







Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Ghoul MultiFork - Neg. Healing Mod Instead of Neg. Speed, also Ghoul Buff + Ghouls Dont Breathe Tinker Fix 1.5.5Replaces the Ghoul Global Speed Penalty of the default 1.5.5 game with a starting healing mod of 51% (compared to normal). Also includes Ghouls Don't Breathe features (thanks blortad) with an added fix I made so tinker inscriptions (Embers of Rage DLC feature unlocked in original campaign) don't get overwritten. Ghoul Buff (thanks StarKeep and of course DarkGod) is included in its entirety: Ghoul Buff: Ghoul MultiFork general details: NOT COMPATIBLE WITH: Race Rebalancing Addon aka RACISM, Ghoul Buff addon, Ghouls Dont Breathe addon, Ghoul Global Speed Tweak addon because they change similar things. ADDON PRIORITY (Load order): 1000 This addon OVERLOADS the Ghoul racial skills file to add the 1% healing mod bonus per level and incorporate the Ghoul Buff features: This addon also uses a 'ToME:load' HOOK to change the default ghoul global speed to 100%, to remove the requirement for ghouls to breathe, to set the basic healing factor, and to change the character creation text. Effects Under Actors 1.7.0An experimental addon that modifies the rendering of various lasting spell/talent effects so that they are displayed below the player and NPCs, in an attempt to prevent multiple overlapping effects from effectively obscuring actors in their area of effect. Also can optionally "flatten" display of overlapping effects by displaying only one effect animation in the overlapping area (hopefully also reducing slowdown on older computers). Functionality is controlled by game options "UI | Display effects under actors" and "UI | "Flatten" overlapping effects". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Genuine Veteran 1.6.6A Combat Veteran tree rework, because the base tree isn't very attractive. Full details in the forum thread. Quick Recovery: Quick Recovery and Fast Metabolism merged. Lifegain scales with CON. This version has seen a complete playthrough main AoA campaign on insane roguelike without major issues, however it's still being tested and subject to change. This addon overloads the combat techniques tree, and is therefore incompatible with any addon or future versions which change that file. 0.9.5: Tooltips clarified, small numerical adjustments. Pulverizing Auger Works With Arcane Combat Again 1.7.4Makes Pulverizing Auger work with Arcane Combat again. Doctornull's Classes Reloaded 1.7.6Contains some new hybrid classes: Ascetic, Blood Mage, Creep, Flenser, Striker, Gravitic Infantry, Storm Warden, Transcendent Fist, Vector, and a few others. Details & discussion here:http://forums.te4.org/viewtopic.php?f=50&t=38670 Yakri: I'm making a couple changes suggested in the mod thread, and testing for errors/incompatibilities in current version of TOME. All credit goes to Null, and FailPail for creating the creepfix. Changes: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Talent Point Planner 1.7.0The Talent Point Planner allows you to plan how to spend your character's future talent points (hence the name). Bound to the <alt-shift-g> key by default [which can be changed in the usual manner], the planner makes a temporary copy of your character, levels it up to level 50, and opens the level-up dialog for you to set up your point plan. When you're finished, the plan will be saved and displayed as annotations in the regular level-up dialog. Also provides various small improvements and bugfixes for the levelup dialog:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Class+Race Pack 1.7.4Adds several new classes and races: - Moon Fox race: Race that can radically transform class and generic talents by attaching tails to them. This addon also makes a couple other changes to make the Zephyr class work: Other than that, the addon tries not to affect existing classes/races/talents. The new classes won't appear on enemies or Adventurers. You may freely modify and redistribute this addon and its contents, except where otherwise indicated in the Credits section below. Weight: 134953 ===== Credits ===== Sounds: ===== Changelog ===== 1.1.0: 1.0.1: 1.0.0: Tougher Escorts 1.7.4Sets escorts HP to 1000 and life regen to 100. This mod is not intended to be balanced and will make the game easier. Use at your own discretion. Yakri's Stat Changes v2 1.7.6My personal twist on and combination of "TLR's Stat changes" by thelastraven, "Moderately Generous Levels" by Chaotic Heretic, and "Constitution Viability Buff" by Raenarill. We're pretty far down the rabbit hole of modding other modders mods here. I decided to make yet another variant here because I wanted a power up to some underwhelming builds However, this mod went much too far for my liking in terms of generic power boost, so I'm releasing my own version which mainly has changes Leveling changes: Level 2 is a "double" level, granting double the normal points (6 stat, 2 class/generic points) Max life per point increased from 4 to 5. Added 0.05 life regen/turn per point. Added 0.5 Stamina per point. I just tweaked some values, all credit goes to TLR, Chaotic Heretic, and Raenarill. Shadow Veil Challenge 1.7.6Gives all player characters a talent similar to Shadow Veil, and disallows player characters from using all other activated talents. Sustained and passive talents are not restricted. Some classes are much easier to win this way than others. Weight: 79652 Changelog1.0.0: Walking Armory Evolution for Marauder 1.7.6Adds a new evolution for Marauders, the Walking Armory. Throw caution (and your equipment) to the wind, and become a truly formidable menace on the battlefield. You can equip mainhand weapons in your tool and lite slot. You can equip offhand weapons in your head, cloak, belt and feet slots. When you land an attack with the weapon in your mainhand slot, you will follow up with an attack from weapons in your tool and lite slots dealing 100% damage. When you land an attack with the weapon in your offhand slot, you will follow up with an attack from weapons in your head, cloak, belt and feet slots dealing 100% damage (offhand damage penalty applies). No Ruined Dungeon Puzzle 1.7.4Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Madness Exploration |
