











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Custom Difficulty 1.7.6Allows you to set the level of enemies, the frequency of rare creatures, and some other elements of difficulty independently during character creation, to make the game as easy or hard as you like. If you make the game at least as hard as a vanilla difficulty setting, you qualify for that difficulty's achievements. This mod will be incompatible with other mods that re-arrange the character creation screen. Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Nekarcos's Quality of Life 07: Visible Size Categories 1.5.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Shadowblade |
| Level / Exp | 50 / 1193% |
| Size | medium |
| Lifes / Deaths | Killed by Bill the Stone Troll at level 5 on the 78th Pyre 122nd year of Ascendancy at 03:36 / 206Killed by gloomy giant venus flytrap at level 9 on the 30th Dusk 122nd year of Ascendancy at 21:55 Killed by Emuta the deformed dire wolf at level 9 on the 31st Dusk 122nd year of Ascendancy at 05:28 Killed by deformed warg at level 9 on the 31st Dusk 122nd year of Ascendancy at 17:09 Killed by Layuvena the gloomy white wolf at level 9 on the 31st Dusk 122nd year of Ascendancy at 18:21 Killed by multi-hued crystal at level 12 on the 44th Dusk 122nd year of Ascendancy at 03:39 Killed by Spellblaze Crystal at level 12 on the 44th Dusk 122nd year of Ascendancy at 06:05 Killed by red crystal at level 12 on the 44th Dusk 122nd year of Ascendancy at 17:37 Killed by elven blood mage at level 13 on the 48th Dusk 122nd year of Ascendancy at 05:33 Killed by ultimate gwelgoroth at level 14 on the 69th Dusk 122nd year of Ascendancy at 01:14 Killed by Layerasenn the minotaur at level 14 on the 72nd Dusk 122nd year of Ascendancy at 09:42 Killed by Emerin the green jelly at level 14 on the 72nd Dusk 122nd year of Ascendancy at 21:44 Killed by Minotaur of the Labyrinth at level 15 on the 74th Dusk 122nd year of Ascendancy at 07:15 Killed by headless horror at level 16 on the 58th Haze 122nd year of Ascendancy at 09:49 Killed by eldritch eye at level 16 on the 58th Haze 122nd year of Ascendancy at 09:56 Killed by eldritch eye at level 16 on the 58th Haze 122nd year of Ascendancy at 10:03 Killed by eldritch eye at level 16 on the 58th Haze 122nd year of Ascendancy at 11:02 Killed by eldritch eye at level 16 on the 58th Haze 122nd year of Ascendancy at 11:08 Killed by eldritch eye at level 16 on the 58th Haze 122nd year of Ascendancy at 11:16 Killed by eldritch eye at level 16 on the 58th Haze 122nd year of Ascendancy at 11:23 Killed by eldritch eye at level 16 on the 58th Haze 122nd year of Ascendancy at 12:10 Killed by eldritch eye at level 16 on the 58th Haze 122nd year of Ascendancy at 12:55 Killed by Layitira the fire drake hatchling at level 16 on the 58th Haze 122nd year of Ascendancy at 16:15 Killed by Layitira the fire drake hatchling at level 16 on the 58th Haze 122nd year of Ascendancy at 16:24 Killed by fire drake at level 16 on the 59th Haze 122nd year of Ascendancy at 10:54 Killed by fire drake hatchling at level 16 on the 59th Haze 122nd year of Ascendancy at 22:01 Killed by skeleton magus at level 16 on the 59th Haze 122nd year of Ascendancy at 23:23 Killed by snow giant boulder thrower at level 16 on the 60th Haze 122nd year of Ascendancy at 01:57 Killed by snow giant boulder thrower at level 16 on the 60th Haze 122nd year of Ascendancy at 18:49 Killed by snow giant thunderer at level 16 on the 60th Haze 122nd year of Ascendancy at 19:46 Killed by thought-forged bowman at level 17 on the 61st Haze 122nd year of Ascendancy at 13:21 Killed by Gedhebeth the telugoroth at level 17 on the 61st Haze 122nd year of Ascendancy at 14:04 Killed by ultimate telugoroth at level 17 on the 62nd Haze 122nd year of Ascendancy at 01:28 Killed by Velurann the greater teluvorta at level 17 on the 62nd Haze 122nd year of Ascendancy at 02:31 Killed by greater teluvorta at level 17 on the 62nd Haze 122nd year of Ascendancy at 04:18 Killed by ultimate telugoroth at level 17 on the 62nd Haze 122nd year of Ascendancy at 05:36 Killed by dredge at level 17 on the 62nd Haze 122nd year of Ascendancy at 15:29 Killed by dredge at level 17 on the 62nd Haze 122nd year of Ascendancy at 22:47 Killed by Chronolith Clone at level 18 on the 63rd Haze 122nd year of Ascendancy at 13:11 Killed by Chronolith Twin at level 18 on the 63rd Haze 122nd year of Ascendancy at 14:05 Killed by Chronolith Twin at level 18 on the 63rd Haze 122nd year of Ascendancy at 15:05 Killed by Chronolith Twin at level 18 on the 63rd Haze 122nd year of Ascendancy at 16:11 Killed by Chronolith Twin at level 18 on the 63rd Haze 122nd year of Ascendancy at 18:45 Killed by snow giant thunderer at level 18 on the 64th Haze 122nd year of Ascendancy at 13:19 Killed by snow giant boulder thrower at level 18 on the 64th Haze 122nd year of Ascendancy at 13:55 Killed by Harkor'Zun at level 18 on the 64th Haze 122nd year of Ascendancy at 14:56 Killed by fire drake at level 18 on the 64th Haze 122nd year of Ascendancy at 15:56 Killed by faeros at level 18 on the 64th Haze 122nd year of Ascendancy at 17:00 Killed by snow giant boulder thrower at level 18 on the 64th Haze 122nd year of Ascendancy at 18:16 Killed by snow giant boulder thrower at level 19 on the 64th Haze 122nd year of Ascendancy at 20:17 Killed by Varsha the Writhing at level 19 on the 65th Haze 122nd year of Ascendancy at 03:01 Killed by Unutz the dwarf at level 19 on the 69th Haze 122nd year of Ascendancy at 19:37 Killed by Unutz the dwarf at level 19 on the 69th Haze 122nd year of Ascendancy at 19:49 Killed by Dosreenz the thalore at level 19 on the 69th Haze 122nd year of Ascendancy at 21:08 Killed by slaver at level 19 on the 72nd Haze 122nd year of Ascendancy at 22:41 Killed by Eilinama the slaver at level 19 on the 73rd Haze 122nd year of Ascendancy at 11:08 Killed by Eilinama the slaver at level 19 on the 73rd Haze 122nd year of Ascendancy at 11:38 Killed by Aroralaith the slaver at level 19 on the 74th Haze 122nd year of Ascendancy at 01:11 Killed by slaver at level 19 on the 74th Haze 122nd year of Ascendancy at 03:01 Killed by enthralled slave at level 19 on the 74th Haze 122nd year of Ascendancy at 13:59 Killed by slaver at level 19 on the 74th Haze 122nd year of Ascendancy at 17:41 Killed by Poltergeist Eye of Winter at level 20 on the 5th Allure 123rd year of Ascendancy at 20:40 Killed by Poltergeist Eye of Winter at level 20 on the 5th Allure 123rd year of Ascendancy at 21:22 Killed by Poltergeist Eye of Winter at level 20 on the 5th Allure 123rd year of Ascendancy at 22:22 Killed by Animated hardened leather sling of piercing at level 20 on the 6th Allure 123rd year of Ascendancy at 00:17 Killed by Animated lifebinding yew magestaff of protection at level 20 on the 6th Allure 123rd year of Ascendancy at 01:33 Killed by Animated elemental dwarven-steel greatsword of massacre at level 20 on the 6th Allure 123rd year of Ascendancy at 04:12 Killed by Poltergeist Corpsebow at level 20 on the 6th Allure 123rd year of Ascendancy at 05:14 Killed by Subject Z at level 21 on the 7th Allure 123rd year of Ascendancy at 05:35 Killed by Aghmoind the human at level 21 on the 9th Regrowth 123rd year of Ascendancy at 06:52 Killed by rimebark (wild summon) at level 21 on the 9th Regrowth 123rd year of Ascendancy at 07:23 Killed by rimebark (wild summon) at level 21 on the 9th Regrowth 123rd year of Ascendancy at 08:05 Killed by ritch flamespitter at level 21 on the 9th Regrowth 123rd year of Ascendancy at 09:19 Killed by black crystal at level 22 on the 13rd Regrowth 123rd year of Ascendancy at 07:24 Killed by Walrog at level 23 on the 15th Regrowth 123rd year of Ascendancy at 17:52 Killed by naga myrmidon at level 23 on the 16th Regrowth 123rd year of Ascendancy at 00:20 Killed by naga myrmidon at level 23 on the 16th Regrowth 123rd year of Ascendancy at 01:00 Killed by naga myrmidon at level 23 on the 16th Regrowth 123rd year of Ascendancy at 03:24 Killed by ravenous horror at level 23 on the 16th Regrowth 123rd year of Ascendancy at 06:16 Killed by naga myrmidon at level 23 on the 16th Regrowth 123rd year of Ascendancy at 08:09 Killed by Weirdling Beast at level 23 on the 17th Regrowth 123rd year of Ascendancy at 02:07 Killed by Ondem the halfling at level 24 on the 25th Regrowth 123rd year of Ascendancy at 11:05 Killed by Glorutta the elder vampire at level 24 on the 37th Regrowth 123rd year of Ascendancy at 06:27 Killed by Glorutta the elder vampire at level 24 on the 37th Regrowth 123rd year of Ascendancy at 07:02 Killed by Glorutta the elder vampire at level 24 on the 37th Regrowth 123rd year of Ascendancy at 07:45 Killed by Glorutta the elder vampire at level 24 on the 37th Regrowth 123rd year of Ascendancy at 08:47 Killed by Mayoyawe the elder vampire at level 24 on the 37th Regrowth 123rd year of Ascendancy at 10:54 Killed by Mayoyawe the elder vampire at level 24 on the 37th Regrowth 123rd year of Ascendancy at 11:44 Killed by Emura the ghoul at level 24 on the 37th Regrowth 123rd year of Ascendancy at 14:38 Killed by Emura the ghoul at level 24 on the 37th Regrowth 123rd year of Ascendancy at 15:13 Killed by Ce'Nuba the vampire lord at level 24 on the 37th Regrowth 123rd year of Ascendancy at 19:28 Killed by Mayimina the ghast at level 24 on the 38th Regrowth 123rd year of Ascendancy at 00:31 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 02:54 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 