sad the level 2 Higher Bulwark by j04ck

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassBulwark
Level / Exp2 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 18)
Dexterity13 (base 12)
Constitution15 (base 15)
Magic11 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life155/155
Stamina76/76
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy20
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower11.7
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical-20%

Defense: Base

Armour (hardiness)28.915516261162 (63.098591549296%)
Defense20.594247832266
Ranged Defense22.594247832266
Fatigue18
Physical Save11.9
Spell Save7.7
Mental Save7.35

Defense: Immunities

Stun Resistance44%
Instadeath Resistance100%
Knockback Resistance44%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

talent

Quests

active
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

You gain 0.52 gold from the transmogrification of linen cloak of protection (1 def, 0 armour).
You gain 1.21 gold from the transmogrification of
slime-covered iron greatsword (11-17.6 power, 1 apr).
You gain 1.71 gold from the transmogrification of
iron dagger of banishment (5.5-7.15 power, 5 apr).
You gain 2.10 gold from the transmogrification of
phase door rune of the duelist (range 6; power 20; dur 3).
You gain 1.50 gold from the transmogrification of
phase door rune (range 5; power 15; dur 3).
You gain 1.09 gold from the transmogrification of
manasurge rune of the psychic (648% regen over 10 turns; 32 instant mana).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure physical).
You gain 1.12 gold from the transmogrification of
sun infusion of the duelist (rad 5; power 36; turns 4; dispells darkness).
You gain 1.39 gold from the transmogrification of
regeneration infusion of the duelist (heal 177 over 5 turns).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
You gain 1.96 gold from the transmogrification of
insidious poison infusion of the duelist (14 nature damage, 23% healing reduction).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the northwest (wolf)).


sad hits Wolf for 17 physical damage.
Wolf misses sad.

sad hits Wolf for 13 physical damage.
Wolf misses sad.

sad hits Wolf for 13 physical damage.
Wolf misses sad.

sad hits Wolf for 17 physical damage.
Wolf misses sad.