CLEM THE DREM the level 10 Drem Summoner by ratbuddy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDrem
ClassSummoner
Level / Exp10 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity14 (base 11)
Constitution14 (base 10)
Magic17 (base 10)
Willpower41 (base 32)
Cunning31 (base 26)

Resources

Life302/302
Equilibrium18
Healing Factor1.0372895330003
Regeneration2.3339014492507

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision8
See Stealth26.878701826468
See Invisible35.878701826468

Offense: Mainhand

Damage39
Accuracy27
Crit Chance12%
APR38
Speed1.00

Offense: Offhand

Damage40
Accuracy27
Crit Chance12%
APR38
Speed1.00

Offense: Spell

Spellpower17
Crit Chance9%
Speed1

Offense: Mind

Mindpower34
Crit Chance9%
Speed1

Offense: Damage Bonus

Blight+14%
Darkness+2%
Mind+3%
Cold+12%

Offense: Damage Penetration

Blight+10%
Fire+10%

Defense: Base

Armour (hardiness)10 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save12
Spell Save24
Mental Save23

Defense: Resistances

Fire+ 6%( 70%)
All 0%( 70%)
Physical+ 20%( 70%)
Cold+ 14%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Disarm Resistance23%
Stun Resistance21%
Pinning Resistance23%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
1/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
1/5
2/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
2/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
2/5
1/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By CLEM THE DREM the Drem Summoner level 10
30th Voratun 122nd year of Ascendancy at 20:13
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By CLEM THE DREM the Drem Summoner level 8
24th Voratun 122nd year of Ascendancy at 14:10
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By CLEM THE DREM the Drem Summoner level 10
3rd Profit 122nd year of Ascendancy at 05:48
see stats

Log

Quest 'An apprentice task' completed! (Press 'j' to see the quest log)
You have no more
Ebonyriver (0 def, 9 armour)
Personal New Achievement: The secret city (Insane (Adventure) difficulty)!
Quest 'An apprentice task' is done! (Press 'j' to see the quest log)
There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


CLEM THE DREM wears (replacing
brass lantern of focus): Flameoath.

You gain 14.34 gold from the transmogrification of
Layuda [power 9] (12 cooldown).
You gain 7.19 gold from the transmogrification of
Corruptionvice the brass lantern.
You gain 5.20 gold from the transmogrification of
pair of rough leather boots 'Lightningwasp' (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 13.43 gold from the transmogrification of
Flashhack (10 def, 3 armour).
You gain 12.50 gold from the transmogrification of
Xyvena.
You gain 5.45 gold from the transmogrification of
Porymira the rough leather belt.
You gain 7.42 gold from the transmogrification of
Barekalthodragar the rough leather belt.
You gain 0.25 gold from the transmogrification of
iron mace (12-17 power, 2 apr).
You gain 1.13 gold from the transmogrification of
healing infusion of the psychic (heal 128; cd 14).
There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Your summoned minotaur disappears.
Your summoned ritch flamespitter disappears.
Saving done.


Bought:
movement infusion of the psychic (speed 648%; cd 14) for 60.22 gold.
You have no more inscription slots.

You are now inscribed with Infusion: Movement.