Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! Notes to Self 1.0.6Allows you to add notes to a character which will be displayed just after you load it, as a reminder of anything you want to remember next time you play the character. Useful if, like me, you have several characters going at once. The Character Notes dialog is initially bound to Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Steamtech UI 1.1.4 Alternate Zones Option 1.0.6Adds a game option "Alternate zones" to enable or disable (or optionally force) v1.0.3's new alternate zones, either globally or individually by zone. Also available as part of the ZOmnibus Addon Pack. Go to Landmark 1.0.6Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Timed Rest 1.0.6Adds a new command 'Rest for a specific number of turns', initially bound to Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Online Indicator 1.0.6An experimental addon that adds an icon to the toolbar showing your connection status. Currently tracks three states:
Enhanced Object Compare 1.1.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Reaver |
| Level / Exp | 40 / 54% |
| Size | medium |
| Lifes / Deaths | Killed by thief at level 2 on the 75th Pyre 122nd year of Ascendancy at 01:21 / 136Killed by Bill the Stone Troll at level 5 on the 76th Pyre 122nd year of Ascendancy at 04:01 Killed by Olas the Bringer of Doom at level 12 on the 5th Flare 122nd year of Ascendancy at 12:48 Killed by bloated horror at level 14 on the 7th Flare 122nd year of Ascendancy at 00:11 Killed by Xanokira the thief at level 15 on the 10th Flare 122nd year of Ascendancy at 19:51 Killed by Kaoro at level 17 on the 28th Dusk 122nd year of Ascendancy at 02:48 Killed by Kaoro at level 18 on the 28th Dusk 122nd year of Ascendancy at 12:51 Killed by Xeruwyn the bone giant at level 18 on the 45th Dusk 122nd year of Ascendancy at 17:29 Killed by Xeruwyn the bone giant at level 18 on the 45th Dusk 122nd year of Ascendancy at 18:54 Killed by Layalrann the snow giant chieftain at level 19 on the 51st Dusk 122nd year of Ascendancy at 23:43 Killed by snow giant boulder thrower at level 19 on the 52nd Dusk 122nd year of Ascendancy at 01:01 Killed by Layalrann the snow giant chieftain at level 19 on the 52nd Dusk 122nd year of Ascendancy at 02:33 Killed by snow giant boulder thrower at level 20 on the 53rd Dusk 122nd year of Ascendancy at 04:26 Killed by snow giant boulder thrower at level 20 on the 53rd Dusk 122nd year of Ascendancy at 05:46 Killed by snow giant thunderer at level 20 on the 63rd Dusk 122nd year of Ascendancy at 22:55 Killed by Urkis, the High Tempest at level 20 on the 64th Dusk 122nd year of Ascendancy at 02:35 Killed by fire drake at level 21 on the 70th Dusk 122nd year of Ascendancy at 09:41 Killed by Lisewe the venom drake at level 21 on the 70th Dusk 122nd year of Ascendancy at 12:56 Killed by Lisewe the venom drake at level 21 on the 70th Dusk 122nd year of Ascendancy at 14:18 Killed by Emelaldawen the vampire at level 21 on the 70th Dusk 122nd year of Ascendancy at 17:38 Killed by Emelaldawen the vampire at level 21 on the 70th Dusk 122nd year of Ascendancy at 19:22 Killed by Emelaldawen the vampire at level 21 on the 70th Dusk 122nd year of Ascendancy at 21:57 Killed by venom drake at level 22 on the 71st Dusk 122nd year of Ascendancy at 02:25 Killed by Ce'Noleldarin the skeleton warrior at level 22 on the 74th Dusk 122nd year of Ascendancy at 17:39 Killed by Ce'Noleldarin the skeleton warrior at level 22 on the 74th Dusk 122nd year of Ascendancy at 18:45 Killed by skeleton warrior at level 22 on the 75th Dusk 122nd year of Ascendancy at 07:33 Killed by skeleton master archer at level 22 on the 75th Dusk 122nd year of Ascendancy at 12:46 Killed by skeleton warrior at level 23 on the 75th Dusk 122nd year of Ascendancy at 15:46 Killed by quasit at level 23 on the 75th Dusk 122nd year of Ascendancy at 22:36 Killed by Porunn the skeleton warrior at level 23 on the 76th Dusk 122nd year of Ascendancy at 01:08 Killed by skeleton warrior at level 23 on the 76th Dusk 122nd year of Ascendancy at 08:21 Killed by skeleton warrior at level 23 on the 76th Dusk 122nd year of Ascendancy at 16:11 Killed by skeleton archer at level 23 on the 77th Dusk 122nd year of Ascendancy at 16:19 Killed by Mayina the barrow wight at level 23 on the 77th Dusk 122nd year of Ascendancy at 17:42 Killed by armoured skeleton warrior at level 24 on the 78th Dusk 122nd year of Ascendancy at 06:19 Killed by armoured skeleton warrior at level 24 on the 78th Dusk 122nd year of Ascendancy at 12:37 Killed by The Master at level 24 on the 78th Dusk 122nd year of Ascendancy at 14:17 Killed by skeleton warrior at level 24 on the 78th Dusk 122nd year of Ascendancy at 16:03 Killed by skeleton warrior at level 24 on the 78th Dusk 122nd year of Ascendancy at 17:34 Killed by will o' the wisp at level 24 on the 78th Dusk 122nd year of Ascendancy at 18:54 Killed by grave wight at level 24 on the 78th Dusk 122nd year of Ascendancy at 20:03 Killed by skeleton archer at level 24 on the 78th Dusk 122nd year of Ascendancy at 21:57 Killed by skeleton mage at level 24 on the 78th Dusk 122nd year of Ascendancy at 23:33 Killed by dread at level 24 on the 79th Dusk 122nd year of Ascendancy at 00:40 Killed by The Master at level 24 on the 79th Dusk 122nd year of Ascendancy at 04:32 Killed by skeleton mage at level 24 on the 79th Dusk 122nd year of Ascendancy at 06:07 Killed by skeleton archer at level 25 on the 79th Dusk 122nd year of Ascendancy at 08:52 Killed by elven corruptor at level 25 on the 1st Haze 122nd year of Ascendancy at 14:28 Killed by Bethuridanor the elven blood mage at level 25 on the 1st Haze 122nd year of Ascendancy at 20:02 Killed by orc corruptor at level 28 on the 7th Haze 122nd year of Ascendancy at 02:22 Killed by dread at level 28 on the 7th