Shotgun the level 8 Cornac Skirmisher by amiable

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassSkirmisher
Level / Exp8 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity30 (base 30)
Constitution19 (base 10)
Magic10 (base 10)
Willpower22 (base 11)
Cunning26 (base 22)

Resources

Life222/222
Stamina146/146
Healing Factor1.0791723257555
Regeneration0.26979308143889

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement0%
Spell0%
Global+95.238095238095%

Vision

Sight10
Lite6
Infravision5
See Stealth28.034954192742
See Invisible28.034954192742

Offense: Mainhand

Damage34
Accuracy31
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance9%
Speed1

Offense: Mind

Mindpower23
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+11%
Acid+9%
Cold+34%
Nature+5%

Offense: Damage Penetration

Mind+10%

Defense: Base

Armour (hardiness)8 (48.594633868923%)
Defense35
Ranged Defense35
Fatigue1.9238052216851
Physical Save19
Spell Save17
Mental Save23

Defense: Resistances

Acid+ 3%( 70%)
Nature+ 20%( 70%)
Blight+ 11%( 70%)
Cold+ 47%( 70%)
Fire+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance30%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
1/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
5/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
1/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active

Equipment

Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 12 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a collapsed tower here (press '' or right click to use).
Ran for 68 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the next level here (press '' or right click to use).
Ran for 68 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 35 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.