03:22 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 03:57 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 04:30 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 05:01 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 06:11 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 07:00 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 08:05 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 09:09 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 10:09 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 11:02 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 12:06 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 13:18 Killed by skeleton master archer at level 24 on the 38th Regrowth 123rd year of Ascendancy at 14:13 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 15:05 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 16:27 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 17:33 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 18:42 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 20:18 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 21:38 Killed by Celia at level 24 on the 38th Regrowth 123rd year of Ascendancy at 22:38 Killed by Celia at level 24 on the 39th Regrowth 123rd year of Ascendancy at 00:05 Killed by Celia at level 24 on the 39th Regrowth 123rd year of Ascendancy at 01:03 Killed by Celia at level 24 on the 39th Regrowth 123rd year of Ascendancy at 02:01 Killed by elven corruptor at level 25 on the 50th Regrowth 123rd year of Ascendancy at 20:24 Killed by elven cultist at level 25 on the 51st Regrowth 123rd year of Ascendancy at 03:52 Killed by elven blood mage at level 25 on the 51st Regrowth 123rd year of Ascendancy at 06:36 Killed by elven blood mage at level 25 on the 51st Regrowth 123rd year of Ascendancy at 07:36 Killed by Grand Corruptor at level 25 on the 51st Regrowth 123rd year of Ascendancy at 21:42 Killed by Grand Corruptor at level 25 on the 51st Regrowth 123rd year of Ascendancy at 21:52 Killed by Grand Corruptor at level 25 on the 51st Regrowth 123rd year of Ascendancy at 21:59 Killed by Grand Corruptor at level 25 on the 52nd Regrowth 123rd year of Ascendancy at 00:48 Killed by war hound at level 25 on the 52nd Regrowth 123rd year of Ascendancy at 22:43 Killed by ritch flamespitter at level 25 on the 52nd Regrowth 123rd year of Ascendancy at 23:54 Killed by elven mage at level 25 on the 54th Regrowth 123rd year of Ascendancy at 06:55 Killed by elven blood mage at level 25 on the 54th Regrowth 123rd year of Ascendancy at 08:05 Killed by elven blood mage at level 25 on the 54th Regrowth 123rd year of Ascendancy at 10:31 Killed by Porimitha the mean looking elven guard at level 26 on the 55th Regrowth 123rd year of Ascendancy at 19:32 Killed by ritch flamespitter at level 27 on the 72nd Regrowth 123rd year of Ascendancy at 21:44 Killed by Edrgrbo the dwarf at level 28 on the 72nd Regrowth 123rd year of Ascendancy at 23:11 Killed by orc high pyromancer at level 30 on the 3rd Pyre 123rd year of Ascendancy at 01:28 Killed by orc necromancer at level 30 on the 3rd Pyre 123rd year of Ascendancy at 02:01 Killed by ghast at level 30 on the 3rd Pyre 123rd year of Ascendancy at 02:48 Killed by ghast at level 30 on the 4th Pyre 123rd year of Ascendancy at 09:49 Killed by ghoulking at level 30 on the 4th Pyre 123rd year of Ascendancy at 10:45 Killed by faerlhing at level 31 on the 5th Pyre 123rd year of Ascendancy at 03:30 Killed by The Master at level 31 on the 5th Pyre 123rd year of Ascendancy at 18:22 Killed by The Master at level 31 on the 5th Pyre 123rd year of Ascendancy at 19:48 Killed by Lord of Skulls (warrior) at level 31 on the 5th Pyre 123rd year of Ascendancy at 21:03 Killed by The Master at level 31 on the 5th Pyre 123rd year of Ascendancy at 22:34 Killed by Zubemina the orc warrior at level 34 on the 50th Pyre 123rd year of Ascendancy at 19:44 Killed by Adoda the storm drake at level 34 on the 51st Pyre 123rd year of Ascendancy at 08:09 Killed by mountain troll thunderer at level 34 on the 51st Pyre 123rd year of Ascendancy at 11:55 Killed by Rak'Shor Cultist at level 35 on the 60th Pyre 123rd year of Ascendancy at 19:12 Killed by orc blood mage at level 35 on the 1st Mirth 123rd year of Ascendancy at 00:21 Killed by Lisulerath the orc necromancer at level 35 on the 1st Mirth 123rd year of Ascendancy at 01:35 Killed by ghast at level 35 on the 1st Mirth 123rd year of Ascendancy at 02:30 Killed by Lisenn the skeleton warrior at level 36 on the 1st Mirth 123rd year of Ascendancy at 06:57 Killed by orc blood mage at level 36 on the 1st Mirth 123rd year of Ascendancy at 09:31 Killed by orc corruptor at level 36 on the 1st Mirth 123rd year of Ascendancy at 12:37 Killed by orc corruptor at level 36 on the 1st Mirth 123rd year of Ascendancy at 20:49 Killed by Belesebeth the orc necromancer at level 36 on the 2nd Mirth 123rd year of Ascendancy at 00:30 Killed by Belesebeth the orc necromancer at level 36 on the 2nd Mirth 123rd year of Ascendancy at 03:04 Killed by Lord of Skulls (warrior) at level 36 on the 2nd Mirth 123rd year of Ascendancy at 11:04 Killed by runed bone giant at level 37 on the 4th Mirth 123rd year of Ascendancy at 03:46 Killed by Rak'shor, Grand Necromancer of the Pride at level 37 on the 4th Mirth 123rd year of Ascendancy at 13:40 Killed by Rak'shor, Grand Necromancer of the Pride at level 37 on the 4th Mirth 123rd year of Ascendancy at 16:16 Killed by Slasul at level 40 on the 6th Dusk 123rd year of Ascendancy at 19:19 Killed by electric eel at level 40 on the 6th Dusk 123rd year of Ascendancy at 22:50 Killed by orc high cryomancer at level 41 on the 9th Dusk 123rd year of Ascendancy at 18:54 Killed by multi-hued drake at level 41 on the 10th Dusk 123rd year of Ascendancy at 02:12 Killed by multi-hued drake at level 41 on the 10th Dusk 123rd year of Ascendancy at 02:47 Killed by overpowered greater multi-hued wyrm at level 41 on the 10th Dusk 123rd year of Ascendancy at 04:00 Killed by overpowered greater multi-hued wyrm at level 42 on the 10th Dusk 123rd year of Ascendancy at 05:44 Killed by overpowered greater multi-hued wyrm at level 42 on the 10th Dusk 123rd year of Ascendancy at 07:19 Killed by orc high pyromancer at level 43 on the 10th Dusk 123rd year of Ascendancy at 15:52 Killed by Aryritta the orc high pyromancer at level 43 on the 10th Dusk 123rd year of Ascendancy at 17:51 Killed by aether beam at level 44 on the 11st Dusk 123rd year of Ascendancy at 10:30 Killed by radiant horror at level 44 on the 12nd Dusk 123rd year of Ascendancy at 05:50 Killed by Vor, Grand Geomancer of the Pride at level 44 on the 12nd Dusk 123rd year of Ascendancy at 07:21 Killed by Vor, Grand Geomancer of the Pride at level 44 on the 12nd Dusk 123rd year of Ascendancy at 08:45 Killed by Vor, Grand Geomancer of the Pride at level 44 on the 12nd Dusk 123rd year of Ascendancy at 09:46 Killed by orc pyromancer at level 44 on the 12nd Dusk 123rd year of Ascendancy at 11:05 Killed by lava floor at level 44 on the 12nd Dusk 123rd year of Ascendancy at 12:28 Killed by Neroth the orc high cryomancer at level 45 on the 13rd Dusk 123rd year of Ascendancy at 16:31 Killed by Betissra the Orc Mage-hunter's mucus ooze at level 46 on the 51st Dusk 123rd year of Ascendancy at 15:42 Killed by Betissra the Orc Mage-hunter's mucus ooze at level 46 on the 51st Dusk 123rd year of Ascendancy at 17:14 Killed by stone golem at level 46 on the 52nd Dusk 123rd year of Ascendancy at 04:30 Killed by minotaur at level 46 on the 52nd Dusk 123rd year of Ascendancy at 06:26 Killed by Voryvea the Herald at level 46 on the 52nd Dusk 123rd year of Ascendancy at 08:51 Killed by Velogamira the Herald at level 46 on the 52nd Dusk 123rd year of Ascendancy at 10:13 Killed by Velogamira the Herald at level 46 on the 52nd Dusk 123rd year of Ascendancy at 11:55 Killed by Aritta the Frozen Terror at level 46 on the 52nd Dusk 123rd year of Ascendancy at 13:22 Killed by Aritta the Frozen Terror at level 46 on the 52nd Dusk 123rd year of Ascendancy at 14:56 Killed by Islugawe the Storm Terror at level 47 on the 52nd Dusk 123rd year of Ascendancy at 21:03 Killed by Islodamina the Caustic Terror at level 47 on the 52nd Dusk 123rd year of Ascendancy at 23:43 Killed by venom drake at level 47 on the 52nd Dusk 123rd year of Ascendancy at 23:53 Killed by Islodamina the Caustic Terror at level 47 on the 53rd Dusk 123rd year of Ascendancy at 00:57 Killed by Islodamina the Caustic Terror's mucus ooze at level 47 on the 53rd Dusk 123rd year of Ascendancy at 01:55 Killed by Islodamina the Caustic Terror at level 47 on the 53rd Dusk 123rd year of Ascendancy at 03:03 Killed by Islodamina the Caustic Terror at level 47 on the 53rd Dusk 123rd year of Ascendancy at 04:05 Killed by Islodamina the Caustic Terror at level 47 on the 53rd Dusk 123rd year of Ascendancy at 05:05 Killed by Islodamina the Caustic Terror at level 47 on the 53rd Dusk 123rd year of Ascendancy at 06:18 Killed by Islodamina the Caustic Terror at level 47 on the 53rd Dusk 123rd year of Ascendancy at 06:28 Killed by Islimithra the blinkwyrm at level 47 on the 53rd Dusk 123rd year of Ascendancy at 13:58 Killed by Gorbat, Supreme Wyrmic of the Pride at level 49 on the 56th Dusk 123rd year of Ascendancy at 00:19 Killed by Cyruwe the slimy ooze at level 50 on the 69th Dusk 123rd year of Ascendancy at 12:51 Killed by Cyruwe the slimy ooze at level 50 on the 69th Dusk 123rd year of Ascendancy at 16:23 Killed by Bethygadhelle the Neverdead at level 50 on the 70th Dusk 123rd year of Ascendancy at 22:29 Killed by greater multi-hued wyrm at level 50 on the 77th Dusk 123rd year of Ascendancy at 18:20 Killed by Fallen Sun Paladin Aeryn at level 50 on the 78th Dusk 123rd year of Ascendancy at 12:27 Killed by Elandar at level 50 on the 78th Dusk 123rd year of Ascendancy at 14:20 Killed by Argoniel at level 50 on the 78th Dusk 123rd year of Ascendancy at 16:29 Killed by Tarlac at level 50 on the 78th Dusk 123rd year of Ascendancy at 20:37 |
