Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.3 |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 20 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
Strength | 43 (base 38) |
Dexterity | 13 (base 12) |
Constitution | 20 (base 19) |
Magic | 20 (base 19) |
Willpower | 11 (base 10) |
Cunning | 11 (base 10) |
Resources
Life | 471/471 |
Mana | 137/151 |
Stamina | 130/159 |
Positive | 3/87 |
Healing Factor | 1.3 |
Regeneration | 56.754982623845 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 97 |
Accuracy | 44 |
Crit Chance | 2% |
APR | 3 |
Speed | 1.00 |
Offense: Spell
Spellpower | 20 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 12.1 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
All | +25% |
Defense: Base
Armour (hardiness) | 28.01 (79.952380952381%) |
Defense | 4.05 |
Ranged Defense | 4.05 |
Fatigue | 16 |
Physical Save | 24.395006533237 |
Spell Save | 14.586984711522 |
Mental Save | 10.656019652141 |
Defense: Resistances
Lightning | + 18%(100%) |
Light | + 30%(100%) |
Acid | + 19%(100%) |
Fire | + 34%(100%) |
Physical | + 20%(100%) |
Cold | + 18%(100%) |
All | + 12%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 143 damage for 4 turns. Its effects scale with your Cunning stat. |
Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 4.0 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 242.50 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 1/5 |
Golem / Arcane | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
talent | Chant of Fortress |
talent | Reflective Skin |
beneficial effect | The target is under the effect of the cloak of deception, making it look alive. Cloak of Deception |
beneficial effect | The target is supercharged, increasing life regen by 43.41 and damage done by 20%. Supercharge Golem |
Quests
Equipment
Socketed Gems | zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Socketed Gems | 3 agate 3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
In main hand | stralite greatmaul of massacre (61.5-92.25 power, 3 apr) stralite greatmaul of massacre (61.5-92.25 power, 3 apr)Requires: - Strength 35 Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 61.5 - 92.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Physical crit. chance: +2.5% Attack speed: 100% Massive two-handed maul. |
Main armor | hardened dwarven-steel mail armour of fire resistance (aquamarine) (3 def, 17 armour) hardened dwarven-steel mail armour of fire resistance (aquamarine) (3 def, 17 armour)Requires: - Strength 28 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +17 Defense: +3 Fatigue: +16% Changes resistances: +7% physical / +25% fire / +7% cold / +7% lightning / +8% acid / +2% all A suit of armour made of mail. |
Inventory
voratun plate armour 'Blazeseam' (9 def, 23 armour) voratun plate armour 'Blazeseam' (9 def, 23 armour)Requires: - Strength 60 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +23 Defense: +9 Fatigue: +19% Changes stats: +4 Str Changes resistances: +15% darkness / +18% physical Changes damage: +3% lightning Physical save: +26 Equilibrium when hit: +0.12 Hate per kill: +3.00 Mindpower: +8 Light radius: +2 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 15 for 5 turns. The radius will increase with your Cunning. A suit of armour made of metal plates. |
Achievements
Log
Borba-fert casts Extract Gems.
You extract emerald from dwarven-steel shield (8 def, 2 armour, 70.5 block)
The shield around golem (servant of Borba-fert) crumbles.
Borba-fert casts Extract Gems.
You extract quartz from inquisitor's dwarven-steel mace of ruin (27-37.8 power, 4 apr)
Borba-fert casts Extract Gems.
You extract onyx from dwarven-steel shield (8 def, 2 armour, 89 block)
Character control switched to golem (servant of Borba-fert).
Talent Pound is ready to use.
You switch your weapons to: dwarven-steel mace of daylight (27.5-38.5 power, 4 apr) and acidic stralite shield of faith (10 def, 2 armour, 145 block).
Borba-fert casts Supercharge Golem.
Golem (servant of Borba-fert) is overloaded with power.
Golem (servant of Borba-fert) wears(replacing): thought-forged stralite waraxe of crippling (33.5-46.9 power, 5 apr).
Borba-fert casts Rune: Manasurge.
Borba-fert starts to surge mana.
Talent Rune of the Rift is ready to use.
You give dwarven-steel mace of daylight (27.5-38.5 power, 4 apr) to Borba-fert.
You switch your weapons to: stralite greatmaul of massacre (61.5-92.25 power, 3 apr).
You switch your weapons to: thought-forged stralite waraxe of crippling (33.5-46.9 power, 5 apr) and acidic stralite shield of faith (10 def, 2 armour, 145 block).
Talent Rune: Shielding is ready to use.
You switch your weapons to: stralite greatmaul of massacre (61.5-92.25 power, 3 apr).