Irrum the level 8 Yeek Archmage by Walrustree

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp8 / 42%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution11 (base 16)
Magic27 (base 27)
Willpower28 (base 19)
Cunning17 (base 11)

Resources

Life-21/120
Mana125/174
Healing Factor1.0082872928177
Regeneration0.25207182320443

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy2
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance9%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+20%
Fire+5%
Light+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save11
Spell Save30
Mental Save20

Defense: Resistances

Lightning+ 23%( 70%)
Light+ 23%( 70%)
Arcane+ 25%( 70%)
Fire+ 23%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
3/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect
detrimental effect
beneficial effect
detrimental effect

Quests

done
done

Equipment

On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Yeek Wayist has been illuminated.
Charged Aura hits
Irrum for 9 lightning damage.
Subject Z's creeping dark hits
Irrum for 13 darkness damage.

You are unable to move!

You are unable to move!

Irrum casts Phase Door.

Select a target to teleport...

The spell fizzles!

Subject Z uses Dark Tendrils.

Charged Aura hits
Irrum for 9 lightning damage.
Subject Z's creeping dark hits
Irrum for 13 darkness damage.

You are unable to move!

Irrum uses Infusion: Wild.

Irrum is no longer illuminated.

Irrum is cured!

Irrum lessens the pain.

Irrum casts Rune: Manasurge.

Irrum starts to surge mana.

Subject Z casts Phase Door.

Irrum stops regenerating health quickly.

Talent Lightning is ready to use.
Subject Z's creeping dark hits
Irrum for 11 darkness damage.

Irrum casts Lightning.

The dark tendrils dissipate.

Irrum hits Subject Z for 122 lightning damage.
Subject Z casts Shadowstep.

Saving game...