Ner'zul the level 8 Orc Deathknight by Aeromin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassDeathknight
Level / Exp8 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 27)
Dexterity14 (base 10)
Constitution18 (base 12)
Magic20 (base 21)
Willpower13 (base 10)
Cunning14 (base 10)

Resources

Life338/338
Mana144/144
Soul10/10
Healing Factor1.173829787234
Regeneration0.99775531914892

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1

Offense: Mainhand

Damage46
Accuracy30
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)26.416050405667 (76.629213483146%)
Defense24
Ranged Defense24
Fatigue22
Physical Save34
Spell Save22
Mental Save24

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 5%( 70%)
Cold+ 15%( 70%)
Fire+ 15%( 70%)
Mind+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance86%
Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Dread1.30
1/5
1/5
0/5
0/5
Spell / Desecration1.30
3/5
0/5
0/5
0/5
Spell / Necrotic might1.30
1/5
0/5
0/5
0/5
Spell / Soul1.30
1/5
0/5
0/5
0/5
Spell / Undeath1.30
4/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Spell / Soulforge1.30
0/5
0/5
0/5
0/5
Spell / Reaping1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done
active
active

Equipment

On feet
Light source
On head
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold Buy an item from an AAA.
By Ner'zul the Orc Deathknight level 6
22nd Retaking 124th year of Ascendancy at 07:17
see stats

Log

You gain 1.98 gold from the melting of shimmering elm magestaff (10-12 power, 2 apr, arcane element).
You gain 0.25 gold from the melting of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 0.25 gold from the melting of
elm magestaff (10-12 power, 2 apr, arcane element).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.95 gold from the melting of
mossy mindstar of life (2-2.2 power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
iron mace of massacre (19-26.6 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.66 gold from the melting of
iron mace of daylight (11.5-16.1 power, 2 apr).
You gain 1.42 gold from the melting of
elm longbow of acid.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 4.00 gold from the melting of
schematic: Spring Grapple.
There is a Entrance to the Vaporous Emporium here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Today is the 24th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:28.


Today is the 25th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:55.

There is a Kruk Pride (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Ner'zul deactivates Necrotic Aura.

Ner'zul deactivates Spirit Feed.