Primary Stats
| Strength | 51 (base 40) |
| Dexterity | 64 (base 36) |
| Constitution | 15 (base 10) |
| Magic | 119 (base 60) |
| Willpower | 58 (base 26) |
| Cunning | 105 (base 60) |
Resources
| Life | 1038/1038 |
| Mana | 596/666 |
| Stamina | 261/367 |
| Healing Factor | 0.6460311219418 |
| Regeneration | 13.351878561004 |
Speed
| Mental | -1.4432899320127E-13% |
| Attack | 0% |
| Movement | +12.5% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 10 |
| Infravision | 14 |
| See Stealth | 81.301223757228 |
| See Invisible | 105.30122375723 |
| ESP Range | 20 |
| ESP Kinds | animal/canine, horror |
Offense: Mainhand
| Damage | 175 |
| Accuracy | 80 |
| Crit Chance | 57% |
| APR | 28 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 81 |
| Accuracy | 80 |
| Crit Chance | 56% |
| APR | 28 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 80 |
| Crit Chance | 39% |
| Speed | 1 |
Offense: Mind
| Mindpower | 55 |
| Crit Chance | 37% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +32% |
| Cold | +52% |
| All | +7% |
| Darkness | +59% |
| Light | +22% |
| Temporal | +19% |
| Lightning | +32% |
| Fire | +32% |
| Mind | +13% |
Offense: Damage Penetration
| Darkness | +45% |
| All | +25% |
Defense: Base
| Armour (hardiness) | 32 (77.946778433524%) |
| Defense | 92 |
| Ranged Defense | 92 |
| Fatigue | 0 |
| Physical Save | 23 |
| Spell Save | 46 |
| Mental Save | 40 |
Defense: Resistances
| Acid | + 30%( 70%) |
| Arcane | -21%( 40%) |
| Cold | + 77%( 80%) |
| All | + 7%( 70%) |
| Darkness | + 80%( 80%) |
| Light | -16%( 45%) |
| Temporal | + 44%( 70%) |
| Mind | + 13%( 70%) |
| Lightning | + 49%( 80%) |
| Fire | + 49%( 80%) |
| Nature | + 26%( 80%) |
Defense: Immunities
| Stun Resistance | 100% |
| Confusion Resistance | 60% |
| Disarm Resistance | 0% |
| Knockback Resistance | 0% |
| Instadeath Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 253 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 254 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Cunning stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Won't Break Stealth: 100% Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1922% for 10 turns (60 total) and instantly restoring 96 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Cunning stat. |
Class Talents
| Cunning / Shadow magic | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Combat techniques | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Duelist | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Dual techniques | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Ambush | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Cunning / Stealth | 1.40 |
| 2/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Corruption / Vile life | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Staff combat | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| Cunning / Survival | 1.00 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 5/5 |
| 4/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 1 of Old Forest. Escort: injured seer (level 1 of Old Forest)As a reward you improved Willpower by +5. | done |
You successfully escorted the injured seer to the recall portal on level 3 of Trollmire. Escort: injured seer (level 3 of Trollmire)As a reward you improved Willpower by +5. | done |
You failed to protect the lone alchemist from death by xorn. Escort: lone alchemist (level 1 of Daikara) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Dreadfell. Escort: lone alchemist (level 1 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 6 of Dreadfell. Escort: lone alchemist (level 6 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lost defiler (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Old Forest. Escort: lost warrior (level 2 of Old Forest)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You failed to protect the lost warrior from death by skeleton warrior. Escort: lost warrior (level 7 of Dreadfell) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. * You encountered Sun Paladin Aeryn who blamed you for the loss of the Sunwall, but you spared her. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of precision. Marus of Elvala has completed an elixir of the savior without your aid. Agrimley the hermit has completed an elixir of explosive force without your aid. Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed ice ant stinger. * You've found the needed xorn fragment. * You've found the needed vial of fire wyrm saliva. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived too late. The place has been drained of its power and the sorcerers have left. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of CreationSlasul told you his side of the story. Now you must decide: which of them is corrupt? * You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. In the aftermath you turned against the Grand Corruptor and dispatched him. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
Equipment
| On feet | The Black Boots (2 def, 1 armour)2.0 Encumbrance T2 feet armor [Unique] Arcane While equipped: Stats +4 Cun offense ------ Move Speed +12% defense ------ Armor +1 Defense +2 (+1 eff.) Fatigue +2% Stealth +10 other ------- Shadow Power +5 Grants 2.5% movement speed for each point of Shadow Power. "It's a treacherous road to the top of the world." |
| Quiver | Quiver of the Sun (25/25, 142% power, 15 apr)3.0 Encumbrance T4 arrow ammo [Unique] Arcane Weapon Damage 142% Range: 1.0x-1.4x Uses 60% Dex, 70% Mag, 50% Str Damage Bright light Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +15 Critical Rate +2.0% Capacity 25 Projectile Speed +300% On Hit: * 25% chance to blind Shoots beams through all targets. This strange orange quiver is made of brass and etched with many bright red runes that glow and glitter in the light. The arrows themselves appear to be solid shafts of blazing hot light, like rays of sunshine, hammered and forged into a solid state. |
| Light source | Umbraphage0.0 Encumbrance T3 lite [Unique] Psionic While equipped: offense ------ Mindpower +10 (+4 eff.) Damage +15% light +15% darkness Ignore resists +10% darkness defense ------ Resistance +20% darkness Affinity +20% darkness Mind save +10 (+3 eff.) other ------- Light +10 Masteries +0.20 Cursed/Shadows Absorbs all darkness (power 127, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). Release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 405.45 darkness damage (based on Mindpower and charge). Uses 6 power out of 10/10 This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | Crown of the Elements (0 def, 10 armour)2.0 Encumbrance T5 head armor [Unique] Arcane While equipped: Stats +10 Mag +10 Wil offense ------ Spellpower +15 (+3 eff.) Mindpower +15 (+5 eff.) On-Hit 10 acid 10 fire 10 lightning 10 cold Damage +25% acid +25% fire +25% cold +25% lightning defense ------ Armor +10 Fatigue +5% Resistance +25% acid +25% fire +25% cold +25% lightning This jeweled crown shimmers with colors. |
| On hands | Vorewe the drakeskin leather gloves (0 def, 3 armour)1.0 Encumbrance T4 hands armor [Rare] Psionic While equipped: Stats +5 Cun offense ------ Damage +6% mind Accuracy +8 (+1 eff.) defense ------ Armor +3 Resistance +11% darkness +6% mind Crit Resistance 10.00% Out-of-Phase Defense +15 Out-of-Phase Resistance +15% Out-of-Phase Resilience +15% other ------- Light +2 Infravision +6 See Invisibility +24 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Track: Puts all charms on 9 turn cooldown Effective talent level: 2.0 Power cost 9 out of 15/15. Range melee/personal Cooldown: 20 Travel.spd instantaneous Description: Sense foes around you in a radius of 23 for 5 turns. The radius will increase with your Cunning. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Void Shard2.0 Encumbrance T5 wand charm [Unique] Arcane While equipped: Stats +8 Mag offense ------ Spellpower +10 (+2 eff.) Damage +12% darkness +12% temporal When Hit 16 void defense ------ Resistance +10% darkness +10% temporal Release a radius 2 burst of void energy at up to range 5, dealing 260.61 temporal and 348.21 darkness damage (based on Magic). Uses 12 power out of 40/40 This jagged shape looks like a hole in space, yet it is solid, though light in weight. |
| On fingers | sneakthief's voratun ring of life0.1 Encumbrance T5 ring jewelry [Ego++] Nature/Master While equipped: Stats +7 Cun +7 Dex offense ------ Accuracy +10 (+2 eff.) defense ------ Life +61.00 Life Regen +19.00 Healmod +10% Rings make your fingers look great! |
| On fingers | Bloodcaller0.1 Encumbrance T4 ring jewelry [Unique] Psionic While equipped: defense ------ Fatigue -5% Mind save -7 (-4 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 333.87 You won the Ring of Blood trial, and this is your reward. |
