Custom Difficulty

Custom Difficulty

Allows you to set the level of enemies, the frequency of rare creatures, and some other elements of difficulty independently during character creation, to make the game as easy or hard as you like.

If you make the game at least as hard as a vanilla difficulty setting, you qualify for that difficulty's achievements. If you make the game easier than normal in any way, you're set to Easy mode.

This doesn't let you customize: The increased chance enemies have to notice you at higher difficulties.

This mod will be incompatible with other mods that change rare creature spawning or re-arrange the character creation screen.

Superloads

  • mod/dialogs/birther.lua to add the new options.
  • mod/class/Actor.lua to allow the easy-mode status resistance
  • mod/class/NPC.lua to allow the custom enemy talent/health scaling and fixedboss buffs.
  • mod/class/Game.lua to change stair-wait-on-kill and zone scaling
  • mod/class/GameState.lua so backup guardians scale correctly.


Custom Difficulty forum discussion thread
See addon usage in the character's vault.
5
Your rating: None Average: 5 (1 vote)
Name Module Version Required Released File
1.0.0 - Initial Mod 1.5.10 2018-10-19 18:23
tome-custom-difficulty.teaa

Well done

Just wanted to comment to say this was very well done. Settings can be easily adjusted during character creation via a series of new fields to the right of the class selection list. Each field has a detailed description of how it works and what values are required to qualify for each difficulty. Very clean and clear.