Aaron the level 1 Higher Archer by bechtol449

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArcher
Level / Exp1 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity18 (base 17)
Constitution11 (base 11)
Magic11 (base 10)
Willpower11 (base 10)
Cunning12 (base 12)

Resources

Life114/114
Stamina85/102
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy22
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower11
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.5
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3.8
Ranged Defense3.8
Fatigue6
Physical Save8.4
Spell Save7.7
Mental Save8.05

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
2/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

You can read all your collected lore in the game menu, by pressing Escape.
Ran for 3 turns (stop reason: learnt lore).

Talent Flare is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the east (fox)).


Aaron uses Steady Shot.

Aaron's Steady Shot hits Fox for
33 physical damage.

Steady Shot is still on cooldown for 3 turns.

Aaron shoots!

Aaron's Shoot hits Fox for
20 physical damage.

Aaron uses Flare.

Aaron's Flare hits Fox for
21 fire damage.
Aaron's Flare killed Fox!

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (wolf)).

Aaron shoots!

Aaron's Shoot hits Wolf for
23 physical damage.
Talent Steady Shot is ready to use.

Aaron shoots!

Aaron's Shoot hits Wolf for
23 physical damage.

Wolf misses Aaron.