Felix the level 2 Cornac Oozemancer by amiable

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassOozemancer
Level / Exp2 / 65%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower21 (base 21)
Cunning17 (base 14)

Resources

Life140/140
Equilibrium28
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.623446600691
See Invisible21.623446600691

Offense: Mainhand

Damage17
Accuracy15
Crit Chance5%
APR15
Speed1.00

Offense: Offhand

Damage18
Accuracy15
Crit Chance5%
APR15
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower23
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue2
Physical Save7
Spell Save10
Mental Save13

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Oozing blades1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
1/5
0/5
0/5
0/5
Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
3/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.20
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

On feet
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

There is a way to the next level here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
piercing elm wand of conjuration [power 105] (15 cooldown).
You gain 2.23 gold from the transmogrification of
brass lantern of health.
You gain 0.45 gold from the transmogrification of
reinforced iron shield (0 def, 4 armour, 40.5 block).
You gain 1.26 gold from the transmogrification of
impenetrable iron plate armour of fire resistance (0 def, 12 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.89 gold from the transmogrification of
shimmering elm vilestaff (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
iron greatmaul (15-22.5 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.56 gold from the transmogrification of
shatter afflictions rune (absorb 21; cd 12).
You gain 1.15 gold from the transmogrification of
acid wave rune (damage 30; dur 4; cd 15).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; mental; dur 2; cd 10).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Saving game...

Saving done.

Felix deactivates
Psiblades.
Felix deactivates
Mitosis.