Haze 122nd year of Ascendancy at 05:19 Killed by Ungolë at level 29 on the 11st Haze 122nd year of Ascendancy at 23:34 Killed by orc cryomancer at level 29 on the 15th Haze 122nd year of Ascendancy at 19:26 Killed by orc soldier at level 29 on the 16th Haze 122nd year of Ascendancy at 01:01 Killed by orc grand master assassin at level 29 on the 16th Haze 122nd year of Ascendancy at 03:08 Killed by orc grand master assassin at level 29 on the 16th Haze 122nd year of Ascendancy at 04:16 Killed by orc grand master assassin at level 30 on the 16th Haze 122nd year of Ascendancy at 05:23 Killed by lesser vampire at level 30 on the 16th Haze 122nd year of Ascendancy at 08:55 Killed by skeleton mage at level 30 on the 16th Haze 122nd year of Ascendancy at 12:58 Killed by Ce'Nima the vampire lord at level 30 on the 16th Haze 122nd year of Ascendancy at 14:04 Killed by armoured skeleton warrior at level 30 on the 16th Haze 122nd year of Ascendancy at 15:13 Killed by armoured skeleton warrior at level 30 on the 16th Haze 122nd year of Ascendancy at 16:18 Killed by skeleton warrior at level 30 on the 16th Haze 122nd year of Ascendancy at 17:58 Killed by orc grand master assassin at level 30 on the 17th Haze 122nd year of Ascendancy at 02:31 Killed by orc grand master assassin at level 30 on the 17th Haze 122nd year of Ascendancy at 03:46 Killed by Warmaster Gnarg at level 30 on the 17th Haze 122nd year of Ascendancy at 06:56 Killed by Kaoro at level 30 on the 26th Haze 122nd year of Ascendancy at 02:35 Killed by Kaoro at level 30 on the 26th Haze 122nd year of Ascendancy at 05:08 Killed by Kaoro at level 30 on the 26th Haze 122nd year of Ascendancy at 07:37 Killed by war hound at level 30 on the 40th Haze 122nd year of Ascendancy at 02:11 Killed by Garibeth the sandworm destroyer at level 30 on the 40th Haze 122nd year of Ascendancy at 04:23 Killed by Aluin the Fallen at level 34 on the 3rd Decay 122nd year of Ascendancy at 19:33 Killed by Urbepek the dwarf at level 35 on the 5th Allure 123rd year of Ascendancy at 21:01 Killed by elven tempest at level 36 on the 7th Regrowth 123rd year of Ascendancy at 13:59 Killed by The Shade of Telos at level 36 on the 17th Regrowth 123rd year of Ascendancy at 10:41 Killed by uruivellas at level 37 on the 19th Regrowth 123rd year of Ascendancy at 03:15 Killed by Tannen at level 37 on the 19th Regrowth 123rd year of Ascendancy at 20:41 Killed by Tannen at level 37 on the 19th Regrowth 123rd year of Ascendancy at 22:17 Killed by Tannen at level 37 on the 20th Regrowth 123rd year of Ascendancy at 00:25 Killed by Drolem at level 37 on the 20th Regrowth 123rd year of Ascendancy at 02:56 Killed by Drolem at level 37 on the 20th Regrowth 123rd year of Ascendancy at 05:34 Killed by champion of Urh'Rok at level 37 on the 23rd Regrowth 123rd year of Ascendancy at 18:38 Killed by orc soldier at level 37 on the 23rd Regrowth 123rd year of Ascendancy at 20:31 Killed by Isynor the orc pyromancer at level 37 on the 24th Regrowth 123rd year of Ascendancy at 05:31 Killed by skeleton master archer at level 38 on the 24th Regrowth 123rd year of Ascendancy at 13:29 Killed by Lisina the orc high pyromancer at level 38 on the 24th Regrowth 123rd year of Ascendancy at 20:15 Killed by orc pyromancer at level 38 on the 24th Regrowth 123rd year of Ascendancy at 22:21 Killed by multi-hued drake at level 38 on the 25th Regrowth 123rd year of Ascendancy at 03:23 Killed by Vor, Grand Geomancer of the Pride at level 38 on the 25th Regrowth 123rd year of Ascendancy at 05:14 Killed by orc blood mage at level 38 on the 33rd Regrowth 123rd year of Ascendancy at 00:29 Killed by orc corruptor at level 38 on the 33rd Regrowth 123rd year of Ascendancy at 01:39 Killed by skeleton mage at level 38 on the 33rd Regrowth 123rd year of Ascendancy at 08:56 Killed by orc necromancer at level 38 on the 33rd Regrowth 123rd year of Ascendancy at 14:13 Killed by armoured skeleton warrior at level 38 on the 33rd Regrowth 123rd year of Ascendancy at 15:25 Killed by skeleton mage at level 39 on the 33rd Regrowth 123rd year of Ascendancy at 22:03 Killed by skeleton mage at level 39 on the 33rd Regrowth 123rd year of Ascendancy at 23:15 Killed by skeleton archer at level 39 on the 34th Regrowth 123rd year of Ascendancy at 00:43 Killed by skeleton archer at level 39 on the 34th Regrowth 123rd year of Ascendancy at 01:51 Killed by skeleton archer at level 39 on the 34th Regrowth 123rd year of Ascendancy at 03:01 Killed by skeleton mage at level 39 on the 34th Regrowth 123rd year of Ascendancy at 04:11 Killed by skeleton archer at level 39 on the 34th Regrowth 123rd year of Ascendancy at 06:07 Killed by skeleton archer at level 39 on the 34th Regrowth 123rd year of Ascendancy at 07:36 Killed by Aerinne the orc master wyrmic at level 39 on the 37th Regrowth 123rd year of Ascendancy at 09:29 Killed by Aerinne the orc master wyrmic at level 39 on the 37th Regrowth 123rd year of Ascendancy at 10:43 Killed by Aerinne the orc master wyrmic at level 39 on the 37th Regrowth 123rd year of Ascendancy at 12:07 Killed by orc grand master assassin at level 39 on the 38th Regrowth 123rd year of Ascendancy at 02:34 Killed by orc grand master assassin at level 39 on the 38th Regrowth 123rd year of Ascendancy at 03:46 Killed by Beludaselle the orc summoner at level 39 on the 38th Regrowth 123rd year of Ascendancy at 11:05 Killed by Beludaselle the orc summoner at level 39 on the 38th Regrowth 123rd year of Ascendancy at 12:12 Killed by Beludaselle the orc summoner at level 39 on the 38th Regrowth 123rd year of Ascendancy at 13:56 Killed by Beludaselle the orc summoner at level 39 on the 38th Regrowth 123rd year of Ascendancy at 15:01 Killed by mucus ooze at level 39 on the 38th Regrowth 123rd year of Ascendancy at 16:10 Killed by orc master wyrmic at level 39 on the 38th Regrowth 123rd