11 the level 1 Halfling Mindslayer by jandor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.0
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHalfling
ClassMindslayer
Level / Exp1 / 54%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic10 (base 10)
Willpower14 (base 14)
Cunning17 (base 14)

Resources

Life114/114
Psi104/104
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy9
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower16.6
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense3.05
Ranged Defense3.05
Fatigue0
Physical Save8.575
Spell Save9.275
Mental Save11.725

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Absorption1.30
1/5
0/5
0/5
0/5
Psionic / Focus1.30
0/5
0/5
0/5
0/5
Psionic / Projection1.30
1/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Psionic / Voracity1.30
1/5
0/5
0/5
0/5
Psionic / Mental discipline1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
Psionic focus
Light source
In main hand

Inventory

Achievements

Log

11 misses Wolf.
11 hits Wolf for 11 physical damage.
Wolf hits 11 for 9 physical damage.
Talent Infusion: Regeneration is ready to use.
11 stops bleeding.


11 misses Wolf.
11 misses Wolf.
Wolf hits 11 for 8 physical damage.

11 uses Infusion: Regeneration.

11 starts regenerating health quickly.

11 hits Wolf for 11 physical damage.
Wolf hits 11 for 8 physical damage.

11 hits Wolf for 8 physical, 7 physical (15 total damage).
11 killed Wolf!
Talent Kinetic Aura is ready to use.

11 deactivates Beyond the Flesh.

Resting starts...

Talent Beyond the Flesh is ready to use.
Talent Telekinetic Smash is ready to use.
Talent Kinetic Shield is ready to use.
11 stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Talent Kinetic Leech is ready to use.
Rested for 59 turns (stop reason: all resources and life at maximum).


11 activates Beyond the Flesh.