







Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Select your Escorts 1.5.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Possessor Bonus Class 1.5.4Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Merchant on the Map 1.1.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Arcane Blade |
| Level / Exp | 10 / 52% |
| Size | medium |
| Lifes / Deaths | Killed by great wolf at level 1 on the 74th Pyre 122nd year of Ascendancy at 13:09 / 79Killed by forest troll at level 1 on the 74th Pyre 122nd year of Ascendancy at 16:07 Killed by Forest Troll Hedge-Wizard at level 1 on the 74th Pyre 122nd year of Ascendancy at 18:25 Killed by forest troll at level 1 on the 74th Pyre 122nd year of Ascendancy at 20:18 Killed by great wolf at level 1 on the 74th Pyre 122nd year of Ascendancy at 21:28 Killed by Prox the Mighty at level 1 on the 74th Pyre 122nd year of Ascendancy at 22:15 Killed by Prox the Mighty at level 1 on the 74th Pyre 122nd year of Ascendancy at 22:31 Killed by Prox the Mighty at level 1 on the 74th Pyre 122nd year of Ascendancy at 22:52 Killed by great wolf at level 1 on the 74th Pyre 122nd year of Ascendancy at 23:05 Killed by Prox the Mighty at level 1 on the 74th Pyre 122nd year of Ascendancy at 23:19 Killed by Prox the Mighty at level 1 on the 74th Pyre 122nd year of Ascendancy at 23:39 Killed by Prox the Mighty at level 1 on the 74th Pyre 122nd year of Ascendancy at 23:56 Killed by Prox the Mighty at level 1 on the 75th Pyre 122nd year of Ascendancy at 00:16 Killed by great wolf at level 1 on the 75th Pyre 122nd year of Ascendancy at 00:26 Killed by Prox the Mighty at level 1 on the 75th Pyre 122nd year of Ascendancy at 00:38 Killed by great wolf at level 1 on the 75th Pyre 122nd year of Ascendancy at 00:49 Killed by Prox the Mighty at level 1 on the 75th Pyre 122nd year of Ascendancy at 01:00 Killed by giant grey mouse at level 4 on the 75th Pyre 122nd year of Ascendancy at 01:22 Killed by wolf at level 4 on the 75th Pyre 122nd year of Ascendancy at 02:05 Killed by giant grey mouse at level 4 on the 75th Pyre 122nd year of Ascendancy at 02:45 Killed by stone troll at level 4 on the 75th Pyre 122nd year of Ascendancy at 03:15 Killed by stone troll at level 4 on the 75th Pyre 122nd year of Ascendancy at 04:01 Killed by forest troll at level 4 on the 75th Pyre 122nd year of Ascendancy at 04:47 Killed by giant grey mouse at level 4 on the 75th Pyre 122nd year of Ascendancy at 05:29 Killed by great wolf at level 5 on the 75th Pyre 122nd year of Ascendancy at 06:30 Killed by Bill the Stone Troll at level 5 on the 75th Pyre 122nd year of Ascendancy at 08:59 Killed by Bill the Stone Troll at level 5 on the 75th Pyre 122nd year of Ascendancy at 09:34 Killed by Ben Cruthdar, the Cursed at level 6 on the 6th Flare 122nd year of Ascendancy at 22:56 Killed by Ben Cruthdar, the Cursed at level 6 on the 6th Flare 122nd year of Ascendancy at 23:13 Killed by Ben Cruthdar, the Cursed at level 6 on the 6th Flare 122nd year of Ascendancy at 23:26 Killed by Ben Cruthdar, the Cursed at level 6 on the 6th Flare 122nd year of Ascendancy at 23:48 Killed by Ben Cruthdar, the Cursed at level 6 on the 7th Flare 122nd year of Ascendancy at 00:02 Killed by Altorar the human at level 7 on the 1st Dusk 122nd year of Ascendancy at 23:10 Killed by Altorar the human at level 7 on the 1st Dusk 122nd year of Ascendancy at 23:20 Killed by Altorar the human at level 7 on the 1st Dusk 122nd year of Ascendancy at 23:30 Killed by Esoda the thalore at level 7 on the 1st Dusk 122nd year of Ascendancy at 23:55 Killed by Esoda the thalore at level 7 on the 2nd Dusk 122nd year of Ascendancy at 00:19 Killed by Esoda the thalore at level 7 on the 2nd Dusk 122nd year of Ascendancy at 01:11 Killed by mecharachnid warrior at level 7 on the 34th Dusk 122nd year of Ascendancy at 12:20 Killed by mecharachnid warrior at level 7 on the 34th Dusk 122nd year of Ascendancy at 12:31 Killed by mecharachnid warrior at level 7 on the 34th Dusk 122nd year of Ascendancy at 12:40 Killed by mecharachnid warrior at level 7 on the 34th Dusk 122nd year of Ascendancy at 12:50 Killed by mecharachnid warrior at level 7 on the 34th Dusk 122nd year of Ascendancy at 12:59 Killed by mecharachnid warrior at level 7 on the 34th Dusk 122nd year of Ascendancy at 13:13 Killed by mecharachnid warrior at level 7 on the 34th Dusk 122nd year of Ascendancy at 13:25 Killed by mecharachnid warrior at level 7 on the 34th Dusk 122nd year of Ascendancy at 13:40 Killed by mecharachnid warrior at level 7 on the 34th Dusk 122nd year of Ascendancy at 