Glasser the level 17 Dwarf Alchemist by yurias

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceDwarf
ClassAlchemist
Level / Exp17 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution31 (base 22)
Magic64 (base 44)
Willpower45 (base 22)
Cunning33 (base 15)

Resources

Life525/525
Mana417/417
Healing Factor1.1567164179104
Regeneration5.9570895522388

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8

Offense: Mainhand

Damage31
Accuracy5
Crit Chance16%
APR8
Speed1.00

Offense: Spell

Spellpower49
Crit Chance18%
Speed1

Offense: Mind

Mindpower32
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+14%
Acid+19%
Darkness+6%
Blight+15%
Arcane+15%
Fire+25%
All0%

Offense: Damage Penetration

Darkness+8%
Arcane+20%
Lightning+20%

Defense: Base

Armour (hardiness)18 (30%)
Defense17
Ranged Defense23
Fatigue0
Physical Save25
Spell Save43
Mental Save31

Defense: Resistances

Acid+ 36%( 70%)
Arcane+ 25%( 75%)
Cold+ 18%( 70%)
All+ 4%( 70%)
Darkness+ 18%( 70%)
Light+ 18%( 70%)
Temporal+ 7%( 70%)
Lightning+ 42%( 70%)
Fire+ 18%( 70%)
Mind+ 18%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
1/5
1/5
4/5
3/5

Generic Talents

Race / Dwarf1.00
1/5
4/5
2/5
0/5
Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
4/5
4/5
1/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
failed
done
done
active
done
active
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Exploration mode) Killed Ben Cruthdar the Cursed.
By Glasser the Dwarf Alchemist level 7
28th Voratun 122nd year of Ascendancy at 21:44
see stats
Home sweet home (Exploration mode) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Glasser the Dwarf Alchemist level 13
44th Profit 122nd year of Ascendancy at 05:40
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Glasser the Dwarf Alchemist level 10
29th Profit 122nd year of Ascendancy at 19:09
see stats
Rescuer of the lost (Exploration mode) Rescued the merchant from the assassin lord.
By Glasser the Dwarf Alchemist level 14
42nd Dearth 122nd year of Ascendancy at 01:11
see stats
Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By Glasser the Dwarf Alchemist level 5
20th Voratun 122nd year of Ascendancy at 08:04
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Glasser the Dwarf Alchemist level 8
1st Profit 122nd year of Ascendancy at 03:07
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Glasser the Dwarf Alchemist level 13
14th Wealth 122nd year of Ascendancy at 06:53
see stats
You were not supposed to see that! (Exploration mode) Read a Forbidden Tome.
By Glasser the Dwarf Alchemist level 12
37th Profit 122nd year of Ascendancy at 19:19
see stats

Log

You can read all your collected lore in the game menu, by pressing Escape.
Ran for 2 turns (stop reason: learnt lore).

Glasser picks up (t.):
Prothotipe's Prismatic Eye.
Glasser picks up (a.):
insulating gold amulet of dexterity (+4).
Glasser picks up (b.):
titan's steel ring of sensing.
Lore found:
Prothotipe's Prismatic Eye
You can read all your collected lore in the game menu, by pressing Escape.

Glasser succumbs to heightening fears!

Glasser becomes terrified!
Talent Rune: Reflection Shield is ready to use.

Talent Dissolving Acid is ready to use.

Talent Infusion: Wild is ready to use.

Glasser is no longer distressed


Glasser succumbs to heightening fears!

Ran for 2 turns (stop reason: detrimental status effect).

Glasser is in despair!

Resting starts...

Glasser is no longer terrified

Glasser feels a little less afraid!

Glasser is no longer in despair

Talent Caustic Mire is ready to use.
Rested for 52 turns (stop reason: all resources and life at maximum).


Glasser deactivates Acid Infusion.

Golem (servant of Glasser) deactivates Premonition.