Sex | Female |
Race | Ghoul |
Class | Marauder (Ruffian) |
Level / Exp | 26 / 91% |
Size | medium |
Lifes / Deaths | Killed by skeleton magus at level 2 on the 75th Pyre 122nd year of Ascendancy at 02:30 / 188Killed by Xanagalle the great wolf at level 11 on the 9th Mirth 122nd year of Ascendancy at 15:24 Killed by Aerada the grizzly bear at level 11 on the 9th Mirth 122nd year of Ascendancy at 18:13 Killed by war hound at level 12 on the 10th Mirth 122nd year of Ascendancy at 01:52 Killed by war hound at level 12 on the 10th Mirth 122nd year of Ascendancy at 04:46 Killed by war hound at level 12 on the 10th Mirth 122nd year of Ascendancy at 09:13 Killed by Betath the degenerated skeleton warrior at level 12 on the 3rd Summertide 122nd year of Ascendancy at 15:15 Killed by Nerubrewyn the brown mold at level 13 on the 1st Flare 122nd year of Ascendancy at 14:55 Killed by Salynor the rogue at level 13 on the 1st Flare 122nd year of Ascendancy at 17:35 Killed by Glorysena the rogue at level 13 on the 2nd Flare 122nd year of Ascendancy at 03:35 Killed by Glorysena the rogue at level 13 on the 2nd Flare 122nd year of Ascendancy at 05:49 Killed by Glorysena the rogue at level 13 on the 2nd Flare 122nd year of Ascendancy at 08:41 Killed by Glorysena the rogue at level 13 on the 2nd Flare 122nd year of Ascendancy at 10:32 Killed by Glorysena the rogue at level 13 on the 2nd Flare 122nd year of Ascendancy at 13:35 Killed by Aerawen the large white snake at level 14 on the 3rd Flare 122nd year of Ascendancy at 03:11 Killed by Dyrevyn the human at level 15 on the 7th Flare 122nd year of Ascendancy at 17:05 Killed by Itli the human at level 15 on the 7th Flare 122nd year of Ascendancy at 18:53 Killed by Velinne the large brown snake at level 15 on the 9th Flare 122nd year of Ascendancy at 14:58 Killed by Velinne the large brown snake at level 15 on the 9th Flare 122nd year of Ascendancy at 16:48 Killed by Gunsnake at level 15 on the 9th Flare 122nd year of Ascendancy at 18:35 Killed by Layinne the white crystal at level 15 on the 9th Flare 122nd year of Ascendancy at 21:24 Killed by Gunsnake at level 15 on the 9th Flare 122nd year of Ascendancy at 23:32 Killed by Emelowe the blue crystal at level 15 on the 10th Flare 122nd year of Ascendancy at 09:04 Killed by Ivoldara the shimmering crystal at level 15 on the 10th Flare 122nd year of Ascendancy at 11:00 Killed by Ivoldara the shimmering crystal at level 15 on the 10th Flare 122nd year of Ascendancy at 13:40 Killed by Ivoldara the shimmering crystal at level 15 on the 10th Flare 122nd year of Ascendancy at 15:53 Killed by shadow at level 16 on the 10th Flare 122nd year of Ascendancy at 23:50 Killed by shadow at level 16 on the 1st Dusk 122nd year of Ascendancy at 01:36 Killed by shadow at level 16 on the 1st Dusk 122nd year of Ascendancy at 04:04 Killed by shadow at level 16 on the 1st Dusk 122nd year of Ascendancy at 05:38 Killed by shadow at level 16 on the 1st Dusk 122nd year of Ascendancy at 07:38 Killed by shadow at level 16 on the 1st Dusk 122nd year of Ascendancy at 09:30 Killed by Aravena the polar bear at level 16 on the 1st Dusk 122nd year of Ascendancy at 11:15 Killed by Aravena the polar bear at level 16 on the 1st Dusk 122nd year of Ascendancy at 13:29 Killed by Gloryvea the crimson crystal at level 16 on the 1st Dusk 122nd year of Ascendancy at 15:29 Killed by shadow at level 16 on the 1st Dusk 122nd year of Ascendancy at 17:28 Killed by Aravena the polar bear at level 16 on the 1st Dusk 122nd year of Ascendancy at 19:29 Killed by Aravena the polar bear at level 16 on the 1st Dusk 122nd year of Ascendancy at 21:21 Killed by Aravena the polar bear at level 16 on the 1st Dusk 122nd year of Ascendancy at 23:23 Killed by Cyrymira the elven warrior at level 16 on the 3rd Dusk 122nd year of Ascendancy at 21:08 Killed by Ivolaith the mean looking elven guard at level 16 on the 3rd Dusk 122nd year of Ascendancy at 22:54 Killed by Neragann the elven mage at level 16 on the 4th Dusk 122nd year of Ascendancy at 01:09 Killed by skeleton magus at level 16 on the 4th Dusk 122nd year of Ascendancy at 17:16 Killed by Islima the elven warrior at level 17 on the 4th Dusk 122nd year of Ascendancy at 21:21 Killed by Eilinalaith the elven tempest at level 17 on the 5th Dusk 122nd year of Ascendancy at 00:01 Killed by Rhaloren Inquisitor at level 17 on the 5th Dusk 122nd year of Ascendancy at 06:40 Killed by ritch flamespitter at level 17 on the 5th Dusk 122nd year of Ascendancy at 11:23 Killed by Adulle the large white snake at level 17 on the 6th Dusk 122nd year of Ascendancy at 22:47 Killed by Cyrolle the luminous horror at level 17 on the 7th Dusk 122nd year of Ascendancy at 01:17 Killed by Xeroyamina the copperhead snake at level 17 on the 7th Dusk 122nd year of Ascendancy at 02:54 Killed by Cyrolle the luminous horror at level 17 on the 7th Dusk 122nd year of Ascendancy at 04:30 Killed by ritch flamespitter at level 17 on the 7th Dusk 122nd year of Ascendancy at 06:59 