Juran the level 12 Ogre Sun Paladin by Selganor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp12 / 81%
Sizehuge
Lifes / Deaths

Primary Stats

Strength35 (base 26)
Dexterity13 (base 10)
Constitution24 (base 22)
Magic32 (base 30)
Willpower10 (base 10)
Cunning13 (base 10)

Resources

Life376/376
Positive16/83
Stamina143/143
Healing Factor1.1
Regeneration3.7315013780097

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1

Offense: Mainhand

Damage57
Accuracy32
Crit Chance5%
APR10
Speed1.00

Offense: Spell

Spellpower26
Crit Chance5%
Speed1

Offense: Mind

Mindpower12.2
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)24.93 (69.102564102564%)
Defense12.05
Ranged Defense12.05
Fatigue20
Physical Save27.325
Spell Save30.35
Mental Save12.05

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.10
1/5
1/5
0/5
0/5
Celestial / Crusader1.30
1/5
0/5
0/5
0/5
Celestial / Combat1.30
3/5
1/5
2/5
0/5
Celestial / Sun1.30
2/5
1/5
1/5
0/5
Technique / Shield offense1.10
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
1/5
1/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
2/5
2/5
0/5

Effects

detrimental effect

Quests

active
active
active
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Juran the Ogre Sun Paladin level 10
10th Mirth 122nd year of Ascendancy at 23:17
see stats
The Arena Unlocked Arena mode.
By Juran the Ogre Sun Paladin level 5
79th Pyre 122nd year of Ascendancy at 19:52
see stats

Log

Juran killed Thief!
Horned Horror lashes out with a spinning backhand.

Horned Horror hits Juran for 75 physical damage.
Juran hits Horned Horror for (7 resist armour), 0 darkness, (4 resist armour), 0 light (0 total damage).
Juran the level 12 ogre sun paladin was splattered to death by Horned Horror and revived as a mindless horror on level 4 of The Maze.
You have 1 life(s) left.
Juran deactivates Weapon of Light.

Juran deactivates Chant of Fortitude.

Juran deactivates Weapon of Wrath.

Juran is no longer poisoned.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Horned Horror killed Juran!
Saving done.

Resting starts...

Talent Healing Light is ready to use.
Talent Death Dance is ready to use.
Talent Rune: Phase Door is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Rune: Shielding is ready to use.
Talent Wave of Power is ready to use.
Talent Sun Ray is ready to use.
Talent Weapon of Wrath is ready to use.
Talent Weapon of Light is ready to use.
Talent Chant of Fortitude is ready to use.
Talent Ogric Wrath is ready to use.
Rested for 39 turns (stop reason: all resources and life at maximum).


Saving game...