Mahad the level 17 Skeleton Archmage by evilmike

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.3
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp17 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity22 (base 10)
Constitution26 (base 25)
Magic42 (base 32)
Willpower35 (base 32)
Cunning15 (base 11)

Resources

Life355/355
Mana377/377
Healing Factor1
Regeneration2.65

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy20
Crit Chance2%
APR9
Speed1.00

Offense: Spell

Spellpower41.333333333333
Crit Chance18%
Speed1

Offense: Mind

Mindpower25.25
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
Darkness+6%
Nature+7%
Blight+4%
Fire+12%
Cold+15%
All0%

Defense: Base

Armour (hardiness)7 (30%)
Defense7.2
Ranged Defense7.2
Fatigue0
Physical Save22.875
Spell Save25.975
Mental Save24.25

Defense: Resistances

Lightning+ 18%( 75%)
Mind+ 6%( 70%)
Nature+ 13%( 70%)
Blight+ 32%( 70%)
Fire+ 46%( 70%)
Cold+ 44%( 70%)
All+ 3%( 70%)

Defense: Immunities

Stun Resistance23%
Bleed Resistance100%
Confusion Resistance25%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
1/5
1/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
3/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Meta1.30
1/5
4/5
0/5
0/5

Generic Talents

Spell / Aegis1.41
1/5
1/5
1/5
1/5
Undead / Skeleton1.10
1/5
2/5
3/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

active
done
done
done
done
done
active
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A different point of view Learned the five chapters of Orc history through loremaster Hadak's tales.
By Mahad the Skeleton Archmage level 15
48th Haze 122nd year of Ascendancy at 02:21
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Mahad the Skeleton Archmage level 13
33rd Haze 122nd year of Ascendancy at 18:08
see stats
Exterminator Killed 1000 creatures.
By Mahad the Skeleton Archmage level 15
52nd Haze 122nd year of Ascendancy at 16:01
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Mahad the Skeleton Archmage level 15
48th Haze 122nd year of Ascendancy at 02:51
see stats
Level 10 Got a character to level 10.
By Mahad the Skeleton Archmage level 10
12nd Dusk 122nd year of Ascendancy at 21:27
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Mahad the Skeleton Archmage level 13
62nd Dusk 122nd year of Ascendancy at 08:20
see stats
The Arena Unlocked Arena mode.
By Mahad the Skeleton Archmage level 8
9th Dusk 122nd year of Ascendancy at 05:16
see stats

Log

Talent Arcane Vortex is ready to use.
Mahad hits Ce'Namida the sandworm for 15 blight damage.
Ce'Namida the sandworm hits Mahad for 0 physical damage.

Mahad casts Lightning.

Mahad is not intimidated!

Mahad hits Ce'Namida the sandworm for 83 lightning damage.
Ce'Namida the sandworm uses Overpower.

Your shield crumbles under the damage!

The shield around Mahad crumbles.

Mahad loses sight!

Talent Flame is ready to use.
Mahad is not cripple anymore.

Mahad hits Ce'Namida the sandworm for 15 blight, 15 blight, 15 blight damage (total 43.01).
Ce'Namida the sandworm hits Mahad for 10 physical, 52 physical, 10 acid, 60 physical, 10 acid damage (total 139.02).

Mahad casts Teleport.

Blue jelly uses Slime Spit.

Blue jelly hits Mahad for 18 cold, 27 nature damage (total 43.50).
Blue jelly killed Mahad!
Mahad the level 17 skeleton archmage was splurged to death by a blue jelly on level 3 of Sandworm lair.
You have no more lives left.
Mahad is not stunned anymore.

Mahad deactivates Arcane Power.

Mahad deactivates Shielding.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...