Rael the level 31 Cornac Adventurer by raelwyn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsStone Wardens DLC Class 1.0.3
Infinite500: Revised high level play for ToME v1.10b 1.0.4
Adjustable Exp 1.0.4
Items Vault 1.0.3
Equipment Tweaks 1.0.4
Extra Dungeons 1.0.4
Faster Run/Rest/Explore 1.0.4
Starting prodigy 1.0.4
Adjustable Talent/Stat/Generic Point Multiplier 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp31 / 92%
Sizebig
Lifes / Deaths

Primary Stats

Strength73 (base 22)
Dexterity65 (base 29)
Constitution72 (base 57)
Magic61 (base 39)
Willpower69 (base 60)
Cunning61 (base 54)

Resources

Hate40/100
Mana275/275
Psi149/149
Paradox200
Life1027/1027
Positive0/140
Stamina240/240
Equilibrium15
Healing Factor1.0013549781473
Regeneration79.67781561118

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+145.13997058591%

Vision

Sight10
Lite2

Offense: Mainhand

Damage74
Accuracy62
Crit Chance48%
APR7
Speed1.00

Offense: Offhand

Damage40
Accuracy62
Crit Chance48%
APR7
Speed1.00

Offense: Spell

Spellpower49.929866666667
Crit Chance29%
Speed1

Offense: Mind

Mindpower48.233333333333
Crit Chance18%
Speed1

Offense: Damage Bonus

Arcane+9%
Darkness+9%
Physical+20%

Offense: Damage Penetration

Arcane+10%
Physical+62%

Defense: Base

Armour (hardiness)18.2 (45%)
Defense39.625
Ranged Defense43.083333333333
Fatigue5
Physical Save65.40625
Spell Save64.59375
Mental Save47.791666666667

Defense: Resistances

Darkness+ 20%( 70%)
All+ 15%( 70%)
Blight+ 32%( 70%)
Physical+ 19%( 70%)
Cold+ 52%( 70%)
Nature+ 32%( 70%)

Defense: Immunities

Stun Resistance75%
Pinning Resistance100%
Bleed Resistance10%
Confusion Resistance96%
Fear Resistance75%
Disarm Resistance22%
Instadeath Resistance100%
Knockback Resistance85%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Rampage1.00
5/5
5/5
5/5
0/5
Spell / Temporal1.00
1/5
1/5
1/5
5/5
Technique / Magical combat1.00
5/5
4/5
5/5
5/5
Chronomancy / Temporal Combat1.00
5/5
1/5
5/5
0/5
Wild-gift / Slime1.00
5/5
5/5
0/5
0/5
Psionic / Psi-fighting1.00
1/5
5/5
0/5
0/5
Spell / Stone1.00
5/5
1/5
1/5
5/5

Generic Talents

Wild-gift / Fungus1.00
5/5
1/5
4/5
1/5
Cursed / Cursed form1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.00
5/5
3/5
5/5
5/5
3/5
Celestial / Light1.00
1/5
1/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect
beneficial effect

Quests

done
failed
done
active
done
active
active
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Rael the Cornac Adventurer level 10
77th Pyre 122nd year of Ascendancy at 03:00
see stats
Level 20 Got a character to level 20.
By Rael the Cornac Adventurer level 20
13rd Dusk 122nd year of Ascendancy at 08:32
see stats
Level 30 Got a character to level 30.
By Rael the Cornac Adventurer level 30
22nd Dusk 122nd year of Ascendancy at 03:41
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Rael the Cornac Adventurer level 23
13rd Dusk 122nd year of Ascendancy at 19:59
see stats

Log

Rael resists!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Rael stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rael uses Infusion: Regeneration.

Rael starts regenerating health quickly.

Rael stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rael uses Infusion: Regeneration.

Rael starts regenerating health quickly.

Rael stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rael uses Infusion: Regeneration.

Rael starts regenerating health quickly.

There is a ladder to worldmap here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 6.50 gold from the transmogrification of
Shimmerbile (4 def, 9 armour).
You gain 5.80 gold from the transmogrification of
Burnroar (4 def, 9 armour).
You gain 6.85 gold from the transmogrification of
Barikhad (2 def, 6 armour).
You gain 5.15 gold from the transmogrification of
Coalnoon (10-12 power, 2 apr, cold damage).
You gain 5.75 gold from the transmogrification of
Sparkblow.
Saving done.

There is an intimidating cave here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.