13:48 Killed by mecharachnid warrior at level 7 on the 34th Dusk 122nd year of Ascendancy at 15:27 Killed by mecharachnid warrior at level 7 on the 34th Dusk 122nd year of Ascendancy at 15:39 Killed by mecharachnid warrior at level 7 on the 34th Dusk 122nd year of Ascendancy at 15:57 Killed by skeleton mage at level 8 on the 38th Dusk 122nd year of Ascendancy at 12:31 Killed by armoured skeleton warrior at level 8 on the 38th Dusk 122nd year of Ascendancy at 19:12 Killed by skeleton assassin at level 8 on the 39th Dusk 122nd year of Ascendancy at 04:01 Killed by skeleton assassin at level 8 on the 39th Dusk 122nd year of Ascendancy at 04:12 Killed by skeleton assassin at level 8 on the 39th Dusk 122nd year of Ascendancy at 04:21 Killed by skeleton warrior at level 8 on the 39th Dusk 122nd year of Ascendancy at 04:44 Killed by skeleton warrior at level 8 on the 39th Dusk 122nd year of Ascendancy at 04:56 Killed by chitinous spider at level 8 on the 39th Dusk 122nd year of Ascendancy at 06:19 Killed by skeleton archer at level 8 on the 39th Dusk 122nd year of Ascendancy at 07:13 Killed by cold drake hatchling at level 9 on the 40th Dusk 122nd year of Ascendancy at 07:48 Killed by Assassin Lord at level 9 on the 52nd Dusk 122nd year of Ascendancy at 11:26 Killed by bandit at level 9 on the 52nd Dusk 122nd year of Ascendancy at 11:43 Killed by Assassin Lord at level 9 on the 52nd Dusk 122nd year of Ascendancy at 11:59 Killed by enthralled slave at level 10 on the 58th Dusk 122nd year of Ascendancy at 12:54 Killed by enthralled slave at level 10 on the 58th Dusk 122nd year of Ascendancy at 13:14 Killed by enthralled slave at level 10 on the 58th Dusk 122nd year of Ascendancy at 14:59 Killed by enthralled slave at level 10 on the 58th Dusk 122nd year of Ascendancy at 15:19 Killed by enthralled slave at level 10 on the 58th Dusk 122nd year of Ascendancy at 15:39 Killed by enthralled slave at level 10 on the 58th Dusk 122nd year of Ascendancy at 15:56 Killed by enthralled slave at level 10 on the 58th Dusk 122nd year of Ascendancy at 16:13 Killed by enthralled slave at level 10 on the 58th Dusk 122nd year of Ascendancy at 16:32 Killed by Ce'Nana the enthralled slave at level 10 on the 58th Dusk 122nd year of Ascendancy at 20:39 Killed by Ce'Nana the enthralled slave at level 10 on the 58th Dusk 122nd year of Ascendancy at 21:01 Killed by Ce'Nana the enthralled slave at level 10 on the 58th Dusk 122nd year of Ascendancy at 21:14 Killed by Naaneion the human at level 10 on the 64th Dusk 122nd year of Ascendancy at 08:15 Killed by ritch flamespitter at level 10 on the 7th Haze 122nd year of Ascendancy at 20:54 Killed by ritch flamespitter at level 10 on the 7th Haze 122nd year of Ascendancy at 21:13 Killed by war hound at level 10 on the 7th Haze 122nd year of Ascendancy at 21:21 Killed by Lionrai at level 10 on the 7th Haze 122nd year of Ascendancy at 21:26 |
Primary Stats
| Strength | 26 (base 24) |
| Dexterity | 10 (base 10) |
| Constitution | 22 (base 22) |
| Magic | 20 (base 20) |
| Willpower | 10 (base 10) |
| Cunning | 19 (base 18) |
Resources
| Life | 316/316 |
| Mana | 154/154 |
| Stamina | 127/127 |
| Healing Factor | 1.19375 |
| Regeneration | 8.5509079765517 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 8 |
| See Stealth | 51.771307133504 |
| See Invisible | 51.771307133504 |
Offense: Mainhand
| Damage | 35 |
| Accuracy | 33 |
| Crit Chance | 9% |
| APR | 10 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 22 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Mind
| Mindpower | 19 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Damage Bonus
| Mind | +3% |
| Light | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 14.062037804251 (69.102564102564%) |
| Defense | 19 |
| Ranged Defense | 19 |
| Fatigue | 14 |
| Physical Save | 17 |
| Spell Save | 16 |
| Mental Save | 17 |
Defense: Resistances
| Mind | + 6%( 70%) |
| Light | + 30%( 70%) |
| Fire | + 16%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Disarm Resistance | 29% |
| Instadeath Resistance | 100% |
| Silence Resistance | 20% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% for 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Technique / Magical combat | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.20 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Enhancement | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.10 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.20 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.10 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.10 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.10 |
