Arcmage the level 14 Cornac Archmage by grobnar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp14 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity10 (base 10)
Constitution11 (base 10)
Magic50 (base 40)
Willpower36 (base 30)
Cunning14 (base 11)

Resources

Life215/215
Mana459/459
Healing Factor1.1182872928177
Regeneration1.1742016574586

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible12

Offense: Mainhand

Damage21
Accuracy9
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower42
Crit Chance25%
Speed1

Offense: Mind

Mindpower25
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Cold+6%
Blight+14%
Arcane+19%
Fire+6%
Nature+6%

Defense: Base

Armour (hardiness)4 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save9
Spell Save32
Mental Save21

Defense: Resistances

Acid+ 17%( 70%)
Blight+ 27%( 70%)
Arcane+ 14%( 70%)
Mind+ 12%( 70%)
All+ 9%( 70%)
Darkness+ 14%( 70%)
Light+ 20%( 70%)
Temporal+ 12%( 70%)
Physical+ 11%( 70%)
Nature+ 22%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Storm1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
3/5
2/5
0/5
0/5
Spell / Arcane1.30
3/5
1/5
1/5
1/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
1/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
5/5
2/5
1/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5

Effects

talent

Quests

done
active
done
active
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Arcmage the Cornac Archmage level 10
5th Mirth 122nd year of Ascendancy at 08:11
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Arcmage the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 07:44
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Arcmage the Cornac Archmage level 9
4th Mirth 122nd year of Ascendancy at 04:22
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


You gain 6.89 gold from the transmogrification of
Xerirewe.
You gain 12.73 gold from the transmogrification of
Pitchblast.
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 6.98 gold from the transmogrification of
Aeryldaba the Shadowpyre (3 def, 2 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 7.97 gold from the transmogrification of
Galeresolve (1 def, 0 armour).
You gain 9.48 gold from the transmogrification of
linen cloak 'Blazewither' (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 4.31 gold from the transmogrification of
dreamer's mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 2.25 gold from the transmogrification of
acidic iron mace of phasing (13-18.2 power, 8 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (17.5-28 power, 1 apr).
You gain 1.99 gold from the transmogrification of
iron dagger of paradox (9.5-12.35 power, 5 apr).
You gain 3.19 gold from the transmogrification of
hateful iron dagger of daylight (10.5-13.65 power, 5 apr).
You gain 1.09 gold from the transmogrification of
shatter afflictions rune of the wizard (absorb 80; cd 16).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 3; cd 14).
You gain 1.11 gold from the transmogrification of
healing infusion of the warrior (heal 70; cd 12).
There is a previous level here (press '' or right click to use).
You feel very confident walking into this place.
Arcmage deactivates
Disruption Shield.