SPARKY the level 21 Drem Archmage by ratbuddy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDrem
ClassArchmage
Level / Exp21 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 10)
Dexterity11 (base 10)
Constitution18 (base 10)
Magic57 (base 48)
Willpower50 (base 40)
Cunning15 (base 11)

Resources

Life334/334
Mana422/422
Vim180/180
Healing Factor1.1711363549266
Regeneration0.29278408873166

Speed

Mental0%
Attack0%
Movement+68%
Spell0%
Global+100%

Vision

Sight10
Lite10
Infravision6

Offense: Mainhand

Damage33
Accuracy11
Crit Chance12%
APR3
Speed1.00

Offense: Offhand

Damage10
Accuracy11
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower43
Crit Chance16%
Speed1

Offense: Mind

Mindpower34
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+13%
Physical+6%
Cold+43%
All0%
Darkness+12%
Light+10%
Lightning+58%
Fire+20%
Mind+13%

Offense: Damage Penetration

Lightning+6%
Light+10%
Darkness+10%
Physical+20%
Cold+7%
Mind+15%

Defense: Base

Armour (hardiness)10 (30%)
Defense22
Ranged Defense28
Fatigue0
Physical Save22
Spell Save42
Mental Save44

Defense: Resistances

Acid+ 20%( 70%)
Physical+ 19%( 70%)
Cold+ 36%( 70%)
All+ 9%( 70%)
Darkness+ 14%( 70%)
Light+ 36%( 70%)
Mind+ 21%( 70%)
Lightning+ 68%( 70%)
Fire+ 32%( 70%)
Nature+ 18%( 70%)

Defense: Immunities

Pinning Resistance50%
Confusion Resistance32%
Stun Resistance25%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
4/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
2/5
1/5
1/5
0/5
Spell / Air1.30
5/5
5/5
2/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
1/5
4/5
Race / Drem1.00
1/5
1/5
2/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
active
active
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By SPARKY the Drem Archmage level 10
27th Voratun 122nd year of Ascendancy at 01:26
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By SPARKY the Drem Archmage level 20
31st Profit 122nd year of Ascendancy at 18:28
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By SPARKY the Drem Archmage level 9
26th Voratun 122nd year of Ascendancy at 08:01
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By SPARKY the Drem Archmage level 12
2nd Acquisition 122nd year of Ascendancy at 00:22
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By SPARKY the Drem Archmage level 14
13rd Profit 122nd year of Ascendancy at 00:48
see stats

Log


Saving game...

Saving done.

You notice a hole that could fit the gem key you found earlier, inserting it reveals the passage to the next level.
Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
You gain 15.25 gold from the transmogrification of
extending dwarven-steel torque of gale force [power 235] (15 cooldown).
You gain 2.70 gold from the transmogrification of
barbed pouch of dwarven-steel shots of crippling (21/21, 38-45 power, 3 apr).
You gain 3.14 gold from the transmogrification of
rough leather armour of the deep (3 def, 4 armour).
You gain 1.52 gold from the transmogrification of
hardened leather armour of clarity (9 def, 6 armour).
You gain 2.39 gold from the transmogrification of
prismatic dwarven-steel mail armour of cold resistance (3 def, 8 armour).
You gain 4.24 gold from the transmogrification of
enlightening dwarven-steel mail armour (3 def, 8 armour).
You gain 18.66 gold from the transmogrification of
Rhotar the Radiancesnake (0 def, 3 armour).
You gain 12.38 gold from the transmogrification of
Mayora the Shadowwaker (0 def, 3 armour).
You gain 0.69 gold from the transmogrification of
cashmere cloak of protection (2 def, 0 armour).
You gain 1.40 gold from the transmogrification of
cashmere cloak of Iron Throne (2 def, 0 armour).
You gain 13.44 gold from the transmogrification of
Mayudadhelaith (27-38 power, 4 apr).
You gain 2.92 gold from the transmogrification of
cruel ash magestaff (15-18 power, 3 apr, cold element).
You gain 10.10 gold from the transmogrification of
warden's hardened leather sling of piercing.
You gain 5.96 gold from the transmogrification of
resonating thorny mindstar of disruption (9-10 power, 24 apr, nature damage).
You gain 6.11 gold from the transmogrification of
creative thorny mindstar of venom (10-10 power, 24 apr, mind damage).
You gain 15.41 gold from the transmogrification of
Brodikor (14-19 power, 3 apr).
You gain 6.08 gold from the transmogrification of
mighty yew longbow of piercing.
You gain 3.94 gold from the transmogrification of
chilling dwarven-steel greatsword of daylight (34-55 power, 2 apr).
You gain 17.50 gold from the transmogrification of
Golden Three-Edged Sword 'The Truth' (49-78 power, 9 apr).
You gain 3.88 gold from the transmogrification of
dwarven-steel dagger of the mystic (20-25 power, 7 apr).
You gain 4.16 gold from the transmogrification of
manaburning dwarven-steel battleaxe of amnesia (30-44 power, 2 apr).
You gain 3.38 gold from the transmogrification of
chilling dwarven-steel battleaxe of daylight (31-46 power, 2 apr).
You gain 1.35 gold from the transmogrification of
insulating gold amulet of dexterity (+3).
There is a stair back to the lake of Nur here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.