rar the level 10 Yeek Summoner by j04ck

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp10 / 66%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity12 (base 11)
Constitution11 (base 16)
Magic10 (base 10)
Willpower33 (base 24)
Cunning34 (base 25)

Resources

Life-4/173
Equilibrium0
Healing Factor1.5270677383342
Regeneration0.38176693458355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage6
Accuracy23
Crit Chance10%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy23
Crit Chance10%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower31
Crit Chance10%
Speed1

Defense: Base

Armour (hardiness)9 (30%)
Defense5
Ranged Defense7
Fatigue4
Physical Save9
Spell Save18
Mental Save32

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance17%
Instadeath Resistance100%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (advanced)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
2/5
3/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
1/5
3/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Race / Yeek1.00
5/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By rar the Yeek Summoner level 10
5th Mirth 122nd year of Ascendancy at 10:14
see stats

Log

Degenerated skeleton archer's armour is damaged!
Minotaur hits Degenerated skeleton archer for 54 physical, 2 nature (56 total damage).
Degenerated skeleton archer is confused and fails to use Attack.

Talent Spider is ready to use.

Resting starts...

Talent Infusion: Wild is ready to use.
Talent Hydra is ready to use.
Your summoned minotaur disappears.
Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Talent Infusion: Healing is ready to use.
Talent Minotaur is ready to use.
Talent Dominant Will is ready to use.
Rested for 25 turns (stop reason: all resources and life at maximum).


Rar picks up (j.):
ash magestaff of might (15-18 power, 3 apr, lightning element).
Ran for 2 turns (stop reason: hostile spotted to the west (skeleton magus)).


Rar summons a Minotaur!

rar receives 20 healing.
Minotaur uses Warshout.

Skeleton magus wanders around!.

Skeleton magus activates Arcane Power.


Your summoned minotaur disappears.

Rar is on fire!

Skeleton magus's Flame hits
rar for 65 fire damage.
Skeleton magus casts Manathrust.

Saving game...