





Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.0 |
Addons | Ashes of Urh'Rok 1.7.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Steamtech UI 1.1.4 Possessor Bonus Class 1.7.0Donators/Buyers bonus! Forbidden Cults 1.7.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Horror |
Class | Eldritch |
Level / Exp | 12 / 0% |
Size | medium |
Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
Strength | 21 (base 21) |
Dexterity | 12 (base 12) |
Constitution | 15 (base 15) |
Magic | 28 (base 28) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 263/263 |
Hate | 100/100 |
Vim | 74/74 |
Healing Factor | 0.54603112194175 |
Regeneration | 0.54603112194175 |
Speed
Mental | -20% |
Attack | 0% |
Movement | +22.60995032651% |
Spell | -20% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 28 |
Accuracy | 38 |
Crit Chance | 4% |
APR | 2 |
Speed | 1.25 |
Offense: Offhand
Damage | 15 |
Accuracy | 38 |
Crit Chance | 4% |
APR | 2 |
Speed | 1.25 |
Offense: Spell
Spellpower | 35 |
Crit Chance | 1% |
Speed | 1.25 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
All | -60% |
Defense: Base
Armour (hardiness) | 8.1181386193686 (56.297102139833%) |
Defense | 3 |
Ranged Defense | 3 |
Fatigue | 12 |
Physical Save | 14 |
Spell Save | 15 |
Mental Save | 8 |
Defense: Resistances
Acid | +100%(100%) |
Blight | +100%(100%) |
Nature | + 7%(100%) |
Fire | -50%(100%) |
All | 0%(100%) |
Defense: Immunities
Stun Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/1)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Corruption / Scourge | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Corruption / Reaving combat | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Corruption / Rot | 0.80 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Corruption / Plague | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Technique / Combat training | 1.00 |
| 0/5 |
| 2/5 |
| 0/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Effects
talent | Infestation |
talent | Worm that Walks Link |
talent | Ruin |
Quests
Equipment
In off hand | ![]() Requires: - Strength 11 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Power: 104% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% One-handed war axes. |
Main armor | ![]() Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. [Cosmetic Item] Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
In main hand | ![]() Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Power: 112% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% One-handed war axes. |
Inventory
![]() Requires: - Strength 11 Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 1 Power: 105% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% Damage (Melee): +7 darkness Damage against: +7% Living Blunt and deadly. |
Achievements
Log
Worm that walks (servant of Khrihel) has 2 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Select worm that walks (servant of Khrihel) in the party list and press G to use them.
Welcome to level 12 [Khrihel].
Khrihel has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
Decaying devourer hits The Shade for 37 physical damage.
Decaying devourer hits The Shade for 38 physical damage.
Decaying devourer hits The Shade for 36 physical damage.
Decaying devourer killed The Shade!
Khrihel picks up (y.): ametrine.
Khrihel picks up (m.): agate.
Khrihel picks up (z.): citrine.
Khrihel picks up (g.): River's Fury (125% power, 8 apr).
Lore found: River's Fury
You can read all your collected lore in the game menu, by pressing Escape.
Khrihel calms down.
The shield around Khrihel crumbles.
Khrihel deactivates Chaos Orbs.
Khrihel activates Chaos Orbs.
Khrihel deactivates Chant of Fortress.
Khrihel activates Chant of Fortress.
Character control switched to worm that walks (servant of Khrihel).
Talent Virulent Disease is ready to use.
Worm that walks (servant of Khrihel) deactivates Infestation.
Worm that walks (servant of Khrihel) activates Infestation.
Worm that walks (servant of Khrihel) deactivates Worm that Walks Link.
Worm that walks (servant of Khrihel) activates Worm that Walks Link.
Worm that walks (servant of Khrihel) deactivates Ruin.
Worm that walks (servant of Khrihel) activates Ruin.