Wew the level 1 Ogre Berserker by DBSky

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceOgre
ClassBerserker
Level / Exp1 / 82%
Sizebig
Lifes / Deaths

Primary Stats

Strength19 (base 16)
Dexterity10 (base 11)
Constitution15 (base 15)
Magic12 (base 10)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life140/140
Stamina95/95
Healing Factor1.0405405405405
Regeneration0.26013513513512

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible10

Offense: Mainhand

Damage16
Accuracy17
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6.3350939529706 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue12
Physical Save11
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

active
active
active

Equipment

Main armor
Light source
Around neck
In main hand

Inventory

Achievements

Log

Wew rushes out!

Wew rushes out!

Wew misses White worm mass.
White worm mass hits Wew for 3 physical damage.

Wew hits White worm mass for 22 physical damage.
Wew killed White worm mass!

Wew picks up (h.):
quick elm totem of thorny skin [power 12] (14 cooldown).

Wew picks up (c.):
elm vilestaff (10-12 power, 2 apr, acid element).

Resting starts...

Rested for 9 turns (stop reason: all resources and life at maximum).


Talent Rush is ready to use.
There is a ladder to the next level here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).