year of Ascendancy at 18:56 Killed by Lisyma the orc master wyrmic at level 40 on the 39th Regrowth 123rd year of Ascendancy at 19:20 Killed by Velytha the orc mage-hunter at level 40 on the 39th Regrowth 123rd year of Ascendancy at 20:28 Killed by Cyralevea the orc summoner at level 40 on the 40th Regrowth 123rd year of Ascendancy at 10:59 Killed by Emeba the orc mage-hunter at level 40 on the 40th Regrowth 123rd year of Ascendancy at 13:13 Killed by Emeba the orc mage-hunter at level 40 on the 40th Regrowth 123rd year of Ascendancy at 15:13 Killed by Emeba the orc mage-hunter at level 40 on the 40th Regrowth 123rd year of Ascendancy at 16:23 Killed by Emeba the orc mage-hunter at level 40 on the 40th Regrowth 123rd year of Ascendancy at 17:47 Killed by Cyralevea the orc summoner at level 40 on the 40th Regrowth 123rd year of Ascendancy at 20:38 Killed by Cyralevea the orc summoner at level 40 on the 40th Regrowth 123rd year of Ascendancy at 21:56 Killed by Cyralevea the orc summoner at level 40 on the 41st Regrowth 123rd year of Ascendancy at 00:03 Killed by Cyralevea the orc summoner at level 40 on the 41st Regrowth 123rd year of Ascendancy at 04:13 Killed by Cyralevea the orc summoner at level 40 on the 41st Regrowth 123rd year of Ascendancy at 05:44 Killed by Cyralevea the orc summoner at level 40 on the 41st Regrowth 123rd year of Ascendancy at 07:08 Killed by Cyralevea the orc summoner at level 40 on the 41st Regrowth 123rd year of Ascendancy at 10:11 Killed by Cyralevea the orc summoner at level 40 on the 41st Regrowth 123rd year of Ascendancy at 11:34 Killed by minotaur at level 40 on the 41st Regrowth 123rd year of Ascendancy at 13:02 Killed by Cyralevea the orc summoner at level 40 on the 41st Regrowth 123rd year of Ascendancy at 21:13 Killed by Cyralevea the orc summoner at level 40 on the 41st Regrowth 123rd year of Ascendancy at 22:48 Killed by Cyralevea the orc summoner at level 40 on the 41st Regrowth 123rd year of Ascendancy at 23:56 Killed by Emeba the orc mage-hunter at level 40 on the 42nd Regrowth 123rd year of Ascendancy at 01:16 Killed by Emeba the orc mage-hunter at level 40 on the 42nd Regrowth 123rd year of Ascendancy at 02:37 Killed by Emeba the orc mage-hunter at level 40 on the 42nd Regrowth 123rd year of Ascendancy at 03:48 Killed by Kaoro at level 40 on the 42nd Regrowth 123rd year of Ascendancy at 04:43 |
Primary Stats
| Strength | 87 (base 60) |
| Dexterity | 36 (base 16) |
| Constitution | 51 (base 44) |
| Magic | 73 (base 60) |
| Willpower | 38 (base 11) |
| Cunning | 21 (base 13) |
Resources
| Life | 1084/1084 |
| Vim | 256/256 |
| Healing Factor | 1.3 |
| Regeneration | 0.325 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| See Invisible | 6 |
Offense: Mainhand
| Damage | 196 |
| Accuracy | 55 |
| Crit Chance | 15% |
| APR | 6 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 137 |
| Accuracy | 55 |
| Crit Chance | 17% |
| APR | 6 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 48 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Mind
| Mindpower | 27.5 |
| Crit Chance | 13% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +7% |
| Darkness | +10% |
| Blight | +6% |
| Physical | +16% |
| Mind | +7% |
| All | 0% |
Offense: Damage Penetration
| Mind | +16% |
| Acid | +15% |
| Light | +15% |
| Physical | +15% |
Defense: Base
| Armour (hardiness) | 59 (97.241379310345%) |
| Defense | 37.55 |
| Ranged Defense | 37.55 |
| Fatigue | 39 |
| Physical Save | 55.766666666667 |
| Spell Save | 54.616666666667 |
| Mental Save | 48.216666666667 |
Defense: Resistances
| Acid | + 42%( 70%) |
| Blight | + 54%( 70%) |
| Arcane | + 21%( 70%) |
| Cold | + 40%( 70%) |
| All | + 12%( 70%) |
| Darkness | + 57%( 70%) |
| Light | + 15%( 70%) |
| Mind | + 17%( 70%) |
| Fire | + 34%( 70%) |
| Nature | + 30%( 70%) |
Defense: Immunities
| Disarm Resistance | 40% |
| Stun Resistance | 30% |
| Pinning Resistance | 40% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 80% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 21% for 7 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 471 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 266 life. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 11. Afterwards you stay out of phase for 6 turns. In this state all new negative status effects duration is reduced by 48%, your defense is increased by 48 and all your resistances by 48%. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 482 damage for 4 turns. Its effects scale with your Strength stat. |
Class Talents
| Corruption / Scourge | 1.50 |
| 1/5 |
| 5/5 |
| 4/5 |
| 5/5 |
| Corruption / Reaving combat | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 4/5 |
| Corruption / Vim | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Sanguisuge | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Corruption / Bone | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Corruption / Plague | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Corruption / Hexes | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Torment | 1.50 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Technique / Combat training | 1.50 |
| 4/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by assassin. Escort: injured seer (level 1 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Daikara. Escort: lone alchemist (level 1 of Daikara)As a reward you improved Magic by +2. | done |
You failed to protect the lone alchemist from death by ritch flamespitter. Escort: lone alchemist (level 2 of Daikara) | failed |
You successfully escorted the lost anorithil to the recall portal on level 5 of Dreadfell. Escort: lost anorithil (level 5 of Dreadfell)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Old Forest. Escort: lost sun paladin (level 3 of Old Forest)As a reward you improved Strength by +2. | done |
