Locke the level 12 Yeek Archmage by alucard998

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp12 / 11%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution17 (base 22)
Magic33 (base 33)
Willpower26 (base 13)
Cunning23 (base 11)

Resources

Life-48/160
Mana150/217
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy2
Crit Chance5%
APR4
Speed1.00

Offense: Spell

Spellpower34
Crit Chance15%
Speed1

Offense: Mind

Mindpower24.7
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire+15%
Physical+5%

Offense: Damage Penetration

Fire+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense16.3
Ranged Defense16.3
Fatigue0
Physical Save8.4
Spell Save20.325
Mental Save27.075

Defense: Resistances

Blight+ 30%( 70%)
Mind+ 11%( 70%)
Fire+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance56%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect
beneficial effect
detrimental effect

Quests

done
done

Equipment

On fingers
On fingers
Around neck
In main hand
On hands
Light source
On head
Around waist

Inventory

Achievements

Level 10 Got a character to level 10.
By Locke the Yeek Archmage level 10
7th Mirth 122nd year of Ascendancy at 07:51
see stats

Log


Locke casts Lightning.

Skeleton warrior uses Stunning Blow.

Locke is stunned!

Locke hits Skeleton warrior for 141 lightning, 4 blight, 18 fire (163 total damage).
Skeleton warrior hits Locke for (198 to time), 0 physical (0 total damage).

Locke misses Skeleton warrior.
Your time shield crumbles under the damage!

The fabric of time around Locke stabilizes to normal.

The powerful time-altering energies generate a restoration field on Locke.

Locke hits Skeleton warrior for 1 blight, 5 fire (6 total damage).
Skeleton warrior hits Locke for (90 to time), 45 physical (45 total damage).
Locke receives 37 healing from Temporal Restoration Field.

Locke casts Manathrust.

Locke hits Skeleton warrior for 28 arcane, 1 blight, 5 fire (34 total damage).
Skeleton warrior hits Locke for 137 physical damage.
Locke receives 37 healing from Temporal Restoration Field.

Locke casts Arcane Reconstruction.

Locke receives 181 healing.
Locke hits Skeleton warrior for 1 blight, 5 fire (7 total damage).
Skeleton warrior hits Locke for 115 physical damage.
Locke receives 37 healing from Temporal Restoration Field.

Lightning is still on cooldown for 3 turns.

Phase Door is still on cooldown for 1 turns.

Phase Door is still on cooldown for 1 turns.

Saving game...