Iradsi the level 9 Higher Archer by seomis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArcher
Level / Exp9 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 20)
Dexterity36 (base 28)
Constitution19 (base 16)
Magic11 (base 10)
Willpower14 (base 10)
Cunning13 (base 12)

Resources

Life254/254
Stamina126/126
Healing Factor1.3
Regeneration1.625

Speed

Mental-25.54347826087%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21
See Invisible12

Offense: Mainhand

Damage62
Accuracy57
Crit Chance39%
APR42
Speed1.07

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)25.19 (73.452380952381%)
Defense12
Ranged Defense12
Fatigue15
Physical Save23
Spell Save8
Mental Save15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance22%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran0.90
3/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
4/5
0/5
0/5
Technique / Archery prowess1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
3/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
3/5
0/5
0/5

Effects

talent

Quests

active
done
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Iradsi picks up (w.):
aquamarine.
There is a teleporting circle to the surface here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


Iradsi wears (replacing
linen cloak of Iron Throne (1 def, 0 armour)): linen cloak of Eldoral (1 def, 0 armour).

You gain 0.40 gold from the transmogrification of
quiver of elm arrows of accuracy (19/19, 12-16.8 power, 5 apr).
You gain 1.35 gold from the transmogrification of
high-capacity quiver of ash arrows of accuracy (50/50, 23-32.2 power, 7 apr).
You gain 0.66 gold from the transmogrification of
barbed quiver of ash arrows (14/14, 21-29.4 power, 7 apr).
You gain 1.57 gold from the transmogrification of
spiked iron plate armour of fire resistance (3 def, 7 armour).
You gain 1.47 gold from the transmogrification of
prismatic steel mail armour (2 def, 6 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.49 gold from the transmogrification of
insulating linen wizard hat (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, temporal element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 1.66 gold from the transmogrification of
iron mace of daylight (13.5-18.9 power, 2 apr).
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 4.49 gold from the transmogrification of
balanced iron greatsword of erosion (14.5-23.2 power, 1 apr).
You gain 9.22 gold from the transmogrification of
Xanosemira (35.5-56.8 power, 2 apr).
You gain 0.95 gold from the transmogrification of
flaming iron dagger (10-13 power, 5 apr).
You gain 1.93 gold from the transmogrification of
insidious iron battleaxe of massacre (23-34.5 power, 1 apr).
You gain 0.68 gold from the transmogrification of
wizard's copper ring.
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Iradsi deactivates Aim.