Ornadie the level 2 Shalore Writhing One by omitreob

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassWrithing One
Level / Exp2 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 16)
Dexterity11 (base 10)
Constitution14 (base 14)
Magic17 (base 15)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life140/140
Insanity78/100
Healing Factor1.0326086956521
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement-62.96871079656%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage10
Accuracy15
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower17
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+3%
All0%

Defense: Base

Armour (hardiness)13.5 (43.636363636364%)
Defense2
Ranged Defense2
Fatigue14
Physical Save9
Spell Save10
Mental Save8

Defense: Resistances

Blight+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
0/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
3/5
0/5
0/5
0/5
Race / Shalore1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active

Equipment

On feet
Main armor
On hands
In main hand
Light source

Inventory

Achievements

Log

Ornadie starts to bleed.
Bleeding from The Spinal Cord hits
Ornadie for 3 physical damage.
The Spinal Cord hits Ornadie for 31 physical damage.
Dark Whispers from The Spinal Cord hits
Ornadie for 6 darkness damage.
Ornadie the level 2 shalore writhing one was swallowed by the void to death by The Spinal Cord on level 1 of The Maggot.
You have no more lives left.
Ornadie stops bleeding.

Ornadie feels pain again.

Ornadie deactivates Chaos Orbs.

Ornadie's whispers fade.

Ornadie is no longer pinned.

Ornadie slows down.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Dark Whispers from The Spinal Cord killed Ornadie!
Saving done.

Resting starts...

Talent Rune: Shielding is ready to use.
Talent Shed Skin is ready to use.
Talent Carrion Feet is ready to use.
Talent Decayed Devourers is ready to use.
Talent Diseased Tongue is ready to use.
Talent Chaos Orbs is ready to use.
Ornadie activates Chaos Orbs.

Talent Infusion: Wild is ready to use.
Talent Grace of the Eternals is ready to use.
Rested for 34 turns (stop reason: all resources and life at maximum).


Saving game...