Arcait the level 3 Higher Sun Paladin by Ithilgor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Additional Randart Properties 1.5.5
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceHigher
ClassSun Paladin
Level / Exp3 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 25)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic22 (base 21)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life-5/156
Positive26/26
Healing Factor1
Regeneration12.3

Speed

Mental+0.30000000000001%
Attack+0.30000000000001%
Movement+2%
Spell+0.30000000000001%
Global+100.2%

Vision

Sight10
Lite2

Offense: Mainhand

Damage30
Accuracy5
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower22
Crit Chance1%
Speed0.99700897308076

Offense: Mind

Mindpower14
Crit Chance1%
Speed0.99700897308076

Defense: Base

Armour (hardiness)18.486050405667 (76.629213483146%)
Defense7
Ranged Defense11
Fatigue26
Physical Save12
Spell Save20
Mental Save7

Defense: Resistances

Acid+ 5%( 70%)
Light+ 11%( 70%)
Darkness+ 11%( 70%)
Cold+ 5%( 70%)
Lightning+ 5%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
1/5
0/5
0/5
0/5
Celestial / Combat1.30
4/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
0/5
2/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Arcait wears (replacing
iron mail armour (2 def, 4 armour)): prismatic iron plate armour (3 def, 7 armour).

Resting starts...

Talent Healing Light is ready to use.
Talent Sun Ray is ready to use.
Talent Gift of the Highborn is ready to use.
Rested for 55 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: hostile spotted to the north (naga nereid - offscreen)).


Naga nereid uses Mind Sear.

Arcait resists the mind attack!

Naga nereid hits Arcait for 32 mind damage.

Arcait casts Sun Ray.

Naga nereid loses sight!

Arcait hits Naga nereid for 82 light damage.

Naga nereid uses Mind Sear.

Naga nereid hits Arcait for 65 mind damage.

Arcait uses Infusion: Regeneration.

Arcait starts regenerating health quickly.


Naga nereid recovers sight.

Naga nereid uses Mind Sear.

Saving game...