Drav the Ooze God the level 5 Thalore Oozemancer by urdethismylife

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceThalore
ClassOozemancer
Level / Exp5 / 84%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic8 (base 10)
Willpower33 (base 27)
Cunning17 (base 17)

Resources

Life132/132
Equilibrium28
Healing Factor1.1224043533802
Regeneration0.28060108834506

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage20
Accuracy23
Crit Chance5%
APR15
Speed1.00

Offense: Offhand

Damage21
Accuracy23
Crit Chance5%
APR15
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower27
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save8
Spell Save14
Mental Save25

Defense: Resistances

Lightning+ 16%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
1/5
1/5
0/5
0/5
Wild-gift / Slime1.30
2/5
1/5
0/5
0/5
Wild-gift / Ooze1.30
2/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
2/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
done
active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Ran for 3 turns (stop reason: didn't move).

Connection to online server established.

Lore found:
Lament for Lands now Lost
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 7 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: store entrance spotted).


Ran for 11 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: store entrance spotted).


Ran for 9 turns (stop reason: didn't move).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


There is a Shatur (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

There is a Way into the heart of the gloom here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is a ladder to worldmap here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)