Dairedrazor the level 4 Ghoul Spellsword by SonofOdin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassSpellsword
Level / Exp4 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 13)
Dexterity14 (base 13)
Constitution20 (base 10)
Magic22 (base 19)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life184/184
Mana111/111
Stamina94/94
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage24
Accuracy19
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy19
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower23.5
Crit Chance0%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)10.31 (45.178571428571%)
Defense3.4
Ranged Defense3.4
Fatigue13
Physical Save25.2
Spell Save16.5
Mental Save5.6

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
2/5
0/5
0/5
0/5
Spell / Blazebrand1.30
0/5
0/5
0/5
0/5
Spell / Windcutter1.30
1/5
0/5
0/5
0/5
Spell / Lifetide1.30
2/5
0/5
0/5
0/5
Spell / Stoneshield1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Arcane veteran1.20
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
2/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

On feet
Quiver
Light source
On head
On fingers
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log


There is a next level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 137 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Dairedrazor wears(replacing):
spiked iron mail armour of fire resistance (2 def, 4 armour).
You can not active Air Stance directly. Use Air Strike to activate it.

Dairedrazor deactivates Air Stance.


You gain 0.85 gold from the transmogrification of
cleansing rough leather armour (1 def, 2 armour).
You gain 1.36 gold from the transmogrification of
scholar's pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 2.62 gold from the transmogrification of
cutting cured leather whip of daylight (14-15.4 power, 1 apr).
You gain 2.68 gold from the transmogrification of
surging elm vilestaff of projection (10-12 power, 2 apr, darkness element).
You gain 3.23 gold from the transmogrification of
shimmering ash starstaff of fate (15-18 power, 3 apr, light element).
You gain 1.49 gold from the transmogrification of
elm magestaff of power (10-12 power, 2 apr, fire element).
You gain 3.77 gold from the transmogrification of
manaburning iron mace of erosion (12.5-17.5 power, 2 apr).
You gain 6.73 gold from the transmogrification of
elemental iron battleaxe of crippling (16-24 power, 1 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (600% regen over 10 turns; 30 instant mana).
You gain 1.29 gold from the transmogrification of
magic missile rune (58 arcane damage).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure physical).
You gain 1.12 gold from the transmogrification of
sun infusion of the titan (rad 5; power 32; turns 5; dispells darkness).
You gain 1.12 gold from the transmogrification of
sun infusion of the duelist (rad 5; power 28; turns 4; dispells darkness).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 3; dispells darkness).
You feel very confident walking into this place.
Dairedrazor deactivates Spellsword Combat.