You failed to protect the lost sun paladin from death by Porunn the skeleton warrior. Escort: lost sun paladin (level 4 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost warrior (level 2 of Ruins of Kor'Pul)As a reward you improved Strength by +2. | done |
You failed to protect the repented thief from death by giant white mouse. Escort: repented thief (level 3 of Trollmire) | failed |
You failed to protect the temporal explorer from death by Kaoro, temporal explorer. Escort: temporal explorer (level 4 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 434. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed orc heart. * You've found the needed vial of greater demon bile. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed ice ant stinger. * You've found the needed multi-hued wyrm scale. * You've found the needed faerlhing fang. You have aided Marus of Elvala in creating an elixir of mastery. Agrimley the hermit has completed an elixir of focus without your aid. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed vampire lord fang. * You've found the needed chunk of ghoul flesh. * 'Needed: one hummerhorn wing. If you've not encountered hummerhorns before, they're like wasps, only gigantic and lethal.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within1 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
| On feet | blightbringer's pair of drakeskin leather boots of evasion (16 def, 5 armour) blightbringer's pair of drakeskin leather boots of evasion (16 def, 5 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Defense: +16 Fatigue: +5% Changes stats: +4 Mag Changes damage: +6% blight / +7% acid Disease immunity: +33% Spellpower: +4 It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 4.4 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 29% chance to completely evade them and granting you 19 defense for 9 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. A pair of boots made of leather. |
| Light source | Murkguile the dwarven lantern Murkguile the dwarven lanternInfused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Defense: +14 Changes stats: +3 Wil Changes resistances: +6% darkness / +9% acid Physical save: +17 Spell save: +20 Mental save: +19 Light radius: +4 Life regen bonus (wilder-summons): +4.00 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Strength 16 - Talent Armour Training Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 Spell save: +12 Mental save: +12 A great helm that belonged to Garkul the Devourer, one of the greatest orcs to live. |
| On hands | brawler's dwarven-steel gauntlets of war-making (0 def, 2 armour) brawler's dwarven-steel gauntlets of war-making (0 def, 2 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Physical crit. chance: +9.0% Armour: +2 Changes stats: +3 Str / +4 Dex / +3 Cun Talent cooldown: Double Strike (-1 turn) Critical mult.: +19.00% Physical save: +8 Spell crit. chance: +12% Mental crit. chance: +9% Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | natural dragonbone totem of thorny skin [power 70] (20 cooldown) natural dragonbone totem of thorny skin [power 70] (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 It can be used to harden the skin for 6 turns increasing armour by 70 and armour hardiness by 70%, placing all other charms into a 20 cooldown. When used: 100% chance to regenerate 13 equilibrium. Natural totems are made by powerful wilders to store nature power. |
| On fingers | savior's steel ring of darkness (+20%) savior's steel ring of darkness (+20%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +20% darkness Changes damage: +10% darkness Physical save: +7 Spell save: +8 Mental save: +8 Rings can have magical properties. |
| On fingers | voratun ring 'Cyrabremitira' voratun ring 'Cyrabremitira'Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +1 Str Changes resistances penetration: +15% physical Changes damage: +6% physical Disarm immunity: +40% Pinning immunity: +40% Knockback immunity: +50% Stamina each turn: +0.80 Maximum life: +40.00 Rings can have magical properties. |
| Around neck | Glorywen GlorywenInfused by nature Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +14 Str / +10 Dex / +8 Wil / +5 Cun / +2 Con Changes resistances: +3% blight Changes resistances penetration: +6% mind Changes damage: +7% mind Allows you to breathe in: water Stamina when hit: +1.10 Mana when hit: +3.30 Equilibrium when hit: +1.40 Psi when hit: +0.30 Hate when hit: +0.10 See invisible: +6 It can be used to forces nearby enemies to attack you (rad 12), placing all other charms into a 15 cooldown. Amulets can have magical properties. |
| In main hand | voratun mace 'Shinefurnace' (58-81.2 power, 6 apr) voratun mace 'Shinefurnace' (58-81.2 power, 6 apr)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 58.0 - 81.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Damage when the wearer is hit: 4 light Changes resistances: +6% mind / +3% light Changes resistances penetration: +10% mind / +15% light Blunt and deadly. |
| Around waist | Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% cold / +20% nature / +20% blight Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
| In off hand | plaguebringer's voratun longsword of massacre (52-72.8 power, 6 apr) plaguebringer's voratun longsword of massacre (52-72.8 power, 6 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 52.0 - 72.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When this weapon hits: Epidemic (10% chance level 1). Damage when this weapon hits: +10 blight When wielded/worn: Disease immunity: +18% Sharp, long, and deadly. |