| Around neck | Unflinching Eye0.1 Encumbrance T4 amulet jewelry [Unique] Arcane/Psionic While equipped: defense ------ Resistance -25% light Max Resistance -25% light Blind Resist +100% Confus Resist +50% other ------- Infravision +3 Telepathy Horror Telepath range +10 Arcane Eye: (Instant) Effective talent level: 2.0 Power cost 36 out of 60/60. Range melee/personal Cooldown: 10 Travel.spd instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 16 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 6 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. Someone has strung a thick black cord through this large bloodshot eyeball, allowing it to be worn around the neck, should you so choose. |
| In main hand | Umbral Razor (129% power, 10 apr)1.0 Encumbrance T2 dagger 1H weapon [Unique] Arcane Weapon Damage 129% Range: 1.0x-1.3x Uses 50% Cun, 65% Mag, 50% Dex Damage Physical Mastery Dagger Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +10 Critical Rate +9.0% Attack Speed 100% Damage Conversion 50% darkness On Hit: * 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows. While equipped: Stats +4 Cun +4 Mag offense ------ Damage +5% darkness Ignore resists +10% darkness defense ------ Resistance +10% darkness Stealth +10 Invoke Darkness: Effective talent level: 3.0 Power cost 12 out of 20/20. Range 10 Cooldown: 3 Travel.spd 2000% of base Is: necromancy and a spell Description: Conjures up a beam of darkness, doing 256.91 darkness damage. At level 5, the beam widens to hit foes on each side. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. This item has been sent to the Item's Vault. |
| Around waist | hardened leather belt 'Layyba'1.0 Encumbrance T3 belt armor [Random Unique] Arcane/Master While equipped: Stats +5 Dex +11 Mag +7 Wil +4 Cun +7 Lck offense ------ Spell Crit +4% Mind Crit +2% Physical Power +10 (+2 eff.) When Hit 8 physical defense ------ Defense +20 (+4 eff.) Stealth +10 other ------- Disarm Traps +10 Mana/turn +0.31 EQ when Hit +0.08 Max mana +32.00 Infravision +5 A belt that goes around your waist. |
| In off hand | Silent Blade (129% power, 10 apr)1.0 Encumbrance T2 dagger 1H weapon [Unique] Master Weapon Damage 129% Range: 1.0x-1.3x Uses 65% Dex, 35% Cun, 50% Mag Damage Physical Mastery Dagger Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +10 Critical Rate +8.0% Attack Speed 100% On-hit +10 silence On Kill: * Enter stealth for 3 turns. When used from stealth a simple attack with it will not break stealth. While equipped: offense ------ Accuracy +10 (+2 eff.) A thin, dark dagger that seems to meld seamlessly into the shadows. |
| Cloak | Ureslak's Molted Scales (0 def, 0 armour)2.0 Encumbrance T5 cloak armor [Unique] Nature It would go well with another part of Ureslak. While equipped: defense ------ Resistance +20% lightning +20% darkness +20% cold +20% fire -30% arcane +20% nature Max Resistance +10% lightning +10% darkness +10% cold +10% fire -30% arcane +10% nature Energize the scales for 16 turns, increasing resistance to Fire, Cold, Lightning, Nature, or Darkness damage by 15% just before you are damaged. (This effect lasts 5 turns and only works on one type of damage.). Uses 30 power out of 50/50 This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow. |
| Main armor | Death's Embrace (18 def, 18 armour)9.0 Encumbrance T5 light armor [Unique] Arcane While equipped: Stats +5 Dex +5 Cun +5 Mag offense ------ Critical power +20.00% Spellpower +10 (+2 eff.) Damage +20% darkness +20% cold When Hit 15 darkness 15 cold defense ------ Armor +18 Hardiness +15% Defense +18 (+4 eff.) Resistance +30% temporal +30% darkness +30% cold Stealth +10 other ------- Masteries +0.10 Spell/Phantasm +0.10 Spell/Dreadmaster +0.10 Cunning/Stealth Turn yourself invisible (power 48, based on Cunning and Magic) for 10 turns. Uses 30 power out of 50/50 This deep black leather armor, wrapped with thick silk, is icy cold to the touch. |
Inventory
Rune of Dissipation ( )0.1 Encumbrance rune scroll [Unique] Arcane When inscribed on your body: Range 10 Cooldown: 20 Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of Reflection (--)0.1 Encumbrance T3 rune scroll [Unique] Arcane When inscribed on your body: Cooldown: 15 Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 695 damage for 5 turns. Its effects scale with your Magic stat. Inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
Sealed Scroll of Last Hope0.1 Encumbrance scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
Scroll of Summoning (Limmir the Jeweler)0.1 Encumbrance tome scroll [Plot Item] Unknown Summon Limmir the jeweler at the center of the lake of the moon. Uses 1 power out of 1/1 Magical scrolls can have wildly different effects! |
Feathersteel Amulet0.1 Encumbrance T2 amulet jewelry [Unique] Master While equipped: offense ------ Move Speed +25% defense ------ Defense +15 (+3 eff.) Fatigue -20% Slow Projectiles +15% other ------- Encumbrance +20 Avoid Pressure Traps The weight of the world seems a little lighter with this amulet around your neck. |
Pendant of the Sun and Moons0.1 Encumbrance T4 amulet jewelry [Unique] Arcane While equipped: offense ------ Spell Crit +5% Spellpower +8 (+2 eff.) Damage +8% light +8% darkness Ignore resists +15% light +15% darkness defense ------ Resistance +10% light +10% darkness Max Resistance +5% light +5% darkness All your damage is converted and split into light and darkness. Circle of Sanctity: (Instant) Effective talent level: 3.0 Power cost 18 out of 60/60. Range melee/personal Cooldown: 20 Travel.spd instantaneous Is: a spell Description: Creates a circle of radius 3 at your feet; the circle protects you from silence effects while you remain in its radius while silencing and dealing 27 light damage to everyone else who enters. The circle lasts 4 turns. This small pendant depicts a hematite moon eclipsing a golden sun and according to legend was worn by one of the Sunwall's founders. |
The Black Core0.1 Encumbrance T2 amulet jewelry [Unique] Arcane While equipped: offense ------ Spellpower +5 (+1 eff.) defense ------ Resistance +15% darkness Unlife -100.00 life Blind Resist +100% other ------- Infravision +6 Masteries +0.20 Corruption/Black-magic Shadow Power +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
Glory of the Pride0.1 Encumbrance T5 ring jewelry [Unique] Master While equipped: offense ------ Physical Power +10 (+2 eff.) Damage +8% physical Accuracy +10 (+2 eff.) defense ------ Armor +10 Hardiness +20% Defense +5 (+1 eff.) Fatigue -15% Physical save +45 (+20 eff.) Confus Resist +50% other ------- Max mana -40.00 Max stamina +40.00 Cooldown Rush -6 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
Ring of the War Master0.1 Encumbrance T5 ring jewelry [Unique] Master While equipped: Stats +3 Str +3 Dex +3 Con offense ------ Physical Crit +5.0% Physical Power +10 (+2 eff.) Ignore Armor +15 defense ------ Category Bonus +0.30 Technique A blade-edged ring that radiates power. As you put it on, strange thoughts of pain and destruction come to your mind. |
solipsist's voratun ring of power0.1 Encumbrance T5 ring jewelry [Ego+] Arcane/Psionic While equipped: Stats +8 Cun +6 Wil offense ------ Physical Power +15 (+3 eff.) Spellpower +10 (+2 eff.) Mindpower +25 (+8 eff.) Rings make your fingers look great! |
stralite ring of life0.1 Encumbrance T4 ring jewelry [Ego+] Nature While equipped: defense ------ Life +49.00 Life Regen +9.00 Healmod +14% Rings make your fingers look great! |
Dagger of the Past (129% power, 20 apr)1.0 Encumbrance T3 dagger 1H weapon [Unique] Arcane Potentially it would go with a sword in the future. Weapon Damage 129% Range: 1.0x-1.3x Uses 0% Cun, 100% Mag, 50% Dex Damage Physical Mastery Dagger Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +20 Critical Rate +20.0% Attack Speed 111% On-hit +5 temporal Damage Conversion 30% temporal While equipped: offense ------ Move Speed +20% Damage +5% temporal defense ------ Defense +10 (+2 eff.) Spell save +10 (+4 eff.) Out-of-Phase Defense +10 Out-of-Phase Resistance +5% Out-of-Phase Resilience +15% other ------- Masteries +0.10 Chronomancy/Blade Threading +0.10 Chronomancy/Temporal Guardian Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
Icy Kill (143% power, 10 apr)1.0 Encumbrance T4 dagger 1H weapon [Unique] Nature/Psionic Weapon Damage 144% Range: 1.0x-1.3x Uses 50% Cun, 50% Mag, 50% Dex Damage Physical Mastery Dagger Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +10 Critical Rate +15.0% Attack Speed 100% On-hit +30 cold On Critical: * freezes the target On Kill: * explodes a frozen creature (damage scales with willpower) While equipped: Stats +6 Cun +6 Wil offense ------ Damage +25% cold defense ------ Pierce Iceblocks +50% other ------- Hate/kill +4.00 As any scryer knows, the link between the murderer and the murdered is the murder weapon, and a scryer can follow that link from the murdered to the weapon to the murderer. One rather cold blooded killer thought of a way around this. By carving blades out of ice, they could kill as they wished and the link would just melt away. Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart with the icey blade. After being united with the cold heart that created it, the final ice blade has never melted. |
Mandible of Ungolmor (150% power, 12 apr)1.0 Encumbrance T5 dagger 1H weapon [Unique] Nature Weapon Damage 150% Range: 1.0x-1.3x Uses 65% Cun, 35% Dex, 50% Mag Damage Physical Mastery Dagger Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +12 Critical Rate +22.0% Attack Speed 100% Damage Conversion 30% darkness On Hit: 20% Poisonous Bite level 3 On Critical: * inflicts spydric poison dealing 200 damage over 3 turns and pinning the target While equipped: Stats +8 Cun +4 Dex offense ------ Damage +30% nature +20% darkness defense ------ Armor +15 Poison Resist +100% other ------- Light -2 Talents +5 Toxic Death This obsidian-crafted, curved blade is studded with the deadly fangs of the Ungolmor. It seems to drain light from the world around it. |