Killed by Xeroyamina the copperhead snake at level 17 on the 7th Dusk 122nd year of Ascendancy at 09:12 Killed by Xeroyamina the copperhead snake at level 18 on the 7th Dusk 122nd year of Ascendancy at 10:49 Killed by ritch flamespitter at level 18 on the 7th Dusk 122nd year of Ascendancy at 14:03 Killed by Xeroyamina the copperhead snake at level 18 on the 7th Dusk 122nd year of Ascendancy at 15:40 Killed by Xeroyamina the copperhead snake at level 18 on the 7th Dusk 122nd year of Ascendancy at 17:30 Killed by Xeroyamina the copperhead snake at level 18 on the 7th Dusk 122nd year of Ascendancy at 19:15 Killed by Adulle the large white snake at level 18 on the 7th Dusk 122nd year of Ascendancy at 21:23 Killed by Adulle the large white snake at level 18 on the 7th Dusk 122nd year of Ascendancy at 23:11 Killed by war hound at level 18 on the 8th Dusk 122nd year of Ascendancy at 01:56 Killed by Nerywen the war bear at level 18 on the 8th Dusk 122nd year of Ascendancy at 08:15 Killed by Velynor the red crystal at level 18 on the 8th Dusk 122nd year of Ascendancy at 10:26 Killed by Ondor the quasit at level 18 on the 8th Dusk 122nd year of Ascendancy at 12:29 Killed by Betolenn the king cobra at level 18 on the 8th Dusk 122nd year of Ascendancy at 14:04 Killed by Betolenn the king cobra at level 18 on the 8th Dusk 122nd year of Ascendancy at 15:39 Killed by Velynor the red crystal at level 18 on the 8th Dusk 122nd year of Ascendancy at 17:24 Killed by Betolenn the king cobra at level 18 on the 8th Dusk 122nd year of Ascendancy at 19:04 Killed by Betolenn the king cobra at level 18 on the 8th Dusk 122nd year of Ascendancy at 20:48 Killed by Velynor the red crystal at level 18 on the 8th Dusk 122nd year of Ascendancy at 22:43 Killed by Betolenn the king cobra at level 18 on the 9th Dusk 122nd year of Ascendancy at 00:21 Killed by Velynor the red crystal at level 18 on the 9th Dusk 122nd year of Ascendancy at 01:57 Killed by Betolenn the king cobra at level 18 on the 9th Dusk 122nd year of Ascendancy at 03:37 Killed by Betolenn the king cobra at level 18 on the 9th Dusk 122nd year of Ascendancy at 05:12 Killed by Velynor the red crystal at level 18 on the 9th Dusk 122nd year of Ascendancy at 06:58 Killed by Betolenn the king cobra at level 18 on the 9th Dusk 122nd year of Ascendancy at 09:22 Killed by Betolenn the king cobra at level 18 on the 9th Dusk 122nd year of Ascendancy at 10:59 Killed by Betolenn the king cobra at level 18 on the 9th Dusk 122nd year of Ascendancy at 12:53 Killed by Betolenn the king cobra at level 18 on the 9th Dusk 122nd year of Ascendancy at 14:39 Killed by skeleton warrior at level 19 on the 9th Dusk 122nd year of Ascendancy at 22:41 Killed by Akran the krog at level 19 on the 13rd Dusk 122nd year of Ascendancy at 08:59 Killed by Islelaith the large brown snake at level 19 on the 15th Dusk 122nd year of Ascendancy at 01:08 Killed by Adolrakira the copperhead snake at level 19 on the 15th Dusk 122nd year of Ascendancy at 03:42 Killed by Isith the cave bear at level 19 on the 15th Dusk 122nd year of Ascendancy at 05:44 Killed by Adolrakira the copperhead snake at level 19 on the 15th Dusk 122nd year of Ascendancy at 07:51 Killed by Sawtree at level 19 on the 15th Dusk 122nd year of Ascendancy at 10:25 Killed by Velonn the giant lightning ant at level 19 on the 15th Dusk 122nd year of Ascendancy at 14:58 Killed by Xena the war bear at level 20 on the 15th Dusk 122nd year of Ascendancy at 18:40 Killed by Eilinyyathra the rattlesnake at level 20 on the 16th Dusk 122nd year of Ascendancy at 02:34 Killed by Xulaith the luminous horror at level 20 on the 16th Dusk 122nd year of Ascendancy at 04:43 Killed by Xulaith the luminous horror at level 20 on the 16th Dusk 122nd year of Ascendancy at 06:54 Killed by Xulaith the luminous horror at level 20 on the 16th Dusk 122nd year of Ascendancy at 09:22 Killed by ritch flamespitter at level 20 on the 16th Dusk 122nd year of Ascendancy at 14:54 Killed by Betithra the large brown snake at level 20 on the 17th Dusk 122nd year of Ascendancy at 02:23 Killed by Xaneretira the large brown snake at level 20 on the 17th Dusk 122nd year of Ascendancy at 04:43 Killed by Betithra the large brown snake at level 20 on the 17th Dusk 122nd year of Ascendancy at 07:05 Killed by Betithra the large brown snake at level 20 on the 17th Dusk 122nd year of Ascendancy at 08:54 Killed by Betithra the large brown snake at level 20 on the 17th Dusk 122nd year of Ascendancy at 10:54 Killed by Betoba the giant fire ant at level 20 on the 17th Dusk 122nd year of Ascendancy at 12:48 Killed by Xaneretira the large brown snake at level 20 on the 17th Dusk 122nd year of Ascendancy at 14:49 Killed by Xaneretira the large brown snake at level 20 on the 17th Dusk 122nd year of Ascendancy at 16:31 Killed by Betoba the giant fire ant at level 20 on the 17th Dusk 122nd year of Ascendancy at 18:42 Killed by Beliba the giant green ant at level 20 on the 17th Dusk 122nd year of Ascendancy at 21:00 Killed by Betoba the giant fire ant at level 20 on the 17th Dusk 122nd year of Ascendancy at 22:52 Killed by Xaneretira the large brown snake at level 20 on the 18th Dusk 122nd year of Ascendancy at 00:54 Killed by Xaneretira the large brown snake at level 20 on the 18th Dusk 122nd year of Ascendancy at 03:00 Killed by ritch flamespitter at level 20 on the 18th Dusk 122nd year of Ascendancy at 04:43 Killed by Xaneretira the large brown snake at level 20 on the 18th Dusk 122nd year of Ascendancy at 06:24 Killed by ritch flamespitter at level 20 on the 18th Dusk 122nd year of Ascendancy at 08:29 Killed by Beliba the giant green ant at level 