caster

Quantum Slider

Short Name: 
quantum-slider

Adds a new Chronomancer subclass, the Quantum Slider.

The class has a very unique way of gameplay: you should run & teleport as fast and as many times as you just can.
Running with very high speed and teleporting gives you several benefits. Sliders are always on the Run.

Quantum Slider has only the Spellbinding (locked) tree from the original chronomancy trees.
Their new, unique trees are:

- starting unlocked class trees -
Quantum Theory - for paradox management and unique mobility benefits
Quantum Coherence - the knowledge about molecular bonds and structures (defense & utility)
Reality Sculpting - the knowledge about re-shaping reality (AoE damage & DoT with debuffs)
Field Extension - manipulating spacetime (speed-realted self buffs)
Chronodynamics - slowing down and damage your enemies (damage & speed-related debuffs)

- locked higher (from lvl 10) class trees -
Paradox Mysticism - overcharged by speed causes very dangerous electrical properties... cook your enemies while running fast! (very high damage potential & utility)
Pocket Universe - gives map effects through running fast & buffs on teleporting (indirect defense & utility)

- starting unlocked generic trees -
Prajna - extended senses (tracking & other vision effects)
Beads in a String - curve spacetime (mobility & utility)
Wanderlust - speed up yourself (movment buff & utility)

- locked generic tree -
Quantum Fusion - enhance your spellcasting (spellpower, damage buffs & debuff)

The addon also contains new effects and new damage types for the class.

This class is designed for playing in madness,
so playing it on normal & nightmare might be very easy.
The possible power level is equal or higher than with a paradox mage, but the playstyle is very unusual.
To gain very high power level, you have to control very intense chaos.

Thanks for playing!

Steam Witch

Short Name: 
steamwitch

Adds the Steam Witch, a Tinker sub-class. The Steam Witch was born into time magic but found the ordered ways of the Wardens boring and struck out to find a path of their own. Travelling through time and space they found an affinity for technology and integrated their time magic with steam mechanisms.

Steam Witches are a ranged attack and spell casting class. Their tl;dr description is ‘magical Psyshot’. Class highlights:

Mystic Combat: Steam Witches fight with a steamgun in one hand and a dagger in other, projecting ranged dagger attacks when attacking with the steamgun. Successful dagger attacks will trigger additional effects based on a selected Touch ability (possible magical attack, magic enhancement, or lifesteal regeneration).
Timegear: Use steam-powered devices that are infused with magical effects.
Hexes: Cast hexes on enemies to render them vulnerable to damage types. Later abilities add damage-over-time and effect vulnerabilities to hexes, plus a special attack based on the hexes a target is afflicted with.
Witchbrews: Customize your character build with one of three Brew sustains that enhance either combat, magic, or steampower.
Future Relics: Activate powerful offensive and defensive abilities that require a turn and a large amount of steam to charge up.
Time Magic: Phase away from enemies, deflect and delay damage, repair your timeline, summon a spider familiar, and create walls out of thin air! Be careful though, as Steam Witches lack the rigorous training of Chronomancers and thus do not benefit from and have less control over Paradox.
Clockwork Menagerie: Command an array of mechanical creatures just short of a winged monkey with cymbals.

      • 1.2.0 Update: Extensive talent tree modifications/additions; new character creation required for talent changes.

Requires Embers of Rage to play.

Link to forum: http://forums.te4.org/viewtopic.php?f=50&t=49638
Link to Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1853297099

Grove Keeper

Short Name: 
grovekeeper

Adds the Grove Keeper, a Wilder subclass. The Grove Keeper is pirmarily a mindpower-caster with limited summoning ability, but has the option to mix slings, or one-handed weapons and unarmed attacks, into their skill set. They are also able to become proficient with mindstars and focus wholly on mind-casting. Includes advanced class categories favoring either weapon-hybrid or mind-casting play style, with the advanced hybrid tree working equally well for ranged or melee.

Full details in the forum.
Talent icons from https://game-icons.net
Class icon from https://opengameart.org/content/painterly-spell-icons-part-3

Anguished

Short Name: 
anguish

Adds the Anguished Class with 7 new talent trees and a new elf race; the Soulless. More info on the forums.

Also, the file size is really large because Zerru gave me icons that were 512x512. And I'm too lazy to scale them down.

Moon-Mage

Short Name: 
moonmagi

Adds a new celestial subclass proficient in the Celestial Talent Trees Moonlight, Star Fury, Light and Hymns and the Spell Talent Trees Phantasm, Water, Nightfall and Divination.

Lunar Cultist

Short Name: 
cultist

Adds a new Afflicted Subclass proficient in the Cursed Talent Trees Darkness, Force of Will, Gloom, Cursed Form and Dark Sustenance and the Corruption Talent Trees Vim, Doom Covenant, Black Magic and Curses. They also possess the Cunning Talent Trees Stealth and Survival. This Addon requires ASHES OF URH'ROK to be enabled in the Addons Menu. THIS ADDON DOESN'T GRANT YOU ANY FILE FROM ASHES OF URH'ROK! It's only a Subclass.

Sun-Mage

Short Name: 
sunmagi

Adds a new Celestial subclass proficient in the Celestial Talent Trees Sunlight, Radiance, Light and Chants and the Spell Talent Trees Phantasm, Fire, Wildfire and Divination

Wyrmic Willpower Scaling

Short Name: 
wyrmwilscale

Adds willpower scaling to all Breath talents, and all Fire Drake talents.

The scaling is slightly lower than Strength, so you may see no difference for the first few levels.

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