Oreave the level 8 Cornac Alchemist by Eggshells

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp8 / 87%
Sizebig
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution21 (base 21)
Magic32 (base 28)
Willpower14 (base 14)
Cunning12 (base 10)

Resources

Life211/211
Mana139/139
Healing Factor1.1
Regeneration2.475

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4

Offense: Mainhand

Damage22
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance3%
Speed1

Offense: Mind

Mindpower16.6
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense9
Ranged Defense12
Fatigue7
Physical Save10.85
Spell Save23.05
Mental Save9.1

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
2/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
4/5
2/5
1/5
0/5

Generic Talents

Spell / Staff combat1.30
4/5
1/5
0/5
0/5
Cunning / Survival0.90
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
done

Equipment

On feet
Quiver
On hands
On head
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log


Oreave wears (replacing
elm vilestaff (10-12 power, 2 apr, blight element)): potent elm magestaff (13-15.6 power, 2 apr, cold element).

Oreave casts Extract Gems.

You extract
zircon from stabilizing iron helm of strength (+2) (0 def, 3 armour)

Oreave casts Extract Gems.

You extract
spinel from iron shield (4 def, 2 armour, 20 block)
Talent Command Staff is ready to use.

Oreave casts Extract Gems.

You extract
ametrine from iron mace (14-19.6 power, 2 apr)

You pickup 0.45 gold pieces.

You pickup 0.75 gold pieces.


Space around you starts to dissolve...


You are yanked out of this place!

Ran for 2 turns (stop reason: saving).

There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Saving game...


Saving done.

Oreave deactivates Flame Infusion.

Oreave activates Flame Infusion.


Oreave deactivates Flame Infusion.