Sun paladin the level 2 Skeleton Sun Paladin by grobnar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp2 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 18)
Dexterity22 (base 11)
Constitution10 (base 10)
Magic16 (base 16)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life140/140
Positive0/33
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy23
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11.596689338462 (59.10447761194%)
Defense10
Ranged Defense14
Fatigue19
Physical Save13
Spell Save9
Mental Save15

Defense: Resistances

Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Talent Sun Ray is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Talent Rune: Shielding is ready to use.
There is a previous level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Ran for 9 turns (stop reason: interesting terrain).


Ran for 17 turns (stop reason: interesting terrain).


Sun paladin picks up (i.):
ametrine.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


Sun paladin wears (replacing
iron shield (4 def, 2 armour, 10.5-12.6 power, 24.5 block)): iron shield of fire resistance (+16%) (4 def, 2 armour, 9-10.8 power, 17.5 block).

You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 10.5-12.6 power, 24.5 block).
Sun paladin wears:
rough leather cap (0 def, 1 armour).

Sun paladin deactivates Chant of Fortitude.