20 on the 18th Dusk 122nd year of Ascendancy at 10:14 Killed by Betithra the large brown snake at level 20 on the 18th Dusk 122nd year of Ascendancy at 12:00 Killed by Xaneretira the large brown snake at level 20 on the 18th Dusk 122nd year of Ascendancy at 13:55 Killed by Beliba the giant green ant at level 20 on the 18th Dusk 122nd year of Ascendancy at 15:50 Killed by Xaneretira the large brown snake at level 20 on the 18th Dusk 122nd year of Ascendancy at 17:54 Killed by Betithra the large brown snake at level 20 on the 18th Dusk 122nd year of Ascendancy at 19:34 Killed by Beliba the giant green ant at level 20 on the 18th Dusk 122nd year of Ascendancy at 21:44 Killed by Beliba the giant green ant at level 20 on the 18th Dusk 122nd year of Ascendancy at 23:30 Killed by Beliba the giant green ant at level 20 on the 19th Dusk 122nd year of Ascendancy at 01:27 Killed by Xaneretira the large brown snake at level 20 on the 19th Dusk 122nd year of Ascendancy at 03:29 Killed by Xaneretira the large brown snake at level 20 on the 19th Dusk 122nd year of Ascendancy at 05:36 Killed by Betithra the large brown snake at level 20 on the 19th Dusk 122nd year of Ascendancy at 07:36 Killed by Aerylle the rogue at level 21 on the 21st Dusk 122nd year of Ascendancy at 18:12 Killed by shadow at level 22 on the 22nd Dusk 122nd year of Ascendancy at 01:00 Killed by Cyrywe the bandit lord at level 22 on the 22nd Dusk 122nd year of Ascendancy at 03:01 Killed by Cyrywe the bandit lord at level 22 on the 22nd Dusk 122nd year of Ascendancy at 05:18 Killed by Xanewyn the cutpurse at level 22 on the 22nd Dusk 122nd year of Ascendancy at 19:53 Killed by Xanewyn the cutpurse at level 22 on the 22nd Dusk 122nd year of Ascendancy at 21:53 Killed by Betulle the bandit at level 22 on the 23rd Dusk 122nd year of Ascendancy at 00:17 Killed by Vorassra the giant green ant at level 22 on the 23rd Dusk 122nd year of Ascendancy at 04:22 Killed by skeleton magus at level 22 on the 23rd Dusk 122nd year of Ascendancy at 06:23 Killed by Xeremildavena the cutpurse at level 22 on the 23rd Dusk 122nd year of Ascendancy at 08:27 Killed by corrupted cutpurse at level 22 on the 23rd Dusk 122nd year of Ascendancy at 23:06 Killed by corrupted cutpurse at level 22 on the 24th Dusk 122nd year of Ascendancy at 01:35 Killed by corrupted cutpurse at level 22 on the 24th Dusk 122nd year of Ascendancy at 03:20 Killed by corrupted cutpurse at level 22 on the 24th Dusk 122nd year of Ascendancy at 05:53 Killed by corrupted cutpurse at level 22 on the 24th Dusk 122nd year of Ascendancy at 07:53 Killed by Arurivea the cold drake hatchling at level 23 on the 31st Dusk 122nd year of Ascendancy at 04:33 Killed by Salymira the white wolf at level 23 on the 31st Dusk 122nd year of Ascendancy at 06:50 Killed by Layeretta the white wolf at level 23 on the 31st Dusk 122nd year of Ascendancy at 08:54 Killed by Arurivea the cold drake hatchling at level 23 on the 31st Dusk 122nd year of Ascendancy at 10:51 Killed by Arurivea the cold drake hatchling at level 23 on the 31st Dusk 122nd year of Ascendancy at 13:05 Killed by Arurivea the cold drake hatchling at level 23 on the 31st Dusk 122nd year of Ascendancy at 14:43 Killed by Emelolrabeth the skeleton archer at level 23 on the 31st Dusk 122nd year of Ascendancy at 16:24 Killed by Arurivea the cold drake hatchling at level 23 on the 31st Dusk 122nd year of Ascendancy at 18:11 Killed by Emelolrabeth the skeleton archer at level 23 on the 31st Dusk 122nd year of Ascendancy at 19:55 Killed by Layeretta the white wolf at level 23 on the 31st Dusk 122nd year of Ascendancy at 22:09 Killed by Emelolrabeth the skeleton archer at level 23 on the 31st Dusk 122nd year of Ascendancy at 23:56 Killed by Emelolrabeth the skeleton archer at level 23 on the 32nd Dusk 122nd year of Ascendancy at 02:00 Killed by Layeretta the white wolf at level 23 on the 32nd Dusk 122nd year of Ascendancy at 04:32 Killed by Layeretta the white wolf at level 23 on the 32nd Dusk 122nd year of Ascendancy at 07:14 Killed by Polumira the fox at level 23 on the 32nd Dusk 122nd year of Ascendancy at 16:22 Killed by Polumira the fox at level 23 on the 32nd Dusk 122nd year of Ascendancy at 18:07 Killed by Betynn the white wolf at level 24 on the 33rd Dusk 122nd year of Ascendancy at 05:21 Killed by Eledawe the cold drake hatchling at level 24 on the 33rd Dusk 122nd year of Ascendancy at 07:49 Killed by snow giant boulder thrower at level 24 on the 33rd Dusk 122nd year of Ascendancy at 10:19 Killed by Elebretta the venom drake hatchling at level 24 on the 33rd Dusk 122nd year of Ascendancy at 12:19 Killed by Salosenn the vampire at level 24 on the 33rd Dusk 122nd year of Ascendancy at 15:04 Killed by venom drake at level 24 on the 33rd Dusk 122nd year of Ascendancy at 18:09 Killed by Salosenn the vampire at level 24 on the 33rd Dusk 122nd year of Ascendancy at 20:06 Killed by Betynn the white wolf at level 24 on the 33rd Dusk 122nd year of Ascendancy at 22:25 Killed by venom drake at level 24 on the 34th Dusk 122nd year of Ascendancy at 00:24 Killed by venom wyrm at level 24 on the 34th Dusk 122nd year of Ascendancy at 02:15 Killed by Betynn the white wolf at level 24 on the 34th Dusk 122nd year of Ascendancy at 04:19 Killed by Betynn the white wolf at level 24 on the 34th Dusk 122nd year of Ascendancy at 06:26 Killed by Eledawe the cold drake hatchling at level 24 on the 34th Dusk 122nd year of Ascendancy at 08:14 Killed by Betynn the white wolf at level 24 on the 34th Dusk 122nd year of Ascendancy at 10:33 Killed by Xanena the snow giant at level 24 on the 34th Dusk 122nd year of Ascendancy at 12:19 