Boon the level 5 Skeleton Adventurer by reccollide

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSkeleton
ClassAdventurer
Level / Exp5 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 12)
Dexterity30 (base 12)
Constitution20 (base 17)
Magic18 (base 18)
Willpower12 (base 12)
Cunning16 (base 16)

Resources

Mana84/84
Vim116/116
Life240/240
Positive62/62
Stamina107/107
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage21
Accuracy29
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage14
Accuracy29
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense14
Ranged Defense14
Fatigue1
Physical Save17
Spell Save10
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Shadow magic1.00
1/5
0/5
0/5
0/5
Technique / Magical combat1.00
2/5
0/5
0/5
0/5
Corruption / Reaving combat1.00
5/5
0/5
0/5
0/5
Celestial / Sunlight1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.00
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
4/5
1/5
0/5
0/5
Corruption / Demonic strength1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active
done

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


You gain 1.84 gold from the melting of
tundral quiver of elm arrows (15/15, 14-20 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.26 gold from the melting of
iron shield of lightning resistance (+15%) (0 def, 2 armour, 18.5 block).
You collect a new ingredient:
lump of iron (1).
You gain 0.26 gold from the melting of
iron shield of lightning resistance (+15%) (0 def, 2 armour, 21 block).
You gain 0.86 gold from the melting of
rough leather armour of acid resistance (3 def, 2 armour).
You gain 5.81 gold from the melting of
rejuvenating rough leather armour of resilience (3 def, 2 armour).
You gain 0.60 gold from the melting of
rough leather cap of strength (+2) (0 def, 1 armour).
You gain 0.75 gold from the melting of
rough leather cap of constitution (+3) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.99 gold from the melting of
flaming iron waraxe (10-15 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.39 gold from the melting of
balanced iron waraxe (12-17 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron waraxe (11-15 power, 2 apr).
You gain 1.49 gold from the melting of
elm vilestaff of fate (10-12 power, 2 apr, acid element).
You collect a new ingredient:
lump of iron (1).
You gain 1.31 gold from the melting of
iron battleaxe of erosion (12-18 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.12 gold from the melting of
hateful iron battleaxe of massacre (23-34 power, 1 apr).
You gain 0.58 gold from the melting of
shatter afflictions rune (absorb 29; cd 18).
You gain 2.05 gold from the melting of
blink rune of the wizard (range 3; phase 13; cd 14).
You feel very confident walking into this place.
Saving game...

Saving done.