John Punchman the level 21 Cornac Brawler by Seylast

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBrawler
Level / Exp21 / 15%
Sizebig
Lifes / Deaths

Primary Stats

Strength33 (base 13)
Dexterity50 (base 48)
Constitution39 (base 10)
Magic13 (base 10)
Willpower22 (base 10)
Cunning55 (base 38)

Resources

Life659/659
Stamina190/190
Healing Factor1.3281339712919
Regeneration5.9101961722488

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth41.032874162149
See Invisible41.032874162149
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Barehand

Damage77
Accuracy47
Crit Chance22%
APR15
Speed1.00

Offense: Spell

Spellpower13
Crit Chance14%
Speed1

Offense: Mind

Mindpower37
Crit Chance16%
Speed1

Offense: Damage Bonus

Darkness+6%
Physical+15%
Acid+6%
Arcane+8%
Mind+25%
All0%

Offense: Damage Penetration

Lightning+10%
Mind+20%
Arcane+10%

Defense: Base

Armour (hardiness)20 (46.274970622797%)
Defense38
Ranged Defense38
Fatigue1.1114206128134
Physical Save30
Spell Save26
Mental Save63

Defense: Resistances

Physical+ 2%( 70%)
Light+ 6%( 70%)
Cold+ 11%( 70%)
Blight+ 7%( 70%)
Arcane+ 15%( 70%)
Mind-10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance0%
Instadeath Resistance100%
Poison Resistance5%
Blind Resistance22%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
4/5
4/5
3/5
4/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
1/5
2/5
0/5
Cunning / Tactical1.30
1/5
1/5
0/5
0/5
Technique / Unarmed discipline1.30
4/5
2/5
2/5
0/5
Technique / Grappling1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
5/5
5/5
1/5
1/5
Cunning / Survival1.00
1/5
1/5
1/5
0/5
Technique / Conditioning1.10
1/5
3/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
2/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
active
done
failed
done
done
done
done
done
active
done
active
active
active
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By John Punchman the Cornac Brawler level 14
32nd Dusk 122nd year of Ascendancy at 01:56
see stats
Exterminator Killed 1000 creatures.
By John Punchman the Cornac Brawler level 19
2nd Haze 122nd year of Ascendancy at 22:44
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By John Punchman the Cornac Brawler level 20
6th Haze 122nd year of Ascendancy at 08:18
see stats
Level 10 Got a character to level 10.
By John Punchman the Cornac Brawler level 10
7th Mirth 122nd year of Ascendancy at 13:42
see stats
Level 20 Got a character to level 20.
By John Punchman the Cornac Brawler level 20
5th Haze 122nd year of Ascendancy at 08:34
see stats
Poisonous Sided with the assassin lord.
By John Punchman the Cornac Brawler level 13
10th Dusk 122nd year of Ascendancy at 06:19
see stats
The Arena Unlocked Arena mode.
By John Punchman the Cornac Brawler level 7
79th Pyre 122nd year of Ascendancy at 02:57
see stats
Treasure Hunter Amassed 1000 gold pieces.
By John Punchman the Cornac Brawler level 20
6th Haze 122nd year of Ascendancy at 10:19
see stats

Log

You gain 18.03 gold from the transmogrification of pair of dwarven-steel boots 'Brodykalthodohad' (0 def, 4 armour).
You gain 16.64 gold from the transmogrification of
Hurazilagorn the cashmere cloak (2 def, 0 armour).
You gain 3.21 gold from the transmogrification of
noble's hardened leather belt of carrying.
You gain 4.05 gold from the transmogrification of
hateful steel waraxe of paradox (13.5-18.9 power, 3 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel waraxe (20.5-28.7 power, 4 apr).
You gain 8.22 gold from the transmogrification of
Relgudraleg the Sparknaught (19-26.6 power, 3 apr).
You gain 4.22 gold from the transmogrification of
surging yew vilestaff of fate (20-24 power, 4 apr, blight element).
You gain 3.93 gold from the transmogrification of
surging yew starstaff of fate (20-24 power, 4 apr, temporal element).
You gain 4.38 gold from the transmogrification of
cruel yew magestaff of projection (20-24 power, 4 apr, cold element).
You gain 0.50 gold from the transmogrification of
vined mindstar (5.5-6.05 power, 18 apr, nature damage).
You gain 4.57 gold from the transmogrification of
mighty yew longbow of lightning.
You gain 2.48 gold from the transmogrification of
flaming dwarven-steel greatsword of projection (39-62.4 power, 2 apr).
You gain 3.90 gold from the transmogrification of
chilling dwarven-steel greatsword of vileness (38-60.8 power, 2 apr).
You gain 3.17 gold from the transmogrification of
arcing steel greatsword of daylight (27.5-44 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (30-45 power, 2 apr).
You gain 2.99 gold from the transmogrification of
flaming dwarven-steel greatmaul of erosion (39-58.5 power, 2 apr).
You gain 2.58 gold from the transmogrification of
dwarven-steel greatmaul of daylight (43.5-65.25 power, 2 apr).
You gain 1.87 gold from the transmogrification of
arcing dwarven-steel greatmaul of massacre (50.5-75.75 power, 2 apr).
You gain 1.85 gold from the transmogrification of
steel dagger of dampening (12-15.6 power, 6 apr).
You gain 1.89 gold from the transmogrification of
dwarven-steel dagger of purging (18.5-24.05 power, 7 apr).
You gain 1.92 gold from the transmogrification of
acid wave rune of the warrior (110 acid damage; disarm 5 turns with power 39).
There is a Entrance to a ruined dungeon here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

You cannot do that on the world map.

You cannot do that on the world map.

Saving game...

Saving done.

John Punchman deactivates Striking Stance.