Killed by Eledawe the cold drake hatchling at level 24 on the 34th Dusk 122nd year of Ascendancy at 14:13 Killed by snow giant boulder thrower at level 25 on the 35th Dusk 122nd year of Ascendancy at 04:56 Killed by snow giant boulder thrower at level 25 on the 35th Dusk 122nd year of Ascendancy at 07:00 Killed by snow giant boulder thrower at level 25 on the 35th Dusk 122nd year of Ascendancy at 16:36 Killed by Xuwen the white wolf at level 25 on the 35th Dusk 122nd year of Ascendancy at 19:31 Killed by ghoul at level 26 on the 36th Dusk 122nd year of Ascendancy at 13:10 Killed by Silamivena the snow giant at level 26 on the 36th Dusk 122nd year of Ascendancy at 15:27 Killed by Silamivena the snow giant at level 26 on the 36th Dusk 122nd year of Ascendancy at 17:55 Killed by Nereta the telugoroth at level 26 on the 37th Dusk 122nd year of Ascendancy at 13:13 Killed by Nereta the telugoroth at level 26 on the 37th Dusk 122nd year of Ascendancy at 15:58 Killed by Nereta the telugoroth at level 26 on the 37th Dusk 122nd year of Ascendancy at 18:45 Killed by Silelrawyn the greater teluvorta at level 26 on the 37th Dusk 122nd year of Ascendancy at 21:21 Killed by Xerasenn the greater telugoroth at level 26 on the 38th Dusk 122nd year of Ascendancy at 00:43 Killed by Nerobrethra the ultimate telugoroth at level 26 on the 38th Dusk 122nd year of Ascendancy at 02:19 Killed by Belama the ultimate telugoroth at level 26 on the 38th Dusk 122nd year of Ascendancy at 04:02 Killed by Nerobrethra the ultimate telugoroth at level 26 on the 38th Dusk 122nd year of Ascendancy at 06:06 Killed by Silelrawyn the greater teluvorta at level 26 on the 38th Dusk 122nd year of Ascendancy at 08:41 Killed by Silelrawyn the greater teluvorta at level 26 on the 38th Dusk 122nd year of Ascendancy at 10:33 Killed by Silana the telugoroth at level 26 on the 38th Dusk 122nd year of Ascendancy at 12:29 Killed by teluvorta at level 26 on the 38th Dusk 122nd year of Ascendancy at 14:34 Killed by Silana the telugoroth at level 26 on the 38th Dusk 122nd year of Ascendancy at 16:01 |
Primary Stats
Strength | 36 (base 14) |
Dexterity | 82 (base 57) |
Constitution | 68 (base 52) |
Magic | 23 (base 10) |
Willpower | 16 (base 10) |
Cunning | 36 (base 11) |
Resources
Life | -35/1018 |
Stamina | 179/179 |
Healing Factor | 1.2181295749342 |
Regeneration | 79.082690728 |
Speed
Mental | +0.49999999999999% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 6 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 84 |
Accuracy | 60 |
Crit Chance | 35% |
APR | 30 |
Speed | 1.00 |
Offense: Offhand
Damage | 62 |
Accuracy | 60 |
Crit Chance | 32% |
APR | 29 |
Speed | 1.00 |
Offense: Spell
Spellpower | 24 |
Crit Chance | 9% |
Speed | 1 |
Offense: Mind
Mindpower | 22 |
Crit Chance | 9% |
Speed | 1 |
Offense: Damage Bonus
Cold | -17% |
Light | -10% |
All | -20% |
Offense: Damage Penetration
Physical | +10% |
Defense: Base
Armour (hardiness) | 15 (89.687909656376%) |
Defense | 71 |
Ranged Defense | 71 |
Fatigue | 0 |
Physical Save | 35 |
Spell Save | 44 |
Mental Save | 18 |
Defense: Resistances
Arcane | + 39%( 70%) |
Cold | + 32%( 70%) |
All | + 13%( 70%) |
Darkness | + 22%( 70%) |
Temporal | + 4%( 70%) |
Physical | + 23%( 70%) |
Mind | + 18%( 70%) |
Fire | + 24%( 70%) |
Lightning | + 40%( 70%) |
Defense: Immunities
Stun Resistance | 70% |
Confusion Resistance | 50% |
Fear Resistance | 100% |
Poison Resistance | 90% |
Blind Resistance | 30% |
Disarm Resistance | 100% |
Bleed Resistance | 100% |
Instadeath Resistance | 100% |
Teleport Resistance | 0% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 4 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 4 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 10%, your defense is increased by 10 and all your resistances by 10%. |
Class Talents
Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Duelist | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Technique / Dual techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Throwing knives | 1.00 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Undead / Ghoul | 1.10 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| 5/5 |
Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Technique / Thuggery | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Daunting Presence |
talent | Quickdraw |
beneficial effect | Increases defense by 26. Mobile Defense |
beneficial effect | Has 8 throwing knives prepared: 8 KnivesRange: 6 Net Damage: 103 - 144 Accuracy: 75 (knife) APR: 32 Crit Chance: +46% Crit mult: 178% Uses Stats: 70% Dex, 50% Str |
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
beneficial effect | uhh its kinda like normal shadow veil but you get 13% resistances, full sight range, and 200% damage attacks Shadow Veil |
detrimental effect | Zone-wide effect: You seem to be outside the normal spacetime continuum. +10% physical resistance, -10% temporal resistance and -20% teleport resistance. Out of Time Zone |
beneficial effect | The target has 99 increased life regeneration. Recovery |
beneficial effect | Your combat frenzy is improving your combat speed by 0.5%. Unending Frenzy |
detrimental effect | Neretha is fed upon by Emelaldata the telugoroth. Fed Upon |
beneficial effect | Parrying melee and ranged attacks: Has a 31% chance to deflect up to 22 damage from the next 1.0 attack(s). Parried attacks cannot crit. Parrying |
Quests
You failed to protect the lone alchemist from death by Adolrakira the copperhead snake. Escort: lone alchemist (level 2 of Old Forest) | failed |
You successfully escorted the lost defiler to the recall portal on level 3 of Trollmire. Escort: lost defiler (level 3 of Trollmire)As a reward you improved Cunning by +5. | done |
