Kul the level 10 Ogre Writhing One by frihouse

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassWrithing One
Level / Exp10 / 20%
Sizebig
Lifes / Deaths

Primary Stats

Strength26 (base 19)
Dexterity11 (base 10)
Constitution19 (base 19)
Magic30 (base 28)
Willpower15 (base 10)
Cunning16 (base 10)

Resources

Life326/326
Mana159/179
Insanity0/100
Healing Factor1.3714285714286
Regeneration0.34285714285714

Speed

Mental0%
Attack0%
Movement+41.317881892239%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6
See Stealth29.787379631517
See Invisible29.787379631517

Offense: Mainhand

Damage32
Accuracy27
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Offense: Damage Bonus

Nature+16%
All0%

Defense: Base

Armour (hardiness)12 (30%)
Defense17
Ranged Defense17
Fatigue9
Physical Save16
Spell Save22
Mental Save11

Defense: Resistances

Nature+ 52%( 70%)
Blight+ 20%( 70%)
Physical+ 15%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance22%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Horrific body1.30
5/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
3/5
0/5
0/5
0/5
Demented / Path of horror1.30
4/5
0/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
2/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
2/5
0/5
0/5
Demented / Beyond sanity1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
2/5
0/5

Effects

talent

Quests

active
done
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Kul the Ogre Writhing One level 10
2nd Summertide 122nd year of Ascendancy at 02:55
see stats

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Kul wears (replacing
iron gauntlets of strength (+2) (0 def, 1 armour)): Sludgegrip (0 def, 0 armour).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
bright elm wand of clairvoyance [power 9] (6 cooldown).
You gain 1.47 gold from the transmogrification of
miner's pair of iron boots of uncanny dodging (3 def, 7 armour).
You gain 6.47 gold from the transmogrification of
Corruptionparry the linen robe (6 def, 6 armour).
You gain 1.65 gold from the transmogrification of
mighty rough leather sling.
You gain 1.56 gold from the transmogrification of
insidious iron greatsword (17.5-28 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9-11.7 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Saving game...

Saving done.

Kul deactivates Chaos Orbs.