| Cloak | Rhiregokor the linen cloak (1 def, 5 armour) Rhiregokor the linen cloak (1 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +5 Defense: +1 Changes resistances: +12% cold Changes resistances penetration: +15% acid A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Plate Armor of the King (15 def, 20 armour) Plate Armor of the King (15 def, 20 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +20 Defense: +15 Fatigue: +26% Changes stats: +9 Wil Changes resistances: +10% arcane / +25% fire / +25% acid / +25% blight / +25% darkness Physical save: +15 Spell save: +25 Mental save: +25 Stun/Freeze immunity: +30% Knockback immunity: +30% Maximum stamina: +60.00 Light radius: +1 Beautifully detailed with images of King Toknor's defence of Last Hope. Despair fills the hearts of even the blackest villains at the sight of it. |
Inventory
healing infusion of the warrior (heal 285) healing infusion of the warrior (heal 285)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 285 life. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heroism infusion of the warrior (+16 for 8 turns, die at -658) heroism infusion of the warrior (+16 for 8 turns, die at -658)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 16 for 8 turns. Also while Heroism is active, you will only die when reaching -658 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
movement infusion of the warrior (949% speed; 4 turns) movement infusion of the warrior (949% speed; 4 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 949% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 4 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the duelist (heal 182 over 5 turns) regeneration infusion of the duelist (heal 182 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 182 life over 5 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion of the warrior (heal 356 over 5 turns) regeneration infusion of the warrior (heal 356 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 356 life over 5 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the duelist (resist 15%; cure physical) wild infusion of the duelist (resist 15%; cure physical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 15% for 4 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Blood of Life Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
This item will automatically be transmogrified when you leave the level. manasurge rune of the duelist (1330% regen over 10 turns; 66 instant mana)manasurge rune of the duelist (1330% regen over 10 turns; 66 instant mana) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1330% over 10 turns and instantly restoring 66 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune of the psychic (range 11; power 24; dur 6) phase door rune of the psychic (range 11; power 24; dur 6)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 11. Afterwards you stay out of phase for 6 turns. In this state all new negative status effects duration is reduced by 24%, your defense is increased by 24 and all your resistances by 24%. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune of the psychic (range 12; power 29; dur 3) phase door rune of the psychic (range 12; power 29; dur 3)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 12. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 29%, your defense is increased by 29 and all your resistances by 29%. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune of the titan (range 9; power 35; dur 4) phase door rune of the titan (range 9; power 35; dur 4)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 9. Afterwards you stay out of phase for 4 turns. In this state all new negative status effects duration is reduced by 35%, your defense is increased by 35 and all your resistances by 35%. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
phase door rune of the warrior (range 11; power 39; dur 3) phase door rune of the warrior (range 11; power 39; dur 3)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 11. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 39%, your defense is increased by 39 and all your resistances by 39%. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune of the psychic (range 70) teleportation rune of the psychic (range 70)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 70 with a minimum range of 15. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune of the psychic (range 95) teleportation rune of the psychic (range 95)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 95 with a minimum range of 15. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune of the warrior (range 117) teleportation rune of the warrior (range 117)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 117 with a minimum range of 15. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune of the warrior (range 115) teleportation rune of the warrior (range 115)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 115 with a minimum range of 15. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Ancient Tome titled 'Gems and their uses' Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Urigador UrigadorInfused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Physical power: +2 Changes stats: +2 Wil Changes resistances penetration: +10% physical Mental save: +6 Confusion immunity: +12% Maximum stamina: +10.00 Mindpower: +7 Amulets can have magical properties. |
savior's gold amulet savior's gold amuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Physical save: +15 Spell save: +15 Mental save: +13 Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to not be of this world, switching rapidly. If used near a portal it could probably activate it. |
solipsist's steel ring of light (+20%) solipsist's steel ring of light (+20%)Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +5 Cun / +4 Wil Changes resistances: +20% light Changes damage: +10% light Mindpower: +9 Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. balanced voratun dagger of the mystic (38-49.4 power, 9 apr)balanced voratun dagger of the mystic (38-49.4 power, 9 apr) Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 5 Base power: 38.0 - 49.4 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 100% When wielded/worn: Accuracy: +8 Defense: +11 Changes stats: +4 Wil / +3 Mag Spellpower: +8 Sharp, short and deadly. |