You failed to protect the lost sun paladin from death by Eilinyyathra the rattlesnake. Escort: lost sun paladin (level 3 of Old Forest) | failed |
You successfully escorted the repented thief to the recall portal on level 2 of Trollmire. Escort: repented thief (level 2 of Trollmire)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
Equipment
On feet | ![]() Requires: - Dexterity 16 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 13.5 - 17.6 Uses stats: 50% Dex, 50% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon crit: * Wound the target dealing 181 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Accuracy: +8 (+2 eff.) Physical crit. chance: +7.0% Physical power: +6 (+2 eff.) Defense: +5 (+1 eff.) Disarm immunity: +27% Sharp, short and deadly. |
Light source | ![]() Requires: - Dexterity 35 Infused by nature Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 28.5 - 37.1 Uses stats: 50% Dex, 50% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% Damage (Melee): +10 nature When wielded/worn: Accuracy: +5 (+2 eff.) Defense: +5 (+1 eff.) Disarm immunity: +25% Sharp, short and deadly. |
On head | ![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 When wielded/worn: Armour: +6 Fatigue: +4% Changes stats: +4 Mag / +3 Wil Changes resistances: +10% darkness Changes damage: +10% light Blindness immunity: +30% Confusion immunity: +30% Light radius: +6 A Dwarven helm embedded with a single diamond that can banish all underground shadows. |
On hands | ![]() Requires: - Heavy armour training Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Dex Changes damage: +3% cold Reduces incoming crit damage: 5.00% Life regen: +2.00 Stamina each turn: +0.70 Maximum stamina: +10.00 When used to modify unarmed attacks: Base power: 12.5 - 17.5 Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +3 Crit. chance: +2.0% Attack speed: 83% When this weapon hits: Nightmare (10% chance level 1). Metal gloves protecting the hands up to the middle of the lower arm. |
Tool | ![]() Requires: - Dexterity 10 - Cunning 10 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 25.0 - 32.5 Uses stats: 50% Dex, 50% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +15.0% Attack speed: 111% On weapon crit: * Breaks enemy weapon. When wielded/worn: Armour Hardiness: +20% Defense: +15 (+4 eff.) Changes stats: +8 Cun / +8 Dex Talent granted: +1 Dagger Block Physical save: +15 (+7 eff.) Disarm immunity: +50% Can block like a shield, potentially disarming the enemy. This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors. |
On fingers | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +8 (+2 eff.) Armour penetration: +8 Defense: +8 (+2 eff.) It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.6 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 5 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 159% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +7 (+2 eff.) Fatigue: -5% Changes stats: +3 Str / +8 Dex / +3 Mag / +8 Cun Changes resistances: +9% cold / +5% arcane / +3% mind Changes resistances penetration: +10% physical Maximum encumbrance: +22 Spellpower: +6 (+3 eff.) Can be unequipped or rerolled. It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
Around neck | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Armour: +4 Changes stats: +5 Str / +5 Dex / +5 Wil Changes resistances: +18% lightning / +2% physical / +3% mind Poison immunity: +10% Life regen: +2.00 Amulets make your neck look great! |
In main hand | ![]() Requires: - Dexterity 30 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 27.0 - 35.1 Uses stats: 55% Dex, 20% Mag, 35% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +8 Crit. chance: +9.0% Attack speed: 100% When this weapon hits: Disperse Magic (15% chance level 1). On weapon hit: * steals up to 50 mana from the target When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances: +12% arcane Spell save: +12 (+4 eff.) Countless mages have fallen victim to the sharp sting of this blade, betrayed by those among them with greed for ever greater power. Passed on and on, this blade has developed a thirst of its own. |
Around waist | ![]() Requires: - Dexterity 11 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 15.5 - 20.2 Uses stats: 50% Dex, 50% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
In off hand | ![]() Requires: - Dexterity 24 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 18.5 - 24.1 Uses stats: 50% Dex, 50% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +6.0% Attack speed: 100% On weapon crit: * Wound the target dealing 181 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Physical crit. chance: +11.0% Physical power: +5 (+2 eff.) Sharp, short and deadly. |
Cloak | ![]() Requires: - Dexterity 16 Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 50% Dex, 50% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +5 darkness Damage against: +5% Living Sharp, short and deadly. |
Main armor | ![]() Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+1 eff.) Fatigue: +7% Life regen: +3.10 Maximum life: +36.00 Healing mod.: +12% A suit of armour made of leather. |
Inventory
![]() wild infusion of the wizard (res 29%; magical; dur 3; cd 12) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 29% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Fatigue: -4% Life regen: +1.00 Amulets make your neck look great! |
