
Mana184/195
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+112.58159546285%

Vision

Sight10
Lite4
See Stealth10
See Invisible29

Offense: Mainhand

Damage23
Accuracy2
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower47.234774245708
Crit Chance10%
Speed1

Offense: Mind

Mindpower39.95
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+5%
Physical+15%
Fire+16%
Light+12%

Defense: Base

Armour (hardiness)9 (30%)
Defense4.3
Ranged Defense16.29285775041
Fatigue0
Physical Save14
Spell Save29.625
Mental Save31.756782182807

Defense: Resistances

Darkness+ 5%( 70%)
Fire+ 32%( 70%)
Nature+ 20%( 70%)
Blight+ 20%( 70%)
Arcane+ 70%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance35%
Instadeath Resistance100%
Confusion Resistance70%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
5/5
1/5
2/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
5/5
1/5
1/5
1/5
Spell / Storm1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
3/5
3/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
1/5
0/5
Race / Yeek1.00
1/5
2/5
4/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
done
done
done
done
done
done
active
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Zap the Yeek Archmage level 17
12nd Haze 122nd year of Ascendancy at 22:38
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Zap the Yeek Archmage level 12
26th Dusk 122nd year of Ascendancy at 17:13
see stats
Exterminator Killed 1000 creatures.
By Zap the Yeek Archmage level 19
61st Haze 122nd year of Ascendancy at 20:17
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Zap the Yeek Archmage level 19
17th Haze 122nd year of Ascendancy at 00:49
see stats
Level 10 Got a character to level 10.
By Zap the Yeek Archmage level 10
7th Mirth 122nd year of Ascendancy at 06:11
see stats
Level 20 Got a character to level 20.
By Zap the Yeek Archmage level 20
63rd Haze 122nd year of Ascendancy at 11:36
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Zap the Yeek Archmage level 11
3rd Dusk 122nd year of Ascendancy at 10:23
see stats
The Arena Unlocked Arena mode.
By Zap the Yeek Archmage level 10
10th Mirth 122nd year of Ascendancy at 18:39
see stats
The secret city Discovered the truth about mages.
By Zap the Yeek Archmage level 19
21st Haze 122nd year of Ascendancy at 21:31
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Zap the Yeek Archmage level 19
22nd Haze 122nd year of Ascendancy at 06:58
see stats

Log

Zap activates Arcane Power.
Zap deactivates Shielding.

Zap activates Shielding.

Zap deactivates Arcane Shield.

Zap activates Arcane Shield.

Resting starts...

Rested for 9 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: interesting terrain).


Zap picks up (s.):
topaz.

Talent Thunderstorm is ready to use.
Zap activates Thunderstorm.

A furious lightning storm forms around Zap!
Zap picks up (k.):
spiked steel mail armour of stability (2 def, 6 armour).

Ran for 2 turns (stop reason: taken damage).

Zap deactivates Disruption Shield.

Zap's disruption shield collapses and then explodes in a powerful manastorm!
Zap is dazed!

Zap is not dazed anymore.

Zap converts damage to mana!
Salurin the copperhead snake hits Zap for (0 converted), 99 physical, 9 nature, 10 darkness, 8 temporal (126 total damage).
Zap hits Salurin the copperhead snake for 5 lightning damage.
Zap hits Zap for 5 lightning damage.
Zap's arcane area effect hits Salurin the copperhead snake for
0 arcane damage.
Zap's arcane area effect hits
Zap for 0 arcane damage.
Salurin the copperhead snake uses Ice Claw.

Saving game...