Shining Light the level 6 Doomelf Anorithil by Gluecost

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceDoomelf
ClassAnorithil
Level / Exp6 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution15 (base 14)
Magic31 (base 28)
Willpower12 (base 10)
Cunning16 (base 15)

Resources

Life192/192
Positive45/45
Negative45/45
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage12
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance19%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+16%
Lightning+11%

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue1
Physical Save8
Spell Save15
Mental Save22

Defense: Resistances

Lightning+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Confusion Resistance36%
Stun Resistance36%
Instadeath Resistance100%
Blind Resistance36%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Eclipse1.30
4/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
1/5
0/5
0/5
Celestial / Star fury1.30
2/5
2/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
3/5
1/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
0/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
active
done

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Insane (Roguelike) difficulty) Escaped the Searing Halls.
By Shining Light the Doomelf Anorithil level 5
76th Pyre 122nd year of Ascendancy at 18:22
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Shining Light the Doomelf Anorithil level 6
3rd Mirth 122nd year of Ascendancy at 21:13
see stats

Log


Poison from Silayama the copperhead snake hits
Shining Light for 2 nature damage.
Shining Light stops being poisoned.


Shining Light is no longer out of phase.


Resting starts...

Talent Twilight is ready to use.
Talent Rune: Shielding is ready to use.
Talent Shadow Blast is ready to use.
Shining Light no longer has a cursed wound.

Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Haste of the Doomed is ready to use.
Rested for 35 turns (stop reason: all resources and life at maximum).


Shining Light picks up (d.):
Emibeth the rough leather armour (3 def, 2 armour).
Ran for 4 turns (stop reason: hostile spotted to the east (poison ivy)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (poison ivy)).

Shining Light casts
Moonlight Ray.
Shining Light hits Poison ivy for 85 darkness damage.
Shining Light killed Poison ivy!

Resting starts...

Talent Moonlight Ray is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).