![]() Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +9 (+3 eff.) Physical power: +9 (+3 eff.) Armour: +10 Defense: +7 (+2 eff.) Changes stats: +5 Str Changes damage: +15% darkness Spellpower: +8 (+4 eff.) Mindpower: +8 (+4 eff.) Light radius: +3 Movement speed: +10% Activating this item is instant. It can be used to activate talent Blinding Speed, placing all other charms into a 40 cooldown : Effective talent level: 3.9 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 37% for 5 turns. Rings make your fingers look great! |
![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +3% light Changes damage: +6% light / +3% mind Stun/Freeze immunity: +21% Life regen: +2.00 Light radius: +2 Rings make your fingers look great! |
![]() conjurer's steel ring Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +5 Wil / +5 Mag Spellpower: +7 (+4 eff.) Rings make your fingers look great! |
![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Physical save: +7 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +6 (+4 eff.) Disarm immunity: +21% Pinning immunity: +22% Knockback immunity: +20% Maximum life: +20.00 Rings make your fingers look great! |
![]() Requires: - Dexterity 24 - Cunning 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The star shines alone in a moonless sky. Base power: 10.0 - 13.0 Uses stats: 20% Dex, 20% Str Damage type: Light Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Light damage. When wielded/worn: Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
![]() Requires: - Cunning 16 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 1 Base power: 15.0 - 19.5 Uses stats: 55% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +25 Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+5 eff.) Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This scalpel was used by the dread sorcerer Kor'Pul when he began learning the necromantic arts in the Age of Dusk. Many were the bodies, living and dead, that became unwilling victims of his terrible experiments. |
![]() Requires: - Dexterity 11 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.0 - 13.0 Uses stats: 50% Dex, 50% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 64 damage over 5 turns and reducing armor and accuracy by 8 Sharp, short and deadly. |
![]() Requires: - Dexterity 16 Infused by nature Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 12.5 - 16.2 Uses stats: 50% Dex, 50% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +6 nature When wielded/worn: Accuracy: +5 (+2 eff.) Defense: +6 (+1 eff.) Disarm immunity: +20% Sharp, short and deadly. |
![]() Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.5 - 13.7 Uses stats: 50% Dex, 50% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
![]() Requires: - Dexterity 11 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 10.0 - 13.0 Uses stats: 50% Dex, 50% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
![]() potent yew starstaff of wizardry (25-30 power, 4 apr, darkness element) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes stats: +3 Wil / +3 Mag Changes damage: +25% darkness Talent granted: +1 Command Staff Maximum mana: +28.00 Spellpower: +17 (+9 eff.) Spell crit. chance: +3% Staves designed for wielders of magic, by the greats of the art. |
![]() Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 It is part of a set of items. Some giant wraps would make you feel great. When wielded/worn: Armour: +4 Fatigue: -10% Maximum encumbrance: +70 Knockback immunity: +40% Maximum life: +40.00 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
![]() Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Defense: +9 (+2 eff.) Stealth bonus: +5 Mental save: +6 (+4 eff.) Spellpower: +3 (+2 eff.) A belt that goes around your waist. |
![]() Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Armour: +4 Fatigue: -5% Changes resistances: +6% temporal Changes resistances penetration: +20% mind / +15% acid Maximum encumbrance: +27 Disarm immunity: +10% Only die when reaching: -80.00 life A belt that goes around your waist. |
![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +2 Defense: +7 (+2 eff.) Changes resistances: +6% darkness / +3% temporal Physical save: +6 (+3 eff.) Maximum life: +40.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Powered by arcane forces 1.00 Encumbrance. [Plot Item] Type: armor / cloak When wielded/worn: Physical power: +5 (+2 eff.) Spellpower: +5 (+3 eff.) Mindpower: +5 (+3 eff.) A black cloak, with subtle illusion enchantments woven into its very fabric. |
![]() elven-silk robe of life (0 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes resistances: +14% blight / +15% all Life regen: +3.90 Maximum life: +45.00 Healing mod.: +18% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+0 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Wil / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 Movement speed: +20% Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Changes resistances: +6% cold / +6% fire Stamina each turn: +0.40 Maximum stamina: +10.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() Requires: - Heavy armour training 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
![]() Requires: - Strength 16 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +9 (+2 eff.) Fatigue: +8% Maximum life: +20.00 A suit of armour made of leather. |
![]() reinforced leather armour of thunder (12 def, 7 armour) Requires: - Strength 18 Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Physical crit. chance: +7.0% Physical power: +16 (+6 eff.) Armour: +7 Defense: +12 (+3 eff.) Fatigue: +8% Changes stats: +7 Str / +7 Mag / +7 Wil Changes resistances: +14% lightning Spellpower: +17 (+9 eff.) Spell crit. chance: +6% Mindpower: +16 (+8 eff.) Mental crit. chance: +9% A suit of armour made of leather. |