Moon (100% power, 0 apr)1.0 Encumbrance T3 dagger 1H weapon [Unique] Arcane The moon shines alone in a starless sky. Weapon Damage 100% Range: 1.0x-1.3x Uses 20% Dex, 20% Cun, 50% Mag Damage Darkness Mastery Dagger Mastery Accuracy Bonus +0.2% critical chance (max 25%) Attack Speed 125% On Hit: * Deal 70 Darkness damage. While equipped: other ------- Light -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
Spelldrinker (132% power, 8 apr)1.0 Encumbrance T3 dagger 1H weapon [Unique] Arcane Weapon Damage 132% Range: 1.0x-1.3x Uses 35% Cun, 70% Mag, 55% Dex Damage Physical Mastery Dagger Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +8 Critical Rate +9.0% Attack Speed 100% On Hit: 15% Disperse Magic level 1 On Hit: * steals up to 50 mana from the target While equipped: Stats +6 Cun +6 Mag defense ------ Resistance +12% arcane Spell save +12 (+4 eff.) Countless mages have fallen victim to the sharp sting of this blade, betrayed by those among them with greed for ever greater power. Passed on and on, this blade has developed a thirst of its own. |
Dream Malleus (168% power, 5 apr)5.0 Encumbrance T4 greatmaul 2H weapon [Unique] Arcane/Master/Psionic Weapon Damage 168% Range: 1.0x-1.5x Uses 70% Wil, 50% Mag, 70% Str Damage Physical Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +5 Attack Speed 100% On-hit +17 mind +12 light Damage Against +17% Undead On-crit, radius 2 +8 nature On Hit: * 16% chance to reduce all saves and defense by 33 * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) While equipped: Stats +5 Cun +2 Wil offense ------ Mind Crit +5% Mindpower +15 (+5 eff.) Damage +10% physical +10% mind +6% nature defense ------ Resistance +15% nature other ------- Psi/turn +0.10 Talents +3 Dream Smith's Hammer +3 Hammer Toss Cooldown Hammer Toss -2 A large shimmering maul that seems to produce a ringing in your ears. It is both as malleable as thought and as hard as the strongest steel. |
Merkul's Second Eye4.0 Encumbrance T3 longbow 2H weapon Reqs Shoot [Unique] Arcane Weapon Damage 66% Range: 1.0x-1.1x Uses 50% Mag Damage Physical Accuracy Bonus +0.2% critical chance (max 25%) Attack Speed 100% Range +9 Projectile Speed +400% On Hit: 100% Arcane Eye level 4 While equipped: offense ------ On-Ranged-Hit 25 arcane other ------- Light +2 This bow is said to have been the tool of an infamous dwarven spy. Rumours say it allowed him to "steal" the eyes of his enemies. Adversaries struck were left alive, only to unknowingly divulge their secrets to his unwavering sight. |
Anmalice (158% power, 20 apr)3.0 Encumbrance T4 longsword 1H weapon [Unique] Psionic/Unknown Weapon Damage 158% Range: 1.0x-1.4x Uses 10% Wil, 50% Mag, 100% Str Damage Physical Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +20 Critical Rate +7.0% Attack Speed 100% On Hit: * torments the target with many mental effects On Kill: * reduces mental save penalty While equipped: offense ------ Mindpower +9 (+3 eff.) Damage +8% mind defense ------ Mind save -30 (-15 eff.) The eye on the hilt of this blade seems to glare at you, piercing your soul and mind. Tentacles surround the hilt, latching onto your hand. |
Butcher (159% power, 12 apr)3.0 Encumbrance T5 longsword 1H weapon [Unique] Master/Psionic Weapon Damage 160% Range: 1.0x-1.4x Uses 50% Mag, 100% Str Damage Physical Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +12 Critical Rate +10.0% Attack Speed 100% On Hit: * Attempt to devour a low HP enemy, striking again and possibly killing it instantly. On Kill: * Enter a Rampage (Shared cooldown). While equipped: Stats +10 Str +7 Cun +10 Wil offense ------ Accuracy +18 (+3 eff.) other ------- Masteries +0.20 Cursed/Rampage +0.20 Cursed/Slaughter Enter Rampage if health falls below 20% Be it corruption, madness or eccentric boredom, the halfling butcher by the name of Caleb once took to eating his kin instead of cattle. His spree was never ended and nobody knows where he disappeared to. Only the blade remained, stuck fast in a bloodied block. Beneath, a carving said "This was fun, let's do it again some time." |
Poltergeist's Blood-Edge (157% power, 7 apr)3.0 Encumbrance T5 longsword 1H weapon [Unique] Arcane Weapon Damage 157% Range: 1.0x-1.4x Uses 60% Mag, 100% Str Damage Physical Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +7 Critical Rate +6.0% Attack Speed 100% Lifesteal +5% Damage Conversion 50% blight On Hit: * 15% chance to animate a bleeding foe's blood While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con offense ------ Spell Crit +8% Spellpower +21 (+4 eff.) Damage +15% blight +15% physical other ------- Max vim +25.00 Telepathy Undead/Blood Bleeding Edge: Effective talent level: 4.0 Power cost 12 out of 20/20. Range melee/personal Cooldown: 12 Travel.spd instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 63%. This deep red sword weeps blood continuously. It was born in the labs of the orcish corrupter Hurik, who sought to make a crystal that would house his soul after death. But his plans were disrupted by a band of sun paladins, and though most died purging his keep of dread minions, their leader Raasul fought through to Hurik's lab, sword in hand. There the two did battle, blade against blood magic, till both fell to the floor with weeping wounds. The orc with his last strength crawled towards his fashioned phylactery, hoping to save himself, but Raasul saw his plans and struck the crystal with his light-bathed sword. It shattered, and in the sudden impulse of energies the steel, crystal and blood were fused into one. Now the broken fragments of Raasul's soul are trapped in this terrible artifact, his mind warped beyond all sanity by decades of imprisonment. Only the taste of blood calls him forth, his soul stealing the lifeblood of others to take on physical form again, that he may thrash and wail against the living. |
flaming voratun longsword of amnesia (152% power, 6 apr)3.0 Encumbrance T5 longsword 1H weapon [Ego+] Arcane/Psionic Weapon Damage 152% Range: 1.0x-1.4x Uses 50% Mag, 100% Str Damage Physical Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +6 Critical Rate +5.0% Attack Speed 100% On-Hit, radius 1 +16 fire On Hit: * 50% chance to put 1 talent on cooldown for 4 turns (checks Confusion immunity) Sharp, long, and deadly. |
plaguebringer's voratun longsword of massacre (165% power, 6 apr)3.0 Encumbrance T5 longsword 1H weapon [Ego+] Arcane/Master Weapon Damage 166% Range: 1.0x-1.4x Uses 50% Mag, 100% Str Damage Physical Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +6 Critical Rate +5.0% Attack Speed 100% On-hit +16 blight On Hit: 20% Epidemic level 5 On Hit: * 17% chance to reduce strength, dexterity, and constitution by 34 While equipped: defense ------ Disease Resist +17% Sharp, long, and deadly. |
swiftstrike drakeskin leather sling of enduring4.0 Encumbrance T5 sling 1H weapon Reqs Shoot [Ego++] Nature/Master Weapon Damage 66% Range: 1.0x-1.1x Uses 50% Mag Damage Physical Accuracy Bonus +0.2% base damage (max 20%) Attack Speed 100% Range +10 Projectile Speed +200% While equipped: Stats +15 Wil +5 Cun +13 Con offense ------ Combat Speed +10% defense ------ Life +102.00 Slings are used to hurl stones or metal shots at your foes. |
Sceptre of the Archlich (150% power, 12 apr, darkness element)5.0 Encumbrance T5 staff 2H weapon [Unique] Arcane It desires to be surrounded by undeath. Weapon Damage 150% Range: 1.0x-1.2x Uses 130% Mag Damage Physical Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +12 Attack Speed 100% While equipped: offense ------ Spell Crit +15% Spellpower +40 (+8 eff.) Damage +35% darkness other ------- Masteries +0.20 Spell/Animus +0.20 Spell/Master of flesh +0.20 Spell/Master necromancer +0.20 Spell/Master of bones This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out. |
infernal dragonbone vilestaff of wizardry (136% power, 6 apr, fire element)5.0 Encumbrance T5 staff 2H weapon [Ego++] Arcane Weapon Damage 137% Range: 1.0x-1.2x Uses 130% Mag Damage Physical Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +6 Critical Rate +5.0% Attack Speed 100% While equipped: Stats +4 Mag +6 Wil offense ------ Spell Crit +5% Critical power +40.00% Spellpower +35 (+7 eff.) On-Hit 28 fire Damage +30% fire other ------- Max mana +71.00 See Invisibility +10 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
truestriking voratun waraxe of rage (148% power, 6 apr)3.0 Encumbrance T5 waraxe 1H weapon [Ego++] Master Weapon Damage 149% Range: 1.0x-1.4x Uses 50% Mag, 100% Str Damage Physical Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +6 Critical Rate +7.0% Attack Speed 100% While equipped: Stats +9 Str offense ------ Damage +15% physical Ignore resists +13% physical Accuracy +40 (+8 eff.) Ignore Armor +15 One-handed war axes. |
voratun waraxe of ruin (151% power, 6 apr)3.0 Encumbrance T5 waraxe 1H weapon [Ego+] Master Weapon Damage 151% Range: 1.0x-1.4x Uses 50% Mag, 100% Str Damage Physical Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +6 Critical Rate +7.0% Attack Speed 100% While equipped: offense ------ Physical Crit +13.0% Critical power +35.00% Ignore Armor +12 One-handed war axes. |
