Psy the level 2 Cornac Mindslayer by Ksso

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassMindslayer
Level / Exp2 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower16 (base 16)
Cunning18 (base 18)

Resources

Life119/149
Psi76/76
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+22.783646509902%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage20
Accuracy21
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save7
Spell Save9
Mental Save11

Defense: Resistances

Lightning+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
1/5
0/5
0/5
0/5
Psionic / Augmented striking1.30
1/5
0/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Psionic / Focus1.30
0/5
0/5
0/5
0/5
Psionic / Projection1.30
3/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
3/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent

Quests

active

Equipment

Psionic focus
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Ran for 66 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Psy wears (replacing
linen robe (0 def, 0 armour)): linen robe of lightning (+15%) (0 def, 0 armour).

Psy wears:
resilient linen cloak (1 def, 0 armour).

You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 36 turns).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 20.5 block).
You gain 0.65 gold from the transmogrification of
iron helm of strength (+2) (0 def, 3 armour).
You gain 0.83 gold from the transmogrification of
polar iron gauntlets (0 def, 1 armour).
You gain 0.72 gold from the transmogrification of
miner's pair of iron boots (0 def, 4 armour).
You gain 0.75 gold from the transmogrification of
arcing iron waraxe (12-18 power, 2 apr).
You gain 0.53 gold from the transmogrification of
teleportation rune (range 21; cd 10).
You gain 1.20 gold from the transmogrification of
shielding rune (absorb 69; dur 3; cd 17).
You gain 1.19 gold from the transmogrification of
shielding rune (absorb 66; dur 3; cd 15).
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 19).
You gain 0.56 gold from the transmogrification of
shatter afflictions rune (absorb 21; cd 14).
You gain 1.21 gold from the transmogrification of
regeneration infusion of the warrior (heal 109; 17 cd).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 15 cd).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 11).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 12).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 15).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.