Azram the level 14 Cornac Necromancer by emaster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassNecromancer
Level / Exp14 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity13 (base 10)
Constitution18 (base 10)
Magic40 (base 40)
Willpower25 (base 21)
Cunning15 (base 15)

Resources

Life203/203
Mana230/276
Steam0/100
Soul10/10
Healing Factor1.1711363549267
Regeneration4.9773295084386

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage16
Accuracy13
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower38
Crit Chance7%
Speed1

Offense: Mind

Mindpower26
Crit Chance12%
Speed1

Offense: Damage Bonus

Acid+21%
Darkness+10%
Arcane+11%
Mind+15%
Nature+20%

Offense: Damage Penetration

Physical+5%
Acid+15%

Defense: Base

Armour (hardiness)35 (75%)
Defense36
Ranged Defense36
Fatigue0
Physical Save37
Spell Save33
Mental Save27

Defense: Resistances

Acid+ 24%( 70%)
Blight+ 21%( 70%)
Physical+ 20%( 70%)
Cold+ 39%( 70%)
All+ 16%( 70%)
Lightning+ 19%( 70%)
Mind+ 19%( 70%)
Fire+ 26%( 70%)
Nature+ 50%( 70%)

Defense: Immunities

Disarm Resistance30%
Silence Resistance22%
Bleed Resistance10%
Confusion Resistance20%
Knockback Resistance63%
Pinning Resistance20%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
1/5
1/5
Spell / Nightfall1.30
1/5
1/5
1/5
0/5
Spell / Dreadmaster1.30
1/5
1/5
1/5
1/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
4/5
1/5
3/5
1/5
Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Spell / Spectre1.30
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
3/5
1/5
1/5
1/5

Effects

talent
talent
talent
talent
beneficial effect
detrimental effect

Quests

done
done
active
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Azram the Cornac Necromancer level 10
3rd Mirth 122nd year of Ascendancy at 09:47
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Azram the Cornac Necromancer level 7
79th Pyre 122nd year of Ascendancy at 10:01
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Azram the Cornac Necromancer level 10
4th Mirth 122nd year of Ascendancy at 05:31
see stats

Log

Azram is no longer poisoned.
Azram picks up (r.):
linen wizard hat (1 def, 0 armour).

Resting starts...

The shield around Lord of Skulls (bone giant) crumbles.

Talent Rune: Shielding is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Spikes of Decrepitude hits Large white snake for
9 cold, 10 darkness (19 total damage).
Spikes of Decrepitude hits Shadow for
9 cold, 0 darkness (9 total damage).
Azram casts
Rune: Shielding.
A shield forms around Azram.

Ran for 6 turns (stop reason: hostile spotted to the south (large white snake)).


Azram casts
Invoke Darkness.
Azram hits Large white snake for 70 darkness damage.
Spikes of Decrepitude hits Shadow for
8 cold, 0 darkness (8 total damage).
Spikes of Decrepitude hits Large white snake for
9 cold, 10 darkness (19 total damage).

Azram casts
Night Sphere.
Large white snake resists the baneful energy!

Spikes of Decrepitude hits Large white snake for
9 cold, 10 darkness (19 total damage).

Large white snake resists the baneful energy!

Armoured skeleton warrior casts
Rune: Blink.
Armoured skeleton warrior is out of phase.

Large white snake misses Armoured skeleton warrior.
Talent Invoke Darkness is ready to use.

Something hits Armoured skeleton warrior for
14 physical damage.