DarkSnape the level 1 Shalore Necromancer by Ladril

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassNecromancer
Level / Exp1 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic20 (base 18)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life-7/90
Mana100/130
Souls1/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save6.3
Spell Save12.6
Mental Save9.8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Chill of the Tomb is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Lore found:
research journal part 1
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 4 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (white crystal)).

DarkSnape casts Chill of the Tomb.


White crystal casts Ice Bolt.


DarkSnape's Chill of the Tomb hits White crystal for
0 cold damage.

White crystal casts Ice Bolt.


DarkSnape casts Invoke Darkness.

DarkSnape's Invoke Darkness hits White crystal for
56 darkness damage.
DarkSnape's Invoke Darkness killed White crystal!

Resting starts...

Talent Chill of the Tomb is ready to use.
Talent Invoke Darkness is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Ran for 9 turns (stop reason: hostile spotted to the east (giant white mouse)).


DarkSnape casts Chill of the Tomb.

Saving game...