Sera the level 8 Yeek Summoner by Alexandra Moldovia

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceYeek
ClassSummoner
Level / Exp8 / 21%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity9 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower36 (base 30)
Cunning34 (base 30)

Resources

Life186/186
Equilibrium0
Healing Factor0.95714285714286
Regeneration0.40678571428571

Speed

Mental+1.05%
Attack+1.05%
Movement+22%
Spell+1.05%
Global+100.7%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy25
Crit Chance11%
APR12
Speed0.99

Offense: Offhand

Damage8
Accuracy25
Crit Chance11%
APR12
Speed0.99

Offense: Spell

Spellpower21
Crit Chance10%
Speed0.98960910440376

Offense: Mind

Mindpower35
Crit Chance12%
Speed0.98960910440376

Offense: Damage Bonus

Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)2.245 (30%)
Defense12
Ranged Defense12
Fatigue1
Physical Save6
Spell Save16
Mental Save22

Defense: Resistances

Fire+ 5%( 70%)
Cold+ 21%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done

Equipment

On feet
On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

That was close (Exploration mode) Killed your target while having only 1 life left.
By Sera the Yeek Summoner level 3
76th Pyre 122nd year of Ascendancy at 20:55
see stats

Log

You gain 0.95 gold from the transmogrification of flaming iron dagger (10-13 power, 5 apr).
You gain 0.68 gold from the transmogrification of
titan's copper ring.
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 86 turns (stop reason: at exit).


There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Tunnel to Maj'Eyal here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


Saving done.

Quest 'Light at the end of the tunnel' is done! (Press 'j' to see the quest log)
There is a Long tunnel to the island of Rel here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.