Blade of Distorted Time (40-56 power, 10 apr) Blade of Distorted Time (40-56 power, 10 apr)Requires: - Strength 44 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 20% Mag, 90% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +10 Physical crit. chance: +8.0% Attack speed: 100% Special effect when this weapon hits: inflicts bonus temporal damage and slows target Damage conversion: 20% temporal When wielded/worn: Changes damage: +10% physical / +12% temporal It can be used to activate talent Rethread (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Creates a wake of temporal energy that deals 63.79 damage in a beam, as you attempt to rethread the timeline. Affected targets may be stunned, blinded, pinned, or confused for 3 turns. Each target you hit with Rethread will reduce your Paradox by 2.3. The damage will increase with your Paradox and Spellpower. The remnants of a damaged timeline, this blade shifts and fades at random. |
Twilight's Edge (47-65.8 power, 7 apr) Twilight's Edge (47-65.8 power, 7 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 47.0 - 65.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +7 Physical crit. chance: +12.0% Attack speed: 100% Special effect when this weapon crits: release a burst of light and dark damage (scales with Magic) When wielded/worn: Changes stats: +4 Str / +4 Mag / +4 Cun Changes damage: +18% darkness / +18% light Spellpower: +12 Spell crit. chance: +4% Light radius: +1 The blade of this sword seems to have been forged of a mixture of voratun and stralite, resulting in a blend of swirling light and darkness. |
This item will automatically be transmogrified when you leave the level. stralite longsword of shearing (32.5-45.5 power, 5 apr)stralite longsword of shearing (32.5-45.5 power, 5 apr) Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 32.5 - 45.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Armour penetration: +9 Changes resistances penetration: +9% physical Changes damage: +6% physical Sharp, long, and deadly. |
elven-wood vilestaff 'Demontrail' (25-30 power, 5 apr, blight damage) elven-wood vilestaff 'Demontrail' (25-30 power, 5 apr, blight damage)Requires: - Magic 35 Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 100% Mag Damage type: Blight Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% Damage conversion: 20% darkness When wielded/worn: Physical crit. chance: +9.0% Damage when the wearer hits(melee): 2 darkness Changes resistances: +6% darkness Changes resistances penetration: +15% darkness Changes damage: +6% darkness / +25% blight Talent granted: +1 Command Staff Critical mult.: +22.00% Spellpower: +12 Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
Growreeve the voratun waraxe (38.5-53.9 power, 6 apr) Growreeve the voratun waraxe (38.5-53.9 power, 6 apr)Requires: - Strength 48 Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 38.5 - 53.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +9.0% Attack speed: 100% Damage when this weapon hits: +22 darkness / +20 insidious poison Damage against: +21% Humanoid When wielded/worn: Accuracy: +2 Changes resistances: +3% nature Changes damage: +12% physical Healing mod.: +5% One-handed war axes. |
This item will automatically be transmogrified when you leave the level. stralite waraxe (30-42 power, 5 apr)stralite waraxe (30-42 power, 5 apr) Requires: - Strength 35 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 30.0 - 42.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% One-handed war axes. |
Robe of the Archmage (10 def, 10 armour) Robe of the Archmage (10 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour: +10 Defense: +10 Changes stats: +4 Mag / +4 Wil / +4 Cun Damage when the wearer is hit: 15 arcane Changes resistances: +10% cold / +10% fire Changes damage: +12% all Spell save: +18 Mental save: +15 Blindness immunity: +40% Mana each turn: +1.00 Spellpower: +15 Light radius: +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
This item will automatically be transmogrified when you leave the level. elven-silk robe of life (5 def, 0 armour)elven-silk robe of life (5 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 Changes resistances: +12% blight Life regen: +3.10 Maximum life: +45.00 Healing mod.: +15% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Wanderer's Rest (4 def, 0 armour) Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 5.0 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 5 squares away. This talent receives a reduced benefit from the Reach talent. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
This item will automatically be transmogrified when you leave the level. fearforged voratun mail armour of delving (5 def, 10 armour)fearforged voratun mail armour of delving (5 def, 10 armour) Requires: - Strength 48 - Talent Armour Training Powered by arcane forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 Fatigue: +27% Changes stats: +7 Str / +7 Con Changes resistances: +9% physical / +9% fire / +26% darkness / -10% light Physical save: +6 Spell save: +8 Mental save: +7 Light radius: +1 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 19 for 5 turns. The radius will increase with your Cunning. A suit of armour made of mail. |
The Untouchable (14 def, 12 armour) The Untouchable (14 def, 12 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to double the damage taken. This rugged jacket is subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
