Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.0 |
Addons | Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Items Vault 1.3.0Donators/Buyers bonus! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 13 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
Strength | 35 (base 35) |
Dexterity | 12 (base 12) |
Constitution | 12 (base 12) |
Magic | 15 (base 15) |
Willpower | 10 (base 10) |
Cunning | 11 (base 10) |
Resources
Life | 284/300 |
Mana | 138/148 |
Stamina | 125/136 |
Healing Factor | 1.2 |
Regeneration | 0.3 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 40 |
Offense: Mainhand
Damage | 49 |
Accuracy | 32 |
Crit Chance | 3% |
APR | 25 |
Speed | 0.90 |
Offense: Spell
Spellpower | 20 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11.4 |
Crit Chance | 1% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 17.19 (73.452380952381%) |
Defense | 3.7 |
Ranged Defense | 3.7 |
Fatigue | 16 |
Physical Save | 19.850070209974 |
Spell Save | 10.850249613771 |
Mental Save | 9.4931821792909 |
Defense: Resistances
All | + 8%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (2/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 170 damage for 4 turns. Its effects scale with your Strength stat. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
Quests
Equipment
Main armor | dwarven-steel mail armour 'Vorynn' (3 def, 9 armour) dwarven-steel mail armour 'Vorynn' (3 def, 9 armour)Requires: - Strength 28 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +9 Defense: +3 (+3 eff.) Fatigue: +16% Damage when hit (Melee): 11 physical Changes stats: +1 Cun Changes resistances: +1% all Critical mult.: +10.00% A suit of armour made of mail. |
In main hand | Spectral Blade (24-38.4 power, 25 apr) Spectral Blade (24-38.4 power, 25 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 24.0 - 38.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +25 Physical crit. chance: +3.0% Attack speed: 111% Damage (Melee): +10 arcane Burst (radius 2) on crit: +30 arcane silence When wielded/worn: Mana each turn: +0.50 Spellpower: +5 (+2 eff.) See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. This sword appears weightless, and nearly invisible. |
Inventory
biting gale rune of the sneak (62 cold damage; 26 apply power) biting gale rune of the sneak (62 cold damage; 26 apply power)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 62.20 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns with an apply power of 26. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Achievements
Log
A shield forms around golem (servant of Johnny the Juggler).
Golem (servant of Johnny the Juggler) hits Yvulenne the blue ooze for 68 physical, 12 arcane (80 total damage).
Yvulenne the blue ooze is not stoned anymore.
Yvulenne the blue ooze has recovered!
Johnny the Juggler casts Throw Bomb.
Golem (servant of Johnny the Juggler) is covered in icy armor!
Johnny the Juggler hits Blue ooze for 118 cold, 3 physical (123 total damage).
Johnny the Juggler hits Yvulenne the blue ooze for 136 cold damage.
Blue ooze hits Johnny the Juggler for 4 cold damage.
Golem (servant of Johnny the Juggler) hits Yvulenne the blue ooze for 63 cold damage.
Golem (servant of Johnny the Juggler) killed Yvulenne the blue ooze!
Johnny the Juggler casts Channel Staff.
Blue ooze splits in two!
Johnny the Juggler's Channel Staff hits Blue ooze for 27 arcane damage.
Johnny the Juggler's Channel Staff killed Blue ooze!
Golem (servant of Johnny the Juggler) hits Something for 40 cold damage.
Talent Throw Bomb is ready to use.
Johnny the Juggler picks up (k.): caustic steel greatsword of the leech (25-40 power, 2 apr).
Johnny the Juggler picks up (k.): Infernobraid the steel greatsword (26-41.6 power, 2 apr).
The shield around golem (servant of Johnny the Juggler) crumbles.
Character control switched to golem (servant of Johnny the Juggler).
Golem (servant of Johnny the Juggler)'s ice coating crumbles away.
Johnny the Juggler deactivates Frost Infusion.