Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.2 |
Addons | Items Vault 1.2.0Donators/Buyers bonus! Old RPG Tileset 1.0.1The work is by daftigod, I'm just putting this here so I can have the md5 check work. Stone Wardens DLC Class 1.2.2Donators/Buyers bonus! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 2 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 1 / 0 |
Primary Stats
Strength | 16 (base 16) |
Dexterity | 12 (base 12) |
Constitution | 12 (base 12) |
Magic | 12 (base 12) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 109/109 |
Mana | 104/104 |
Stamina | 103/103 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 23 |
Accuracy | 26 |
Crit Chance | 2% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 12 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 8.55 (60.452380952381%) |
Defense | 2.7 |
Ranged Defense | 2.7 |
Fatigue | 12 |
Physical Save | 10.022909865555 |
Spell Save | 7.8539190507857 |
Mental Save | 7.1743081350681 |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
Main armor | iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% A suit of armour made of mail. |
In main hand | This item will automatically be transmogrified when you leave the level. iron greatsword of massacre (22-35.2 power, 1 apr)iron greatsword of massacre (22-35.2 power, 1 apr) Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 22.0 - 35.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +1 Physical crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. |
Inventory
Achievements
Log
Flaming Fara's Channel Staff hits Orc soldier for 12 lightning damage.
Orc soldier uses Infusion: Wild.
Orc soldier lessens the pain.
Burning from Flaming Fara hits Orc soldier for 9 fire damage.
Flaming Fara casts Channel Staff.
Flaming Fara's Channel Staff hits Orc soldier for 9 lightning damage.
Orc soldier stops burning.
Talent Throw Bomb is ready to use.
Flaming Fara casts Channel Staff.
Flaming Fara's Channel Staff hits Orc soldier for 10 lightning damage.
Flaming Fara casts Channel Staff.
Flaming Fara's Channel Staff hits Orc soldier for 11 lightning damage.
Orc soldier hits Flaming Fara for 29 physical, 7 nature, 9 temporal (45 total damage).
Flaming Fara casts Channel Staff.
Flaming Fara's Channel Staff hits Orc soldier for 11 lightning damage.
Orc soldier hits Flaming Fara for 30 physical, 7 nature, 9 temporal (46 total damage).
Flaming Fara casts Channel Staff.
Flaming Fara's Channel Staff hits Orc soldier for 9 lightning damage.
Orc soldier feels pain again.
Orc soldier hits Flaming Fara for 34 physical, 7 nature, 9 temporal (50 total damage).
Character control switched to golem (servant of Flaming Fara).
Orc soldier hits Flaming Fara for 32 physical, 7 nature, 9 temporal (48 total damage).
Orc soldier killed Flaming Fara!