This item will automatically be transmogrified when you leave the level. enlightening reinforced leather armour of the sky (8 def, 7 armour)enlightening reinforced leather armour of the sky (8 def, 7 armour) Requires: - Strength 18 Infused by nature Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +8 Ranged Defense: +6 Fatigue: +8% Changes stats: +4 Dex / +6 Wil / +6 Cun Changes resistances: +16% lightning / +18% cold Mental save: +19 A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. nimble drakeskin leather armour of Eyal (13 def, 8 armour)nimble drakeskin leather armour of Eyal (13 def, 8 armour) Requires: - Strength 20 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +13 Ranged Defense: +3 Fatigue: +8% Changes stats: +2 Dex Life regen: +2.10 Maximum life: +86.00 Movement speed: +10% Healing mod.: +29% A suit of armour made of leather. |
Cuirass of the Thronesmen (20 def, 29 armour) Cuirass of the Thronesmen (20 def, 29 armour)Requires: - Strength 44 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +29 Armour Hardiness: +10% Defense: +20 Fatigue: +15% Changes stats: +6 Con Changes resistances: +25% darkness / +25% fire Physical save: +40 Stun/Freeze immunity: +40% Knockback immunity: +40% Healing mod.: -30% This heavy dwarven-steel armour was created in the deepest forges of the Iron Throne. While it grants incomparable protection, it demands that you rely only on your own strength. |
Glorena (5 def, 18 armour) Glorena (5 def, 18 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +18 Defense: +5 Fatigue: +24% Changes resistances: +8% physical / +8% fire / +7% cold / +7% lightning / +7% acid Changes damage: +6% arcane Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +4 Spell crit. chance: +2% Damage Shield penetration: +10% Defense after a teleport: +5 A suit of armour made of metal plates. |
Porena the stralite plate armour (7 def, 13 armour) Porena the stralite plate armour (7 def, 13 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Powered by arcane forces Infused by nature Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +13 Defense: +7 Fatigue: +26% Changes stats: +1 Cun / +1 Dex Changes resistances: +22% temporal / +21% cold Changes resistances penetration: +5% arcane Allows you to breathe in: water Life regen: +5.60 Stamina each turn: +1.50 Light radius: +1 A suit of armour made of metal plates. |
This item will automatically be transmogrified when you leave the level. living stralite shield of harmony (10 def, 2 armour, 144.5 block)living stralite shield of harmony (10 def, 2 armour, 144.5 block) Requires: - Strength 35 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 4 When wielded/worn: Armour: +2 Defense: +10 Ranged Defense: +10 Fatigue: +14% Damage when the wearer is hit: 14 nature Changes resistances: +10% nature / +14% blight Talent mastery: +0.30 Wild-gift / Harmony Talent granted: +4 Block Maximum life: +66.00 Healing mod.: +14% It can be used to activate talent Waters of Life, placing all other charms into a 30 cooldown : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: The waters of life flow through you, purifying any poisons or diseases currently affecting you. For 9 turns, all poisons and diseases will heal you instead of damaging you. When activated, it also heals you for 20 life for each disease or poison you have. The healing per disease/poison will increase with your Willpower. Handheld deflection devices |
This item will automatically be transmogrified when you leave the level. living voratun shield of lightning resistance (+22%) (12 def, 3 armour, 217.5 block)living voratun shield of lightning resistance (+22%) (12 def, 3 armour, 217.5 block) Requires: - Strength 48 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +3 Defense: +12 Ranged Defense: +12 Fatigue: +14% Damage when the wearer is hit: 14 nature Changes resistances: +22% lightning / +14% nature / +14% blight Talent granted: +5 Block Maximum life: +62.00 Handheld deflection devices |
Petrified Wood Petrified WoodInfused by nature 0.00 Encumbrance. [Unique] Type: gem / black ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +25% nature / +10% cold / +10% darkness When used to imbue an object: Changes stats: +25 Con Changes resistances: +25% nature / +10% cold / +10% darkness A piece of the scorched wood taken from the remains of Snaproot. |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
377 alchemist agate 377 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
8 onyx 8 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
5 aquamarine 5 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
7 lapis lazuli 7 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
10 opal 10 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
10 sapphire 10 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
4 topaz 4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
9 emerald 9 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
3 jade 3 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Gems can be sold for money or used in arcane rituals. |
5 spinel 5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
4 turquoise 4 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
survivor's brass lantern of clarity survivor's brass lantern of clarityInfused by nature Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Physical save: +6 Mental save: +6 Light radius: +2 See stealth: +7 See invisible: +8 Healing mod.: +11% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 Armour penetration: +12 Defense: +12 Changes stats: +10 Lck / +5 Cun Physical save: +10 Spell save: +10 Mental save: +10 See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 19 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