| 0/5 |
| 3/5 |
| 0/5 |
| 3/5 |
| 2/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You successfully escorted the lost tinker to the recall portal on level 2 of Trollmire. Escort: lost tinker (level 2 of Trollmire) | done |
You successfully escorted the repented thief to the recall portal on level 2 of Ruins of Kor'Pul. Escort: repented thief (level 2 of Ruins of Kor'Pul)As a reward you improved Cunning by +1. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within1 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs Clear | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| Tool | Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+3 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
| On fingers | copper ring of arcana(+0.10/turn)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Silence immunity: +20% Mana each turn: +0.10 Rings can have magical properties. |
| Around neck | Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+3 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
| In main hand | balanced iron battleaxe of phasing (16-24 power, 10 apr)Requires: - Strength 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 1 It must be held with both hands. Base power: 16.0 - 24.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +10 Crit. chance: +4.5% Attack speed: 100% Damage Shield penetration (this weapon only): +14% When wielded/worn: Accuracy: +7 (+3 eff.) Defense: +9 (+5 eff.) Disarm immunity: +29% Massive two-handed battleaxes. |
| On hands | psychic's iron gauntlets of strength (+2) (0 def, 1 armour)Requires: - Talent Heavy Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +6 (+3 eff.) Armour: +1 Damage (Melee): 6 mind Changes stats: +2 Str Changes resistances: +6% mind Changes damage: +3% mind Metal gloves protecting the hands up to the middle of the lower arm. |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (50 power, based on Willpower), costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| Cloak | resilient linen cloak of protection (1 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Spell save: +5 (+4 eff.) Mental save: +6 (+4 eff.) Maximum life: +33.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | steel mail armour of fire resistance (2 def, 6 armour)Requires: - Strength 20 - Talent Heavy Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+1 eff.) Fatigue: +14% Changes resistances: +16% fire A suit of armour made of mail. |
Inventory
2018 Little GemsPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: gem / gift ; tier 3 When carried: Light radius: +2 It can be used to explode a sphere, costing 1 power out of 2018/2018. A set of 2018 tiny explosive spheres. |
spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Lionrai the Cornac Arcane Blade level 7
7th Flare 122nd year of Ascendancy at 00:27 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Lionrai the Cornac Arcane Blade level 10
52nd Dusk 122nd year of Ascendancy at 12:10 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Lionrai the Cornac Arcane Blade level 10
52nd Dusk 122nd year of Ascendancy at 13:30 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Lionrai the Cornac Arcane Blade level 8
37th Dusk 122nd year of Ascendancy at 20:41 see stats
Log
Lionrai casts Flame.
Ritch flamespitter spits flames!
Ritch flamespitter's mind surges with critical power!
Indli the halfling is on fire!
War hound hits Lionrai for 59 physical damage.
Ritch flamespitter hits Lionrai for 66 fire damage.
Lionrai's Flame hits Indli the halfling for 47 fire damage.
Bedur the thalore uses Block.
Ikbo the dwarf misses Lionrai.
Lionrai shrugs off the effect 'Deadly Poison'!
Indli the halfling receives 23 healing.
Indli the halfling hits Lionrai for 21 physical, 5 darkness, 9 physical, 4 nature, 2 nature (41 total damage).
Ikbo the dwarf hits Lionrai for 3 mind damage.
Burning from Lionrai hits Indli the halfling for 16 fire damage.
Insidious Poison from Indli the halfling hits Lionrai for 2 nature damage.
Deadly Poison from Indli the halfling hits Lionrai for 12 nature damage.
War hound hits Lionrai for 58 physical damage.
Lionrai the level 10 cornac arcane blade was pierced to death by a war hound on level 1 of Ambush!.
Lionrai is no longer poisoned.
Lionrai is no longer poisoned.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
War hound killed Lionrai!
Talent Flame is ready to use.
Talent Chain Lightning is ready to use.
Saving done.
Saving game...
































































