corn the level 12 Dark Faerie Summoner by kequilla

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDark Faerie
ClassSummoner
Level / Exp12 / 72%
Sizetiny
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity14 (base 11)
Constitution10 (base 12)
Magic25 (base 10)
Willpower36 (base 29)
Cunning35 (base 30)

Resources

Life203/203
Equilibrium20
Healing Factor1.3
Regeneration0.975

Speed

Mental+18.89130127903%
Attack0%
Movement0%
Spell+37.78260255805%
Global+100%

Vision

Sight10
Lite5
Infravision6

Offense: Mainhand

Damage8
Accuracy33
Crit Chance23%
APR12
Speed0.84

Offense: Offhand

Damage9
Accuracy33
Crit Chance28%
APR15
Speed0.84

Offense: Spell

Spellpower40
Crit Chance21%
Speed0.72578103580144

Offense: Mind

Mindpower36.1
Crit Chance24%
Speed1

Offense: Damage Bonus

All+25%

Defense: Base

Armour (hardiness)4 (30%)
Defense23.4
Ranged Defense24.4
Fatigue5
Physical Save32.0875
Spell Save37.2625
Mental Save39.0125

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance70%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
1/5
1/5
1/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
1/5
1/5
Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Dark-faerie1.00
4/5
5/5
1/5
1/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By corn the Dark Faerie Summoner level 10
1st Summertide 122nd year of Ascendancy at 09:42
see stats
The Arena Unlocked Arena mode.
By corn the Dark Faerie Summoner level 9
5th Mirth 122nd year of Ascendancy at 15:29
see stats

Log

You gain 1.61 gold from the transmogrification of iron waraxe of dampening (13-18.2 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15.4 power, 2 apr).
You gain 2.43 gold from the transmogrification of
balanced iron waraxe (11-15.4 power, 2 apr).
You gain 0.96 gold from the transmogrification of
acidic iron waraxe (12-16.8 power, 2 apr).
You gain 2.25 gold from the transmogrification of
ash starstaff of projection (15-18 power, 3 apr, physical element).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 2.50 gold from the transmogrification of
Corpsebow.
You gain 1.60 gold from the transmogrification of
phase door rune (range 6; power 16; dur 4).
You gain 0.62 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 3; dispells darkness).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 62 over 5 turns).
There is a next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Corn deactivates Master Summoner.

Corn deactivates Chant of Fortress.