madness

Custom Difficulty

Short Name: 
custom-difficulty

Allows you to set the level of enemies, the frequency of rare creatures, and some other elements of difficulty independently during character creation, to make the game as easy or hard as you like.

If you make the game at least as hard as a vanilla difficulty setting, you qualify for that difficulty's achievements. If you make the game easier than normal in any way, you're set to Easy mode.

This doesn't let you customize: The increased chance enemies have to notice you at higher difficulties.

This mod will be incompatible with other mods that change rare creature spawning or re-arrange the character creation screen.

Superloads

  • mod/dialogs/birther.lua to add the new options.
  • mod/class/Actor.lua to allow the easy-mode status resistance
  • mod/class/NPC.lua to allow the custom enemy talent/health scaling and fixedboss buffs.
  • mod/class/Game.lua to change stair-wait-on-kill and zone scaling
  • mod/class/GameState.lua so backup guardians scale correctly.

Quick Drown NPCs AOE

Short Name: 
quick-drown-npcs-aoe

New characters in Maj'Eyal start out with the Rod of Asphyxiation, an item made to quickly drown npcs.

This addon changes the Rod of Asphyxiation from single target to aoe for faster killing. Everything else is unchanged.

--

This addon works well with the addon "Round'em Up And Then Drown'em".
https://te4.org/games/addons/tome/roundemup

All credit to Alisar's original addon "Quick Drown NPCs".
https://te4.org/games/addons/tome/quick-drown-npcs

Quick Drown NPCs v2

Short Name: 
quick-drown-npcs-v2

New characters in Maj'Eyal start out with the Rod of Asphyxiation, an item made to quickly drown npcs.

Mex's Start Rebalance

Short Name: 
mex-startrebalance

Removes start scumming and drowning and replaces them with rebalance changes.

Full details in discussion thread.

planned v5 - remove all artifact generation from shops, figure out how to add phy/men wilds

v4 - added steamsaw/guns to old man

v3 - added dispersion (last hope), track (derth), burrow (shatur) and short staff (angolwen) to shops

v2 - rebalanced the old man randart power/egos, now equivalent to what would usually drop from a boss on the relevant difficulties, insane players get 2 tier 3s, madness get 2 tier 5s

Overpowered Levelup Bonuses

Short Name: 
op-levelup-bonuses

Gives extra talent, generic, category, prodigy, and saves every level. Also gives increased bonuses for wil, dex, con.

Marson's All-Seeing Eye

Short Name: 
marson-eye

v1.0.0
Places 'Marson's All-Seeing Eye' in your character's inventory which gives telepathy:all at +10 range when carried (20 range total under normal conditions).

I created this so I could experiment with Madness without the need for a crazy amount of scouting. This is an extreme solution to scouting tedium as it also sees through invisibility and stealth as well. I may come up with a middle-ground solution after mucking with this a bit.

Quick Drown NPCs

Short Name: 
quick-drown-npcs

New characters in Maj'Eyal start out with the Rod of Asphyxiation, an item made to quickly drown npcs.

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