Crystal Heart Crystal HeartPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 It can be used to combine with a suit of body armor, costing 1 power out of 1/1. This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Atamathon's Lost Ruby Eye Atamathon's Lost Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Changes damage: +12% fire When used to imbue an object: Changes damage: +12% fire One of the ruby eyes of the legendary giant golem: Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
Runed Skull Runed SkullPowered by arcane forces 3.00 Encumbrance. [Unique] Type: gem / red ; tier 5 When carried: Damage when the wearer is hit: 25 fire Spellpower: +7 Dull red runes are etched all over this blackened skull. |
3 bloodstone 3 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
fire opal fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
6 garnet 6 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
8 ruby 8 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3) Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison, costing 25 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
5 amethyst 5 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
dragonbone wand of conjuration [power 445] (6 cooldown) dragonbone wand of conjuration [power 445] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 It can be used to fire a bolt of a random element (dam 222-445), placing all other charms into a 6 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
4 diamond 4 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
pearl pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
6 quartz 6 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
4 amber 4 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
5 ametrine 5 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
2 citrine 2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
4 zircon 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Kaoro the Cornac Reaver level 25
1st Haze 122nd year of Ascendancy at 08:45 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Kaoro the Cornac Reaver level 14
7th Flare 122nd year of Ascendancy at 05:10 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Kaoro the Cornac Reaver level 36
7th Regrowth 123rd year of Ascendancy at 16:38 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Kaoro the Cornac Reaver level 29
12nd Haze 122nd year of Ascendancy at 11:42 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Kaoro the Cornac Reaver level 37
20th Regrowth 123rd year of Ascendancy at 09:09 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Kaoro the Cornac Reaver level 28
10th Haze 122nd year of Ascendancy at 01:49 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Kaoro the Cornac Reaver level 12
5th Flare 122nd year of Ascendancy at 13:52 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Kaoro the Cornac Reaver level 18
42nd Dusk 122nd year of Ascendancy at 00:41 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Kaoro the Cornac Reaver level 27
6th Haze 122nd year of Ascendancy at 21:57 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Kaoro the Cornac Reaver level 18
51st Dusk 122nd year of Ascendancy at 11:41 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Kaoro the Cornac Reaver level 20
52nd Dusk 122nd year of Ascendancy at 23:04 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Kaoro the Cornac Reaver level 20
64th Dusk 122nd year of Ascendancy at 03:44 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Kaoro the Cornac Reaver level 39
33rd Regrowth 123rd year of Ascendancy at 20:27 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Kaoro the Cornac Reaver level 14
7th Flare 122nd year of Ascendancy at 04:26 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By Kaoro the Cornac Reaver level 40
39th Regrowth 123rd year of Ascendancy at 06:23 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Kaoro the Cornac Reaver level 10
5th Mirth 122nd year of Ascendancy at 15:44 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Kaoro the Cornac Reaver level 20
52nd Dusk 122nd year of Ascendancy at 17:51 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Kaoro the Cornac Reaver level 30
16th Haze 122nd year of Ascendancy at 05:22 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Kaoro the Cornac Reaver level 40
38th Regrowth 123rd year of Ascendancy at 22:33 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Kaoro the Cornac Reaver level 26
2nd Haze 122nd year of Ascendancy at 09:01 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Kaoro the Cornac Reaver level 38
24th Regrowth 123rd year of Ascendancy at 14:33 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Kaoro the Cornac Reaver level 28
6th Haze 122nd year of Ascendancy at 23:56 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Kaoro the Cornac Reaver level 6
77th Pyre 122nd year of Ascendancy at 07:39 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Kaoro the Cornac Reaver level 14
7th Flare 122nd year of Ascendancy at 05:10 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Kaoro the Cornac Reaver level 20
57th Dusk 122nd year of Ascendancy at 19:27 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Kaoro the Cornac Reaver level 15
1st Dusk 122nd year of Ascendancy at 00:39 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Kaoro the Cornac Reaver level 18
51st Dusk 122nd year of Ascendancy at 02:44 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Kaoro the Cornac Reaver level 31
47th Haze 122nd year of Ascendancy at 00:26 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Kaoro the Cornac Reaver level 38
33rd Regrowth 123rd year of Ascendancy at 12:41 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Kaoro the Cornac Reaver level 21
64th Dusk 122nd year of Ascendancy at 05:29 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Kaoro the Cornac Reaver level 24
79th Dusk 122nd year of Ascendancy at 08:23 see stats
Log
Today is the 42nd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:40.
Saving game...