spiritwalker's hardened leather belt of unlife1.0 Encumbrance T3 belt armor [Ego++] Arcane While equipped: Stats +5 Mag defense ------ Resistance +8% blight other ------- Mana/turn +0.36 Max mana +42.00 The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
shadow elven-silk cloak (3 def, 0 armour)2.0 Encumbrance T5 cloak armor [Ego+] Master While equipped: offense ------ Damage +18% darkness Ignore resists +17% darkness defense ------ Defense +3 (+1 eff.) Resistance +21% darkness Stealth +21 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Robe of the Archmage (10 def, 10 armour)2.0 Encumbrance T4 cloth armor [Unique] Arcane While equipped: Stats +6 Mag +6 Wil +6 Cun offense ------ Spellpower +15 (+3 eff.) Damage +12% all When Hit 15 arcane defense ------ Armor +10 Defense +10 (+2 eff.) Resistance +10% lightning +10% cold +10% fire +10% arcane +13% all Spell save +20 (+7 eff.) Mind save +15 (+5 eff.) Silence Resist +50% other ------- Mana/turn +2.00 Light +1 A plain elven-silk robe. It would be unremarkable if not for the sheer power it radiates. |
The Calm (15 def, 0 armour)2.0 Encumbrance T4 cloth armor [Unique] Arcane While equipped: Stats +10 Mag +8 Wil +6 Cun offense ------ Spellpower +20 (+4 eff.) Move Speed +10% Damage +25% lightning Ignore resists +15% lightning defense ------ Defense +15 (+3 eff.) Resistance +20% lightning +13% all Slow Projectiles +15% Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze. This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary. |
Cinderfeet (3 def, 5 armour)2.0 Encumbrance T4 feet armor [Unique] Arcane While equipped: Stats +4 Cun +4 Mag offense ------ Damage +18% fire defense ------ Armor +5 Defense +3 (+1 eff.) Fatigue +6% Resistance +20% cold other ------- Light +2 Each step you take leaves a burning trail behind you lasting 5 turns that deals 106 fire damage (based on Spellpower) to foes who enter it. A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate. |
Eden's Guile (2 def, 1 armour)2.0 Encumbrance T2 feet armor [Unique] Master While equipped: Stats +3 Cun defense ------ Armor +1 Defense +2 (+1 eff.) Fatigue +2% other ------- Masteries +0.20 Cunning/Survival Boost speed by 70% (based on Cunning). Uses 30 power out of 50/50 The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
Wanderer's Rest (4 def, 0 armour)0.0 Encumbrance T3 feet armor [Unique] Psionic While equipped: Stats +3 Dex offense ------ Move Speed +10% defense ------ Defense +4 (+1 eff.) Fatigue -10% Resistance +5% physical Pinning Resist +100% other ------- Masteries +0.20 Psionic/Augmented mobility Telekinetic Leap: Effective talent level: 3.0 Power cost 12 out of 20/20. Range 5 Cooldown: 15 Travel.spd instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 5 squares from your starting point. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
invigorating pair of drakeskin leather boots of tirelessness (0 def, 5 armour)2.0 Encumbrance T5 feet armor [Ego+] Nature/Master While equipped: offense ------ Move Speed +10% defense ------ Armor +5 Fatigue -10% Life +51.00 other ------- Stamina/turn +2.00 Max stamina +29.00 A pair of boots made of leather. |
scholar's pair of voratun boots of disengagement (0 def, 5 armour)3.0 Encumbrance T5 feet armor [Ego+] Arcane/Master While equipped: Stats +3 Cun +4 Dex offense ------ Spellpower +4 (+1 eff.) defense ------ Armor +5 Fatigue +4% Disengage: Puts all charms on 9 turn cooldown Effective talent level: 3.9 Power cost 9 out of 15/15. Range 7 Cooldown: 10 Travel.spd instantaneous Description: Jump back up to 6 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 185% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
stealthy pair of drakeskin leather boots of speed (0 def, 5 armour)2.0 Encumbrance T5 feet armor [Ego] Arcane/Master While equipped: Stats +11 Lck +6 Dex offense ------ Move Speed +25% defense ------ Armor +5 Stealth +15 A pair of boots made of leather. |
Wyrmbreath (0 def, 4 armour)1.0 Encumbrance T2 hands armor [Unique] Nature While equipped: Stats +5 Wil offense ------ Damage +10% fire defense ------ Armor +4 Resistance +18% fire +10% darkness +10% nature Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Fire Breath: Effective talent level: 2.0 Power cost 15 out of 24/24. Range melee/personal Cooldown: 20 Travel.spd instantaneous Is: a nature gift and a mind power Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 218.09 fire damage over 3 turns. The damage will increase with your Strength and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. |
prismatic voratun helm of might (0 def, 5 armour)3.0 Encumbrance T5 head armor [Ego+] Nature/Master While equipped: Stats +4 Str +4 Con offense ------ Physical Power +6 (+1 eff.) defense ------ Armor +5 Fatigue +5% Resistance +18% light +17% darkness A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
voratun helm (0 def, 5 armour)3.0 Encumbrance T5 head armor [Normal] While equipped: defense ------ Armor +5 Fatigue +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
rejuvenating voratun mail armour of delving (5 def, 10 armour)14.0 Encumbrance T5 heavy armor [Ego+] Nature/Master While equipped: Stats +8 Str defense ------ Armor +10 Defense +5 (+1 eff.) Fatigue +12% Resistance +13% darkness +14% physical Life Regen +4.10 other ------- Stamina/turn +2.30 Light +2 Track: Puts all charms on 18 turn cooldown Effective talent level: 2.0 Power cost 18 out of 30/30. Range melee/personal Cooldown: 20 Travel.spd instantaneous Description: Sense foes around you in a radius of 23 for 5 turns. The radius will increase with your Cunning. A suit of armour made of mail. |
Molten Skin (15 def, 12 armour)9.0 Encumbrance T5 light armor [Unique] Arcane While equipped: Stats +6 Cun +6 Mag offense ------ Physical Crit +8.0% Spell Crit +10% Critical power +20.00% Spellpower +15 (+3 eff.) On-Hit 15 light 30 fire On-Ranged-Hit 15 light 30 fire Damage +20% fire +5% light +10% all Ignore resists +10% light +15% fire When Hit 30 fire defense ------ Armor +12 Defense +15 (+3 eff.) Resistance +20% fire +12% light -5% cold other ------- Masteries +0.10 Celestial/Sun +0.10 Spell/Wildfire +0.10 Celestial/Sunlight +0.10 Spell/Fire Blastwave: Effective talent level: 4.0 Power cost 8 out of 16/16. Range melee/personal Cooldown: 5 Travel.spd instantaneous Is: a spell Description: A wave of fire emanates from you with a radius of 5, knocking back anything caught inside and setting them ablaze, doing 220.93 fire damage over 3 turns. The damage will increase with your Spellpower. This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm. |
The Untouchable (14 def, 12 armour)9.0 Encumbrance T3 light armor [Unique] Arcane While equipped: Stats +8 Cun offense ------ Ignore Armor +10 defense ------ Armor +12 Defense +14 (+3 eff.) When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
duelist's drakeskin leather armour of natural resilience (23 def, 15 armour)9.0 Encumbrance T5 light armor [Ego++] Disrupt/Master While equipped: Stats +6 Cun +8 Dex defense ------ Armor +15 Defense +23 (+5 eff.) Fatigue +8% Resistance +17% nature +18% blight Resist Against +15% Unnatural A suit of armour made of leather. |
impenetrable voratun plate armour (0 def, 33 armour)17.0 Encumbrance T5 massive armor Reqs - Massive armour training Str 60 [Ego] Master While equipped: defense ------ Armor +33 Fatigue +22% A suit of armour made of metal plates. |
prismatic voratun plate armour of the deep (0 def, 20 armour)17.0 Encumbrance T5 massive armor Reqs - Massive armour training Str 60 [Ego+] Arcane/Nature While equipped: defense ------ Armor +20 Fatigue +22% Resistance +11% acid +12% cold +18% light +13% darkness other ------- Breathe water A suit of armour made of metal plates. |
Piercing Gaze (5 def, 25 armour, 180 block)7.0 Encumbrance T4 shield armor [Unique] Arcane Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: offense ------ On shield block: * 30% chance of petrifying the attacker. defense ------ Armor +25 Defense +5 (+1 eff.) Ranged Defense +10 (+2 eff.) Fatigue +12% Resistance +10% acid +10% physical +10% lightning +10% fire other ------- Talents +1 Block On block: 30% chance of petrifying the attacker. This gigantic shield has a stone eye embedded in it. |
6 agate0.0 Encumbrance T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
220 alchemist agate0.0 Encumbrance T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
6 onyx0.0 Encumbrance T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
12 aquamarine0.0 Encumbrance T2 blue gem [Normal] While equipped: Armor +2 Resistance +2% all Item imbue powers: Armor +2 Resistance +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
lapis lazuli0.0 Encumbrance T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Physical save +6 (+3 eff.) Spell save +6 (+2 eff.) Mind save +6 (+2 eff.) Item imbue powers: Defense +6 (+2 eff.) Physical save +6 (+3 eff.) Spell save +6 (+2 eff.) Mind save +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 opal0.0 Encumbrance T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 sapphire0.0 Encumbrance T4 blue gem [Normal] While equipped: Defense +8 (+2 eff.) Physical save +8 (+4 eff.) Spell save +8 (+3 eff.) Mind save +8 (+2 eff.) Item imbue powers: Defense +8 (+2 eff.) Physical save +8 (+4 eff.) Spell save +8 (+3 eff.) Mind save +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 topaz0.0 Encumbrance T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Physical save +4 (+2 eff.) Spell save +4 (+2 eff.) Mind save +4 (+1 eff.) Item imbue powers: Defense +4 (+1 eff.) Physical save +4 (+2 eff.) Spell save +4 (+2 eff.) Mind save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Goedalath Rock0.1 Encumbrance T5 demonic gem [Unique] Arcane While carried: When Hit 34 healing Mind save -18 (-9 eff.) Life Regen -2.00 Healmod -50% Light -2 Item imbue powers: Physical Power +12 (+2 eff.) Spellpower +16 (+3 eff.) Damage +9% all When Hit 34 darkness Healmod +50% Infravision +3 See Invisibility +14 Telepathy Demon/Major Demon/Minor Latent Damage Type: Shadowflame A small rock that seems from beyond this world, vibrating with a fierce energy. It feels warped and terrible and evil... and yet oh so powerful. |
