





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
| Addons | Items Vault 1.6.0Donators/Buyers bonus! Possessor Bonus Class 1.6.6Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 24 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 5 / 0 |
Primary Stats
| Strength | 48 (base 45) |
| Dexterity | 15 (base 12) |
| Constitution | 36 (base 24) |
| Magic | 23 (base 15) |
| Willpower | 13 (base 10) |
| Cunning | 13 (base 10) |
Resources
| Life | 648/704 |
| Mana | 207/207 |
| Stamina | 176/176 |
| Healing Factor | 1.7561993692413 |
| Regeneration | 3.5123987384826 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 84 |
| Accuracy | 54 |
| Crit Chance | 7% |
| APR | 15 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 21 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 14 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Cold | +10% |
| Lightning | +10% |
| Fire | +10% |
| All | 0% |
Offense: Damage Penetration
| Fire | +5% |
Defense: Base
| Armour (hardiness) | 54.54934837382 (100%) |
| Defense | 3 |
| Ranged Defense | 3 |
| Fatigue | 23 |
| Physical Save | 33 |
| Spell Save | 17 |
| Mental Save | 19 |
Defense: Resistances
| Acid | + 36%(100%) |
| Temporal | + 25%(100%) |
| Fire | + 25%(100%) |
| Arcane | + 19%(100%) |
| Cold | + 40%(100%) |
| All | + 15%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/4)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 194 damage for 4 turns. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 240 damage for 3 turns. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
Class Talents
| Golem / Fighting | 1.30 |
| 2/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Golem / Arcane | 1.50 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| detrimental effect | The more you use runes, the longer they will take to recharge (+2 cooldowns). Runic Saturation |
Quests
Equipment
| Socketed Gems | Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
| Socketed Gems | onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
| In off hand | voratun shield 'Frostnoon' (0 def, 17 armour, 322.5 block)Requires: - Shield usage training - Strength 48 Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +17 Fatigue: +8% Changes resistances: +18% cold Talent granted: +1 Block Mental save: +6 (+3 eff.) Maximum life: +80.00 Handheld deflection devices. This item has been sent to the Item's Vault. |
| Main armor | Flamebreaker (0 def, 21 armour)Requires: - Massive armour training - Strength 48 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +21 Fatigue: +15% Changes resistances: +12% cold / +12% fire / +5% arcane / +12% temporal Changes resistances penetration: +5% fire Physical save: +8 (+4 eff.) A suit of armour made of metal plates. This item has been sent to the Item's Vault. |
| In main hand | stralite waraxe 'Belara' (36-50.4 power, 13 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 36.0 - 50.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +13 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * 20% chance to reduce armor by 22% Damage Shield penetration (this weapon only): +13% Damage (radius 1) on hit: +16 acid When wielded/worn: Accuracy: +20 (+6 eff.) Armour penetration: +2 Changes stats: +4 Con One-handed war axes. This item has been sent to the Item's Vault. |
Inventory
wild infusion of the warrior (res 26%; physical; dur 3; cd 10)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 26% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Drake's Bane (45-67.5 power, 21 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 45.0 - 67.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +21 Crit. chance: +2.0% Attack speed: 100% Damage against: +25% Dragon When wielded/worn: Changes stats: +6 Str Reduced damage from: +25% Dragon Physical save: +9 (+4 eff.) Stun/Freeze immunity: +20% Knockback immunity: +40% The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide. This item has been sent to the Item's Vault. |
Burnshaper (0 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes stats: +5 Cun / +4 Mag Changes resistances: +33% nature / +15% all Changes damage: +22% nature / +18% fire See invisible: +12 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
elven-silk robe 'Gloredhevea' (0 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes stats: +3 Dex Changes resistances: +31% lightning / +15% all Changes damage: +21% lightning Mental save: +12 (+6 eff.) Pinning immunity: +20% Maximum life: +40.00 Healing mod.: +10% Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Silyrina [power 4] (25 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 5 When wielded/worn: Changes resistances: +6% mind / +18% cold Mental save: +6 (+3 eff.) Only die when reaching: -80.00 life Infravision radius: +3 It can be used to remove 1 confusion or silence effect and prevent the application of 4 detrimental mental effects for 5 turns Activation puts all charms on cooldown for 25 turns. When used: * Cleanse 3 total effects of type disease, wound, or poison. Torques are made by powerful psionics to store psionic powers. |
innervating stralite torque of gale force [power 250] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 4 It can be used to project a gust of wind in a cone knocking enemies back 10 spaces and dealing 250 physical damage Activation puts all charms on cooldown for 15 turns. When used: * Reduce fatigue by 28% for 2 turns. Torques are made by powerful psionics to store psionic powers. |
Achievements
Log
Character control switched to BigHUGZ (servant of WizzyChem II).
WizzyChem II brandishes Vargh Redemption, calling forth the might of the oceans!
BigHUGZ (servant of WizzyChem II) is knocked back!
WizzyChem II's tidal wave hits BigHUGZ (servant of WizzyChem II) for 9 cold, 15 physical (25 total damage).
You give Nightborn the elven-silk robe (0 def, 0 armour) to WizzyChem II.
Character control switched to WizzyChem II.
BigHUGZ (servant of WizzyChem II) is knocked back!
WizzyChem II's tidal wave hits BigHUGZ (servant of WizzyChem II) for 9 cold, 15 physical (25 total damage).
BigHUGZ (servant of WizzyChem II) is knocked back!
WizzyChem II's tidal wave hits BigHUGZ (servant of WizzyChem II) for 9 cold, 15 physical (25 total damage).
BigHUGZ (servant of WizzyChem II) is knocked back!
WizzyChem II's tidal wave hits BigHUGZ (servant of WizzyChem II) for 9 cold, 15 physical (25 total damage).
BigHUGZ (servant of WizzyChem II) casts Rune: Mirror Image.
BigHUGZ (servant of WizzyChem II) casts Rune: Shielding.
A shield forms around BigHUGZ (servant of WizzyChem II).
The shield around BigHUGZ (servant of WizzyChem II) crumbles.
Character control switched to BigHUGZ (servant of WizzyChem II).
WizzyChem II deactivates Defensive Posture.
WizzyChem II deactivates Flame Infusion.


