![]() Elydarema the Sepsistouch (0 def, 33 armour) Requires: - Massive armour training - Strength 60 Infused by arcane disrupting forces Crafted by a master 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +33 Fatigue: +13% Effects on melee hit: * 20% chance to slow global speed by 41% Changes resistances: +33% blight / +9% cold / +33% nature / +9% darkness Changes resistances penetration: +5% nature Reduced damage from: +7% Unnatural Physical save: +12 (+6 eff.) A suit of armour made of metal plates. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+1 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+4 eff.) When used to imbue an object: Defense: +6 (+1 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+3 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(62 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
![]() Infused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Armour: +2 Changes stats: +3 Wil Changes resistances: +2% physical Life regen: +2.00 Maximum life: +64.00 Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 2.00 Encumbrance. [Unique] Type: misc / tool ; tier 2 When wielded/worn: Changes stats: +8 Cun Changes resistances: +15% lightning Changes damage: +15% lightning Physical save: +18 (+8 eff.) This strange device appears to be entirely mechanical in nature, but you cannot understand how any of the components are supposed to work. There does appear to be some sort of metallic grid in its side which sometimes emits strange noises. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Neretha the Ghoul Marauder level 22
21st Dusk 122nd year of Ascendancy at 23:48 see stats
By Neretha the Ghoul Marauder level 10
8th Mirth 122nd year of Ascendancy at 16:34 see stats
By Neretha the Ghoul Marauder level 20
15th Dusk 122nd year of Ascendancy at 16:49 see stats
By Neretha the Ghoul Marauder level 22
22nd Dusk 122nd year of Ascendancy at 21:50 see stats
By Neretha the Ghoul Marauder level 5
2nd Mirth 122nd year of Ascendancy at 20:40 see stats
By Neretha the Ghoul Marauder level 21
19th Dusk 122nd year of Ascendancy at 15:33 see stats
By Neretha the Ghoul Marauder level 20
16th Dusk 122nd year of Ascendancy at 02:11 see stats
By Neretha the Ghoul Marauder level 11
9th Mirth 122nd year of Ascendancy at 14:07 see stats
Log
Neretha receives 35 healing from Unending Frenzy.
Melee retaliation hits Neretha for (20 flat reduction), 4 temporal, (20 flat reduction), 4 temporal, (20 flat reduction), 4 temporal, (20 flat reduction), 4 temporal, (20 flat reduction), 4 temporal, (20 flat reduction), 4 temporal, (20 flat reduction), 4 temporal, (20 flat reduction), 4 temporal, (20 flat reduction), 4 temporal, (20 flat reduction), 4 temporal, (20 flat reduction), 4 temporal, (20 flat reduction), 4 temporal (45 total damage).
Melee retaliation hits Neretha for (16 flat reduction), 0 temporal, (16 flat reduction), 0 temporal, (16 flat reduction), 0 temporal, (16 flat reduction), 0 temporal, (16 flat reduction), 0 temporal, (16 flat reduction), 0 temporal, (16 flat reduction), 0 temporal, (16 flat reduction), 0 temporal, (16 flat reduction), 0 temporal, (16 flat reduction), 0 temporal (0 total damage).
Neretha hits Greater telugoroth for 172 darkness, 0 arcane, 121 physical, 37 physical, 10 nature, 80 physical, 188 darkness, 71 physical, 40 physical, 5 darkness, 59 physical, 96 physical, 35 physical (915 total damage).
Neretha hits Telugoroth for 281 darkness, 43 physical, 0 arcane, 129 physical, 39 physical, 8 nature, 77 physical, 153 darkness (731 total damage).
Emelaldata the telugoroth uses Willful Strike.
Neretha was smashed!
Neretha killed Telugoroth!
Emelaldata the telugoroth hits Neretha for (20 flat reduction), 169 physical, (20 flat reduction), 11 physical (180 total damage).
Neretha's Quickdraw Knife hits Shadow for 85 physical damage.
Silana the telugoroth activates his cashmere wizard hat!
Silana the telugoroth's mind surges with critical power!
Neretha performs a melee critical strike against Emelaldata the telugoroth!
Neretha performs a melee critical strike against Emelaldata the telugoroth!
Emelaldata the telugoroth's fighting ability is impaired!
Neretha performs a melee critical strike against Emelaldata the telugoroth!
Neretha performs a melee critical strike against Emelaldata the telugoroth!
Neretha performs a melee critical strike against Emelaldata the telugoroth!
Neretha performs a melee critical strike against Emelaldata the telugoroth!
Melee retaliation hits Neretha for (20 flat reduction), 5 temporal, (20 flat reduction), 5 temporal, (20 flat reduction), 5 temporal, (20 flat reduction), 5 temporal, (20 flat reduction), 5 temporal, (20 flat reduction), 2 temporal, (20 flat reduction), 2 temporal, (20 flat reduction), 2 temporal, (20 flat reduction), 2 temporal, (20 flat reduction), 2 temporal (34 total damage).
Neretha hits Emelaldata the telugoroth for 108 darkness, 0 arcane, 31 physical, 24 physical, 7 nature, 46 physical, 15 physical, 144 darkness, 43 physical, 3 darkness, 21 physical, 22 physical, 33 physical (496 total damage).
Teluvorta retunes the fabric of spacetime.
Emelaldata the telugoroth hits Neretha for (20 flat reduction), 99 mind, (13 flat reduction), 0 fire, (13 flat reduction), 0 fire (99 total damage).
Silana the telugoroth casts Shadow Grasp.
Neretha is recovering from the damage!
Neretha resists the silence!
Neretha resists the disarm!
Silana the telugoroth hits Neretha for (20 flat reduction), 300 darkness (300 total damage).
Silana the telugoroth's firestorm hits Neretha for (20 flat reduction), 232 fire (232 total damage).
Silana the telugoroth performs a melee critical strike against Neretha!