Mummified Egg-sac of Ungolë2.0 Encumbrance egg misc [Unique] Nature While carried: other ------- Light -2 Summon up to 2 spiders. Uses 48 power out of 100/100 Dry and dusty to the touch, it still seems to retain some shadow of life. |
Rungof's Fang1.0 Encumbrance fang misc [Unique] Nature While carried: offense ------ Ignore Armor +7 other ------- Telepathy Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
2 emerald0.0 Encumbrance T3 green gem [Normal] While equipped: Armor +3 Resistance +3% all Item imbue powers: Armor +3 Resistance +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
15 jade0.0 Encumbrance T4 green gem [Normal] While equipped: Armor +4 Resistance +4% all Item imbue powers: Armor +4 Resistance +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 spinel0.0 Encumbrance T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Physical save +2 (+1 eff.) Spell save +2 (+1 eff.) Mind save +2 (+0 eff.) Item imbue powers: Defense +2 (+1 eff.) Physical save +2 (+1 eff.) Spell save +2 (+1 eff.) Mind save +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
11 turquoise0.0 Encumbrance T4 green gem [Normal] While equipped: Ignore resists +10% all Accuracy +10 (+2 eff.) Item imbue powers: Ignore resists +10% all Accuracy +10 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Eldritch Pearl0.0 Encumbrance lite [Unique] Arcane While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con -5 Lck offense ------ Physical Power +12 (+2 eff.) Spellpower +12 (+2 eff.) other ------- Light +6 Breathe water Tidal Wave: Effective talent level: 4.0 Power cost 48 out of 150/150. Range melee/personal Cooldown: 10 Travel.spd instantaneous Is: a spell Description: A wall of water rushes out from the caster with an initial radius of 1, increasing by 1 per turn to a maximum radius of 4, doing 59.25 cold damage and 41.71 physical damage to all inside, as well as knocking back targets each turn. The tidal wave lasts for 7 turns. All creatures hit gain the wet effect, which reduces their stun/freeze immunity by half and interacts with other cold spells. The damage and duration will increase with your Spellpower. Thousands of years spent inside the temple of creation have infused this pearl with the fury of rushing water. It pulses light. |
Summertide Phial1.0 Encumbrance T1 lite [Unique] Nature While equipped: offense ------ On-Hit 15 Lite Light Burst (radius 1) Damage +10% light defense ------ Resistance +30% light Healmod +10% other ------- Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(115 power, based on Willpower). Uses 6 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
Wintertide Phial2.0 Encumbrance T2 lite [Unique] Arcane While equipped: other ------- Light +2 Infravision +7 Cleanse your mind of up to 6 (based on Magic) detrimental mental effects. Uses 24 power out of 60/60 This phial seems filled with darkness, yet it cleanses your thoughts. |
Bladed Rift2.0 Encumbrance T5 misc tool [Unique] Arcane/Psionic While equipped: offense ------ Spellpower +10 (+2 eff.) Mindpower +10 (+4 eff.) On-Hit 25 phys.bleed Damage +10% temporal +5% physical When Hit 25 phys.bleed defense ------ Resistance +15% temporal Animate Blade: Effective talent level: 5.0 Power cost 9 out of 25/25. Range 10 Cooldown: 1 Travel.spd instantaneous Is: a spell Description: Open a hole in space, summoning an animated blade for 15 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
Blood-Runed Athame1.0 Encumbrance misc [Plot Item] An athame, covered in blood runes. It radiates power. |
Prox's Lucky Halfling Foot2.0 Encumbrance T1 misc tool [Unique] Nature While equipped: Stats +5 Lck defense ------ Defense +5 (+1 eff.) other ------- Disarm Traps +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Dragon Orb (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
Elemental Orb (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Mag Use the orb. Uses 1 power out of 1/1 Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Str Use the orb. Uses 1 power out of 1/1 Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways1.0 Encumbrance orb [Plot Item] Unknown Activate a portal. Uses 6 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command)1.0 Encumbrance orb [Plot Item] Unknown While carried: Stats +6 Dex Use the orb. Uses 1 power out of 1/1 Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb1.0 Encumbrance orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
6 bloodstone0.0 Encumbrance T5 red gem [Normal] While equipped: Stun Resist +60% Item imbue powers: Stun Resist +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
9 fire opal0.0 Encumbrance T5 red gem [Normal] While equipped: Physical Crit +5.0% Spell Crit +5% Mind Crit +5% Damage +10% all Item imbue powers: Physical Crit +5.0% Spell Crit +5% Mind Crit +5% Damage +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 garnet0.0 Encumbrance T3 red gem [Normal] While equipped: Physical Crit +3.0% Spell Crit +3% Mind Crit +3% Damage +6% all Item imbue powers: Physical Crit +3.0% Spell Crit +3% Mind Crit +3% Damage +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
8 ruby0.0 Encumbrance T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (3/3)2.0 Encumbrance rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 122 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)2.0 Encumbrance rod charm [Unique] Nature Shoot a bolt of spydric poison out to range 8, dealing 723.32 nature damage (based on Magic) over 6 turns while rendering the target unable to move. Uses 15 power out of 25/25 This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Goredorazor [power 370] (9 cooldown)2.0 Encumbrance T4 torque charm [Rare] Psionic While equipped: Stats +2 Dex offense ------ Spellpower +30 (+6 eff.) Ignore Shields +30% When Hit 6 arcane other ------- Stamina/turn +2.00 Mana/turn +0.08 Vim-on-crit +2.00 Max stamina +30.00 Blast the opponent's mind dealing 418 mind damage and silencing them for 4 turns Puts all charms on 9 turn cooldown 100% to reduce fatigue by 52% for 2 turns. Torques are made by powerful psionics to store psionic powers. |
Honeywood Chalice2.0 Encumbrance T4 totem charm [Unique] Nature While equipped: Stats +5 Str offense ------ Damage +5% physical defense ------ Resistance +10% nature Physical save +10 (+5 eff.) Life Regen +0.15 Healmod +10% other ------- Talents +1 Battle Trance This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so. |
11 amethyst0.0 Encumbrance T2 violet gem [Normal] While equipped: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Damage +4% all Item imbue powers: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Damage +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning Star1.0 Encumbrance T3 white gem [Unique] Arcane While carried: Light +1 Latent Damage Type: Light Map surroundings within range 20. Uses 18 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Pearl of Life and Death2.0 Encumbrance white gem [Unique] Nature While carried: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con +10 Lck Damage +7% all Resistance +7% all Stun Resist +100% Light +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
8 diamond0.0 Encumbrance T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 moonstone0.0 Encumbrance T5 white gem [Normal] While equipped: Defense +10 (+2 eff.) Physical save +10 (+5 eff.) Spell save +10 (+4 eff.) Mind save +10 (+3 eff.) Item imbue powers: Defense +10 (+2 eff.) Physical save +10 (+5 eff.) Spell save +10 (+4 eff.) Mind save +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
11 pearl0.0 Encumbrance T5 white gem [Normal] While equipped: Armor +5 Resistance +5% all Item imbue powers: Armor +5 Resistance +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 quartz0.0 Encumbrance T3 white gem [Normal] While equipped: Stun Resist +30% Item imbue powers: Stun Resist +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
13 amber0.0 Encumbrance T4 yellow gem [Normal] While equipped: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Damage +8% all Item imbue powers: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Damage +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
13 ametrine0.0 Encumbrance T1 yellow gem [Normal] While equipped: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Item imbue powers: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine0.0 Encumbrance T1 yellow gem [Normal] While equipped: Light +4 Infravision +4 Item imbue powers: Light +4 Infravision +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 zircon0.0 Encumbrance T1 yellow gem [Normal] While equipped: Armor +1 Resistance +1% all Item imbue powers: Armor +1 Resistance +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
In a selfless act, you sacrificed yourself to close the portal to the Void and thus stopped the Creator from bringing about the end of the world.
The Gates of Morning have been destroyed and the Sunwall has fallen. The last remnants of the free people in the Far East will surely diminish, and soon only orcs will inhabit this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Tarlac the Cornac Shadowblade level 32
8th Pyre 123rd year of Ascendancy at 01:17 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Tarlac the Cornac Shadowblade level 45
12nd Dusk 123rd year of Ascendancy at 23:36 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Tarlac the Cornac Shadowblade level 31
6th Pyre 123rd year of Ascendancy at 09:35 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By Tarlac the Cornac Shadowblade level 25
51st Regrowth 123rd year of Ascendancy at 23:45 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Tarlac the Cornac Shadowblade level 45
19th Dusk 123rd year of Ascendancy at 23:57 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Tarlac the Cornac Shadowblade level 41
10th Dusk 123rd year of Ascendancy at 02:11 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Tarlac the Cornac Shadowblade level 34
34th Pyre 123rd year of Ascendancy at 16:07 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Tarlac the Cornac Shadowblade level 25
52nd Regrowth 123rd year of Ascendancy at 23:49 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Tarlac the Cornac Shadowblade level 35
60th Pyre 123rd year of Ascendancy at 22:22 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Tarlac the Cornac Shadowblade level 14
63rd Dusk 122nd year of Ascendancy at 18:06 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Tarlac the Cornac Shadowblade level 40
6th Dusk 123rd year of Ascendancy at 20:37 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Tarlac the Cornac Shadowblade level 33
18th Pyre 123rd year of Ascendancy at 04:15 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Tarlac the Cornac Shadowblade level 40
6th Dusk 123rd year of Ascendancy at 22:06 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Tarlac the Cornac Shadowblade level 18
64th Haze 122nd year of Ascendancy at 19:11 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Tarlac the Cornac Shadowblade level 20
4th Allure 123rd year of Ascendancy at 00:02 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Tarlac the Cornac Shadowblade level 27
65th Regrowth 123rd year of Ascendancy at 17:14 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Tarlac the Cornac Shadowblade level 25
50th Regrowth 123rd year of Ascendancy at 23:52 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By Tarlac the Cornac Shadowblade level 50
71st Dusk 123rd year of Ascendancy at 00:47 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By Tarlac the Cornac Shadowblade level 40
7th Dusk 123rd year of Ascendancy at 00:35 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Tarlac the Cornac Shadowblade level 23
17th Regrowth 123rd year of Ascendancy at 05:35 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Tarlac the Cornac Shadowblade level 43
10th Dusk 123rd year of Ascendancy at 08:56 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By Tarlac the Cornac Shadowblade level 45
49th Dusk 123rd year of Ascendancy at 18:04 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Tarlac the Cornac Shadowblade level 10
31st Dusk 122nd year of Ascendancy at 21:16 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Tarlac the Cornac Shadowblade level 20
3rd Allure 123rd year of Ascendancy at 15:38 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Tarlac the Cornac Shadowblade level 30
1st Pyre 123rd year of Ascendancy at 19:57 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Tarlac the Cornac Shadowblade level 40
5th Dusk 123rd year of Ascendancy at 00:47 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Tarlac the Cornac Shadowblade level 50
69th Dusk 123rd year of Ascendancy at 10:32 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Tarlac the Cornac Shadowblade level 49
69th Dusk 123rd year of Ascendancy at 10:32 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Tarlac the Cornac Shadowblade level 27
57th Regrowth 123rd year of Ascendancy at 00:02 see stats
Selfless (Exploration mode)
Won ToME by closing the Void portal using yourself as a sacrifice.By Tarlac the Cornac Shadowblade level 50
78th Dusk 123rd year of Ascendancy at 20:37 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Tarlac the Cornac Shadowblade level 45
13rd Dusk 123rd year of Ascendancy at 19:28 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Tarlac the Cornac Shadowblade level 33
18th Pyre 123rd year of Ascendancy at 07:19 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Tarlac the Cornac Shadowblade level 50
78th Dusk 123rd year of Ascendancy at 20:35 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Tarlac the Cornac Shadowblade level 45
13rd Dusk 123rd year of Ascendancy at 16:31 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Tarlac the Cornac Shadowblade level 9
3rd Mirth 122nd year of Ascendancy at 17:25 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Tarlac the Cornac Shadowblade level 27
64th Regrowth 123rd year of Ascendancy at 04:46 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Tarlac the Cornac Shadowblade level 27
63rd Regrowth 123rd year of Ascendancy at 07:13 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Tarlac the Cornac Shadowblade level 19
74th Haze 122nd year of Ascendancy at 03:06 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Tarlac the Cornac Shadowblade level 30
1st Pyre 123rd year of Ascendancy at 23:55 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Tarlac the Cornac Shadowblade level 19
69th Haze 122nd year of Ascendancy at 23:49 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Tarlac the Cornac Shadowblade level 31
5th Pyre 123rd year of Ascendancy at 23:43 see stats
Log
Tarlac hits Elandar for 532 darkness, 532 darkness, 7 lightning, 6 fire, 6 acid, 7 cold, 61 darkness, 562 darkness, 7 lightning, 6 fire, 6 acid, 7 cold, 61 darkness, 536 darkness, 536 darkness, 7 lightning, 6 fire, 6 acid, 7 cold, 61 darkness, 421 darkness, 7 lightning, 6 fire, 6 acid, 7 cold, 61 darkness (3473 total damage).
Tarlac receives 77 healing from Blood Splash.
Bloodcaller hits Tarlac for 9 healing, 9 healing, 9 healing, 9 healing, 9 healing, 7 healing (0 total damage) [50 healing].
Elandar uses Infusion: Movement.
Elandar is moving at extreme speed!
Elandar slows down.
Elandar misses Tarlac.
Elandar stops regenerating health quickly.
Tarlac performs a melee critical strike against Elandar!
Elandar resists the shadowy cut
Tarlac performs a melee critical strike against Elandar!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Tactical master (Exploration mode)!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Tarlac's spell attains critical power!
Talent Expose Weakness is ready to use.
Bloodcaller hits Tarlac for 8 healing, 8 healing, 7 healing (0 total damage) [22 healing].
Tarlac receives 62 healing from Blood Splash.
Tarlac hits Elandar for 472 darkness, 472 darkness, 7 lightning, 6 fire, 6 acid, 7 cold, 61 darkness, 432 darkness (1464 total damage).
Tarlac killed Elandar!
Tarlac is no longer covered by shadows.
Tarlac's spell attains critical power!
Tarlac's spell attains critical power!
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless (Exploration mode)!
Option unlocked: New Class: Adventurer
Saving game...
Saving done.









































































































































































